43 lines
1020 B
C#
43 lines
1020 B
C#
using System.Collections;
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using System.Collections.Generic;
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using Unity.VisualScripting;
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using UnityEngine;
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using UnityEngine.U2D;
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using UnityEngine.UI;
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public class LevItem1 : MonoBehaviour
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{
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//按钮本身
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public Button btnSelf;
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//名字
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public Text txtName;
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//关卡id
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private int levId;
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void Start()
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{
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btnSelf.onClick.AddListener(() =>
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{
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//隐藏选服面板
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UIManager.Instance.HidePanel<AllLevPanel>();
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//更新排行榜数据
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UIManager.Instance.GetPanel<RankPanel>().UpdatePanel(levId);
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GameDataMgr.Instance.levRankMsg.id = levId;
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StartCoroutine(NetMgr.Instance.RankPost(GameDataMgr.Instance.levRankMsg));
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});
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}
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/// <summary>
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/// 初始化方法 用于 更新按钮显示相关
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/// </summary>
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/// <param name="info"></param>
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public void InitInfo(AllLevData lev)
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{
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//记录下关卡id
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levId = lev.levId;
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//更新按钮上的信息
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txtName.text = levId.ToString();
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}
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}
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