CultivateImmortal/Assets/Scripts/GameScene/Data/UserEquipInfo.cs

12 lines
300 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class UserEquipInfo
{
//装备信息
public Dictionary<string,EquipData> dressEquip = new Dictionary<string,EquipData>();
//穿戴好的装备信息
public List<EquipData> itemEquip = new List<EquipData>();
}