using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class LoginPanel : BasePanel { //×¢²á°´Å¥ public Button btnRegister; //µÇ¼°´Å¥ public Button btnLogin; //Õ˺ÅÊäÈë¿ò public InputField inputUser; //ÃÜÂëÊäÈë¿ò public InputField inputPassword; public override void Init() { btnRegister.onClick.AddListener(() => { }); btnLogin.onClick.AddListener(() => { UIManager.Instance.ShowPanel(E_UILayer.System); UIManager.Instance.ShowPanel(E_UILayer.Middle); UIManager.Instance.ShowPanel(E_UILayer.System); UIManager.Instance.HidePanel(); }); } }