23 lines
481 B
C#
23 lines
481 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class EquipData
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{
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public string name;
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public int hp;
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public int atk;
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public int def;
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public float crit;
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public float critDamage;
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public float kangCrit;
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public float atkSpeed;
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public float gasAdd;
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public float yuAdd;
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public float stoneAdd;
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public int equipType;
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public int equipQuality;
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public string colorName;
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public string color;
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}
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