CultivateImmortal/Assets/Scripts/GameScene/Data/UserEquipInfo.cs

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class UserEquipInfo
{
//װ<><D7B0><EFBFBD><EFBFBD>Ϣ
public Dictionary<string,EquipData> dressEquip = new Dictionary<string,EquipData>();
//<2F><><EFBFBD><EFBFBD><EFBFBD>õ<EFBFBD>װ<EFBFBD><D7B0><EFBFBD><EFBFBD>Ϣ
public List<EquipData> itemEquip = new List<EquipData>();
}