CultivateImmortal/Assets/Scripts/GameScene/Data/UserUpgradeData.cs

25 lines
431 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// 玩家升级信息及加成
/// </summary>
public class UserUpgradeData
{
//境界
public string state;
//升级所需灵气
public int gas;
//血量加成
public int hp;
//攻击里加成
public int atk;
//防御力加成
public int def;
//每分钟灵气
public int minuteGas;
//字体颜色
public string color;
}