2024-11-29 18:18:36 +08:00
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using System.Collections;
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using System.Collections.Generic;
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using System.Threading;
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using UnityEngine;
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public class GameMgr:SingletonAutoMono<GameMgr>
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{
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//<2F><><EFBFBD><EFBFBD><EFBFBD>Ƿ<EFBFBD><C7B7><EFBFBD>ʼ<EFBFBD><CABC><EFBFBD><EFBFBD>
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public bool isStartAtk = true;
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//<2F>ɽ<EFBFBD><C9BD>Ƿ<EFBFBD>Ӧ<EFBFBD><D3A6><EFBFBD><EFBFBD>ʧ
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public bool isFeijianClose = false;
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//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>͵<EFBFBD><CDB5><EFBFBD><EFBFBD>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʧ
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public bool isUserNumAndGas = false;
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void Start()
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{
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StartCoroutine(UserGasAdd());
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}
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/// <summary>
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/// <20><><EFBFBD>ߺ<EFBFBD>ÿ5<C3BF><35><EFBFBD>Զ<EFBFBD><D4B6><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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/// </summary>
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IEnumerator UserGasAdd()
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{
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while (true)
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{
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yield return new WaitForSeconds(5f);
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//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʾ<EFBFBD><CABE><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ֵ
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int gas = GameDataMgr.Instance.player.minuteGas / 12;
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GameDataMgr.Instance.player.gas += gas;
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if (UIManager.Instance.GetPanel<UserPanel>()!=null)
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{
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EventCenter.Instance.EventTrigger<int>(E_EventType.E_Pool_GasTip,gas);
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}
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//<2F><><EFBFBD><EFBFBD>TopPanel<65><6C><EFBFBD><EFBFBD><EFBFBD>ϵ<EFBFBD><CFB5><EFBFBD><EFBFBD><EFBFBD>
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if (UIManager.Instance.GetPanel<TopPanel>() != null)
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{
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UIManager.Instance.GetPanel<TopPanel>().UpdatePanel();
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}
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//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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GameDataMgr.Instance.PlayerDataSave();
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}
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}
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//<2F><><EFBFBD>Һ<D2BA><CDB9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>÷<EFBFBD><C3B7><EFBFBD>
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public void StartInit()
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{
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StartCoroutine(InitPlayerAndMonster());
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}
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//<2F><><EFBFBD>һ<EFBFBD><D2BB>߹<EFBFBD><DFB9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʱ<EFBFBD><CAB1><EFBFBD>ȴ<EFBFBD>1s<31><73><EFBFBD><EFBFBD><EFBFBD>ù<EFBFBD><C3B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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private IEnumerator InitPlayerAndMonster()
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{
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yield return new WaitForSeconds(2f);
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EventCenter.Instance.EventTrigger(E_EventType.E_Player_Init);
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EventCenter.Instance.EventTrigger(E_EventType.E_Monster_Init);
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//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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isStartAtk = true;
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}
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ת<EFBFBD><D7AA>Ϊ<EFBFBD><EFBFBD><F2BBAFBA>ı<EFBFBD>ʾ
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public string SetNumber(long num)
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{
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if (num >= 1000000)
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{
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return ((float)num / 1000000).ToString("F2") + "<22><><EFBFBD><EFBFBD>";
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}
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else if (num >= 10000)
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{
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return ((float)num / 10000).ToString("F2") + "<22><>";
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}
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else if (num >= 100000000)
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{
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return ((float)num / 100000000).ToString("F2") + "<22><>";
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}
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else
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{
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return num.ToString();
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}
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}
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// <20><>ʮ<EFBFBD><CAAE><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɫת<C9AB><D7AA>Ϊ Color
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public Color HexToColor(string hex)
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{
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byte r = byte.Parse(hex.Substring(0, 2), System.Globalization.NumberStyles.HexNumber);
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byte g = byte.Parse(hex.Substring(2, 2), System.Globalization.NumberStyles.HexNumber);
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byte b = byte.Parse(hex.Substring(4, 2), System.Globalization.NumberStyles.HexNumber);
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return new Color32(r, g, b, 255);
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}
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public Color HexToColorAlaph(string hex)
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{
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byte r = byte.Parse(hex.Substring(0, 2), System.Globalization.NumberStyles.HexNumber);
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byte g = byte.Parse(hex.Substring(2, 2), System.Globalization.NumberStyles.HexNumber);
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byte b = byte.Parse(hex.Substring(4, 2), System.Globalization.NumberStyles.HexNumber);
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return new Color32(r, g, b, 120);
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}
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/// <summary>
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/// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ý<EFBFBD><C3BD><EFBFBD><EFBFBD><EFBFBD>Ϣ
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/// </summary>
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/// <param name="stone"></param>
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/// <param name="yu"></param>
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/// <param name="gas"></param>
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public void StartTip(int stone, int yuan)
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{
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StartCoroutine(TipMessage(stone, yuan));
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}
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/// <summary>
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/// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϢЭ<CFA2><D0AD>
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/// </summary>
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/// <param name="stone"></param>
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/// <param name="yu"></param>
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/// <param name="gas"></param>
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/// <returns></returns>
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IEnumerator TipMessage(int stone, int yuan)
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{
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if (UIManager.Instance.GetPanel<TopPanel>() != null)
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{
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UIManager.Instance.GetPanel<TopPanel>().UpdatePanel();
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}
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EventCenter.Instance.EventTrigger<string>(E_EventType.E_Pool_Register2, "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʯ+" + SetNumber(stone));
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yield return new WaitForSeconds(0.5f);
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EventCenter.Instance.EventTrigger<string>(E_EventType.E_Pool_Register2, "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Դʯ+" + yuan);
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}
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2024-12-02 18:00:58 +08:00
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/// <summary>
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/// <20><><EFBFBD>ʷ<EFBFBD><CAB7><EFBFBD>
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/// </summary>
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/// <param name="probability"><3E><><EFBFBD>ݹ<EFBFBD><DDB9><EFBFBD><EFBFBD>ĸ<EFBFBD><C4B8><EFBFBD></param>
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/// <returns></returns>
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public bool ProbaReturn(float probability)
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{
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//<2F><><EFBFBD><EFBFBD>0-1<>м<EFBFBD><D0BC>ĸ<EFBFBD><C4B8><EFBFBD><EFBFBD><EFBFBD>
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float f = Random.value;
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if (f <= (probability/100))
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{
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return true;
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}
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return false;
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}
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2024-11-29 18:18:36 +08:00
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}
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