mycj_demo/mycj/Assets/Game/Scripts/Application/Data/FBLevel.cs
2024-12-02 09:37:47 +08:00

46 lines
1.3 KiB
C#
Raw Blame History

This file contains invisible Unicode characters

This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

// Felix-BangLevel
//   へ     /|
//  /7    ∠_/
//  / │    
//  Z _,    /`ヽ
// │     ヽ   /  〉
//  Y     `  /  /
// イ● 、 ●  ⊂⊃〈  /
// ()  へ    | \〈
//  >ー 、_  ィ  │
//  / へ   / ノ<|
//  ヽ_ノ  (_  │//
//  7       |
//  ―r ̄ ̄`ー―_
// Describe关卡数据
// Createtime2018/9/19
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace FBApplication
{
public class FBLevel
{
/// <summary> 名称 </summary>
public string Name;
/// <summary> 卡片 </summary>
public string CardImage;
/// <summary> 背景 </summary>
public string Background;
/// <summary> 地图 </summary>
public string Road;
/// <summary> 初始金币 </summary>
public int InitScore;
/// <summary> 可放置炮塔的位置 </summary>
public List<FBCoords> Holders = new List<FBCoords>();
/// <summary> 路径节点 </summary>
public List<FBCoords> Path = new List<FBCoords>();
/// <summary> 回合 </summary>
public List<FBRound> Rounds = new List<FBRound>();
}
}