2024-11-29 18:18:36 +08:00
|
|
|
|
using System.Collections;
|
|
|
|
|
using System.Collections.Generic;
|
|
|
|
|
using UnityEngine;
|
|
|
|
|
|
|
|
|
|
public class MonsterData
|
|
|
|
|
{
|
|
|
|
|
//ID
|
|
|
|
|
public int id;
|
|
|
|
|
//<2F><><EFBFBD><EFBFBD>
|
|
|
|
|
public string name;
|
|
|
|
|
//Ѫ<><D1AA>
|
|
|
|
|
public int hp;
|
|
|
|
|
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|
|
|
|
public int atk;
|
|
|
|
|
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|
|
|
|
public int def;
|
|
|
|
|
//<2F><><EFBFBD><EFBFBD>ʱ<EFBFBD><CAB1>
|
|
|
|
|
public float atkTime;
|
2024-12-02 18:00:58 +08:00
|
|
|
|
//<2F><><EFBFBD>ﱩ<EFBFBD><EFB1A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|
|
|
|
public float crit;
|
|
|
|
|
//<2F><><EFBFBD>ﱩ<EFBFBD><EFB1A9><EFBFBD>˺<EFBFBD>
|
|
|
|
|
public float critDamage;
|
2024-11-29 18:18:36 +08:00
|
|
|
|
//<2F><>ʯ<EFBFBD><CAAF><EFBFBD><EFBFBD>
|
|
|
|
|
public int stone;
|
|
|
|
|
//Դʯ<D4B4><CAAF><EFBFBD><EFBFBD>
|
|
|
|
|
public int yuan;
|
|
|
|
|
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɫ
|
|
|
|
|
public string color;
|
|
|
|
|
//<2F><><EFBFBD>ᄈ<EFBFBD><EFBEB3>
|
|
|
|
|
public string state;
|
|
|
|
|
}
|