86 lines
2.5 KiB
C#
86 lines
2.5 KiB
C#
|
using System.Collections;
|
|||
|
using System.Collections.Generic;
|
|||
|
using System.ComponentModel;
|
|||
|
using UnityEngine;
|
|||
|
using UnityEngine.SceneManagement;
|
|||
|
using UnityEngine.UI;
|
|||
|
using AsyncOperation = UnityEngine.AsyncOperation;
|
|||
|
|
|||
|
public class LodingPanel : BasePanel
|
|||
|
{
|
|||
|
public RectTransform imgFront;
|
|||
|
public float maxWidth = 850f;
|
|||
|
float progress = 0f;
|
|||
|
|
|||
|
|
|||
|
private bool isFinish = false;
|
|||
|
|
|||
|
public override void Init()
|
|||
|
{
|
|||
|
// <20><>ʼ<EFBFBD><CABC><EFBFBD>س<EFBFBD><D8B3><EFBFBD>
|
|||
|
StartCoroutine(LoadSceneAsync());
|
|||
|
}
|
|||
|
|
|||
|
protected override void Awake()
|
|||
|
{
|
|||
|
base.Awake();
|
|||
|
UpdateProgress(progress);
|
|||
|
}
|
|||
|
|
|||
|
protected override void Update()
|
|||
|
{
|
|||
|
base.Update();
|
|||
|
// <20><><EFBFBD>½<EFBFBD><C2BD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
if (progress < 1f)
|
|||
|
{
|
|||
|
progress += Time.deltaTime * 0.5f;
|
|||
|
UpdateProgress(progress);
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
progress = 1f;
|
|||
|
UpdateProgress(progress);
|
|||
|
}
|
|||
|
|
|||
|
if (isFinish&&progress==1)
|
|||
|
{
|
|||
|
UIManager.Instance.HidePanel<LodingPanel>(false);
|
|||
|
UIManager.Instance.ShowPanel<GamePanel>();
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
private IEnumerator LoadSceneAsync()
|
|||
|
{
|
|||
|
//<2F><>ȡ<C8A1><CEA2><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
GameDataMgr.Instance.loginMsg.openId = "user_openid_1223asasdf";
|
|||
|
GameDataMgr.Instance.loginMsg.username = "player132";
|
|||
|
GameDataMgr.Instance.loginMsg.picUrl = "https://example.com/pic.png";
|
|||
|
yield return StartCoroutine(NetMgr.Instance.PlayerDataPost(GameDataMgr.Instance.loginMsg));
|
|||
|
// <20><>ʼ<EFBFBD>첽<EFBFBD><ECB2BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
AsyncOperation operation = SceneManager.LoadSceneAsync("GameScene");
|
|||
|
yield return StartCoroutine(NetMgr.Instance.PlayerTempGet());
|
|||
|
GameDataMgr.Instance.levRankMsg.id = GameDataMgr.Instance.player.customLev;
|
|||
|
if (GameDataMgr.Instance.player.customLev==0)
|
|||
|
{
|
|||
|
GameDataMgr.Instance.levRankMsg.id = 1;
|
|||
|
}
|
|||
|
GameDataMgr.Instance.levRankMsg.openId = GameDataMgr.Instance.player.openId;
|
|||
|
yield return StartCoroutine(NetMgr.Instance.LevPetInfoPost(GameDataMgr.Instance.levRankMsg));
|
|||
|
yield return StartCoroutine(GameMgr.Instance.CreatePetObj());
|
|||
|
isFinish =true;
|
|||
|
}
|
|||
|
private void UpdateProgress(float progress)
|
|||
|
{
|
|||
|
// <20><><EFBFBD><EFBFBD> Image <20>Ŀ<EFBFBD><C4BF><EFBFBD>
|
|||
|
float newWidth = maxWidth * progress;
|
|||
|
imgFront.sizeDelta = new Vector2(newWidth, imgFront.sizeDelta.y);
|
|||
|
}
|
|||
|
|
|||
|
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> JavaScript <20><><EFBFBD><CEA2><EFBFBD>û<EFBFBD><C3BB><EFBFBD>Ϣ
|
|||
|
public void ReceiveWeChatInfo(string weChatData)
|
|||
|
{
|
|||
|
GameDataMgr.Instance.loginMsg = JsonUtility.FromJson<LoginMsg>(weChatData);
|
|||
|
}
|
|||
|
|
|||
|
}
|