CutePet/Assets/Scripts/GameScene/Data/PlayerData.cs
2024-10-25 11:10:04 +08:00

36 lines
836 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PlayerData
{
//玩家的唯一id
public int id;
//微信给的id
public string openId;
//玩家名字
public string username;
//玩家拥有的钱
public int gold;
//玩家的随机码
public string randCode;
//玩家的周分数
public int weekScore;
//玩家的通关关数
public int customLev;
//玩家的邀请的个数
public int invite;
//玩家的闯关礼包领取情况
public List<bool> rushGiftOpen=new List<bool>();
//玩家的邀请领礼包领取情况
public List<bool> inviteGiftOpen=new List<bool>();
//玩家的在线领礼包领取情况
public List<bool> onlineGiftOpen=new List<bool>();
//周金币提取额度
public int weekGoldReal;
public string picUrl;
//别人的邀请码
public string inviteYQM;
}