182 lines
9.2 KiB
Plaintext
182 lines
9.2 KiB
Plaintext
Using pre-set license
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Built from '2021.3/china_unity/release' branch; Version is '2021.3.44f1c1 (0c301d0bd4e3) revision 798749'; Using compiler version '192829333'; Build Type 'Release'
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OS: 'Windows 10 (10.0.19045) 64bit CoreCountrySpecific' Language: 'zh' Physical Memory: 16236 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
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COMMAND LINE ARGUMENTS:
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E:\unity\2021.3.44f1c1\Editor\Unity.exe
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-adb2
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-batchMode
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-noUpm
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-name
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AssetImportWorker1
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-projectPath
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F:/Git/mycj
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-logFile
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Logs/AssetImportWorker1.log
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-srvPort
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55234
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Successfully changed project path to: F:/Git/mycj
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F:/Git/mycj
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gfx=262144"
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Player connection [3152] Host "[IP] 192.168.31.106 [Port] 0 [Flags] 2 [Guid] 733796741 [EditorId] 733796741 [Version] 1048832 [Id] WindowsEditor(7,utaha) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
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Player connection [3152] Host "[IP] 192.168.31.106 [Port] 0 [Flags] 2 [Guid] 733796741 [EditorId] 733796741 [Version] 1048832 [Id] WindowsEditor(7,utaha) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
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AS: AutoStreaming module initializing.
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[Physics::Module] Initialized MultithreadedJobDispatcher with {0} workers.
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Refreshing native plugins compatible for Editor in 69.11 ms, found 2 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 2021.3.44f1c1 (0c301d0bd4e3)
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[Subsystems] Discovering subsystems at path E:/unity/2021.3.44f1c1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path F:/Git/mycj/Assets
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GfxDevice: creating device client; threaded=0; jobified=0
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Direct3D:
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Version: Direct3D 11.0 [level 11.1]
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Renderer: NVIDIA GeForce RTX 3060 Laptop GPU (ID=0x2560)
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Vendor: NVIDIA
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VRAM: 5996 MB
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Driver: 32.0.15.6603
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Initialize mono
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Mono path[0] = 'E:/unity/2021.3.44f1c1/Editor/Data/Managed'
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Mono path[1] = 'E:/unity/2021.3.44f1c1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
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Mono config path = 'E:/unity/2021.3.44f1c1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56504
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: E:/unity/2021.3.44f1c1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
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Register platform support module: E:/unity/2021.3.44f1c1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Registered in 0.008998 seconds.
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Native extension for WindowsStandalone target not found
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Native extension for Android target not found
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Android Extension - Scanning For ADB Devices 592 ms
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Refreshing native plugins compatible for Editor in 27.20 ms, found 2 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Mono: successfully reloaded assembly
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- Completed reload, in 1.466 seconds
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Domain Reload Profiling:
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ReloadAssembly (1467ms)
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BeginReloadAssembly (229ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (0ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (1ms)
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EndReloadAssembly (1084ms)
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LoadAssemblies (209ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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SetupTypeCache (110ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (27ms)
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SetupLoadedEditorAssemblies (868ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (672ms)
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SetLoadedEditorAssemblies (0ms)
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RefreshPlugins (27ms)
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BeforeProcessingInitializeOnLoad (1ms)
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ProcessInitializeOnLoadAttributes (101ms)
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ProcessInitializeOnLoadMethodAttributes (66ms)
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AfterProcessingInitializeOnLoad (0ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (0ms)
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Platform modules already initialized, skipping
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Registering precompiled user dll's ...
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Registered in 0.039693 seconds.
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Begin MonoManager ReloadAssembly
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Symbol file LoadedFromMemory is not a mono symbol file
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Native extension for WindowsStandalone target not found
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Native extension for Android target not found
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Refreshing native plugins compatible for Editor in 0.59 ms, found 2 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Package Manager log level set to [2]
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[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Cannot connect to Unity Package Manager local server
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Mono: successfully reloaded assembly
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- Completed reload, in 2.124 seconds
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Domain Reload Profiling:
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ReloadAssembly (2125ms)
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BeginReloadAssembly (249ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (6ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (22ms)
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EndReloadAssembly (1696ms)
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LoadAssemblies (267ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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SetupTypeCache (207ms)
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ReleaseScriptCaches (1ms)
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RebuildScriptCaches (48ms)
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SetupLoadedEditorAssemblies (1184ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (18ms)
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SetLoadedEditorAssemblies (0ms)
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RefreshPlugins (1ms)
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BeforeProcessingInitializeOnLoad (90ms)
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ProcessInitializeOnLoadAttributes (912ms)
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ProcessInitializeOnLoadMethodAttributes (114ms)
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AfterProcessingInitializeOnLoad (50ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (12ms)
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Platform modules already initialized, skipping
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========================================================================
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Worker process is ready to serve import requests
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Launched and connected shader compiler UnityShaderCompiler.exe after 0.09 seconds
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Refreshing native plugins compatible for Editor in 0.72 ms, found 2 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 2461 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 54 unused Assets / (47.5 KB). Loaded Objects now: 2909.
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Memory consumption went from 95.8 MB to 95.8 MB.
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Total: 7.439700 ms (FindLiveObjects: 0.246000 ms CreateObjectMapping: 0.156400 ms MarkObjects: 6.943200 ms DeleteObjects: 0.092600 ms)
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AssetImportParameters requested are different than current active one (requested -> active):
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custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
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custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
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custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
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custom:CustomObjectIndexerAttribute: bc11b3a6c3213fcdd17b65e7da85e133 ->
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custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
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custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
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custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
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custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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========================================================================
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Received Import Request.
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Time since last request: 26240.027012 seconds.
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path: Assets/Script/npcMove.cs
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artifactKey: Guid(009f4c9deb172e147b17eeeabb8edf26) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Number of updated assets reloaded before import = 0
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Start importing Assets/Script/npcMove.cs using Guid(009f4c9deb172e147b17eeeabb8edf26) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '91687b5232eccafd15b24fd216d3da23') in 0.119163 seconds
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Number of asset objects unloaded after import = 0
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