17 lines
333 B
C#
17 lines
333 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class PrayPanel : BasePanel
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{
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public Button btnClose;
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public override void Init()
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{
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btnClose.onClick.AddListener(() =>
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{
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UIManager.Instance.HidePanel<PrayPanel>();
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});
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}
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}
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