CutePet/Assets/Scripts/GameScene/GameDataMgr.cs
2024-10-25 11:10:04 +08:00

64 lines
1.2 KiB
C#

using System.Collections.Generic;
public class GameDataMgr:SingletonAutoMono<GameDataMgr>
{
//排行榜数据
public Dictionary<string, List<PlayerData>> rankData;
//总排行榜数据
public Dictionary<string, List<PlayerData>> rankAllData;
//所有关卡名字与id
public List<AllLevData> levList;
//登录消息
public LoginMsg loginMsg;
//每一关分数消息 里面的openId在loding界面就已经改好了
public LevRankMsg levRankMsg;
//本机玩家的数据
public PlayerData player;
//玩家模型
public PlayerData playerTemp;
//关卡萌宠信息
public LevData levData;
//上传提现
public GoldRealMsg goldRealMsg;
//获取提现记录
public List<GoldRealMsg> goldRealList;
//分数上传
public ScoreUploadMsg scoreUploadMsg;
public CommonMsg commonMsg;
public List<MailInfo> info;
public MusicData musicData;
private GameDataMgr()
{
loginMsg = new LoginMsg();
levRankMsg = new LevRankMsg();
goldRealMsg=new GoldRealMsg();
scoreUploadMsg=new ScoreUploadMsg();
commonMsg = new CommonMsg();
musicData = new MusicData();
}
void Update()
{
}
}