CultivateImmortal/Assets/Scripts/Data/MonsterData.cs
2024-11-14 18:15:51 +08:00

13 lines
218 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class MonsterData
{
public string name;
public int hp;
public int atk;
public int def;
public float atkTime;
}