CultivateImmortal/Assets/Scripts/GameScene/Data/GoodsData.cs

14 lines
247 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class GoodsData
{
public string name;
public int atkNum;
public int defNum;
public int num;
public int goodsType;
public string info;
}