34 lines
703 B
C#
34 lines
703 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using Unity.VisualScripting.FullSerializer;
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using UnityEngine;
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public class playerpoint : MonoBehaviour
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{
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public Transform playermode;
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition);
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RaycastHit hitInfo;
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if (Input.GetMouseButtonDown(0))
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{
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if (Physics.Raycast(ray, out hitInfo))
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{
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//<2F><><EFBFBD><EFBFBD>ѡ<EFBFBD><D1A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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if (hitInfo.collider.gameObject.name == "showman")
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{
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}
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}
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}
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}
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}
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