44 lines
1.2 KiB
C#
44 lines
1.2 KiB
C#
// Felix-Bang:FBSellTowerCommand
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// へ /|
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// /\7 ∠_/
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// / │ / /
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// │ Z _,< / /`ヽ
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// │ ヽ / 〉
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// Y ` / /
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// イ● 、 ● ⊂⊃〈 /
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// () へ | \〈
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// >ー 、_ ィ │ //
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// / へ / ノ<| \\
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// ヽ_ノ (_/ │//
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// 7 |/
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// >―r ̄ ̄`ー―_
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// Describe:
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// Createtime:
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using FBFramework;
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namespace FBApplication
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{
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public class FBSellTowerCommand : FBController
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{
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public override void Execute(object data = null)
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{
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FBSellTowerArgs e = data as FBSellTowerArgs;
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FBTower tower = e.Tower;
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//清除Tile存储的信息
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tower.Tile.Data = null;
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//半价出售
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FBGameModel gm = GetModel<FBGameModel>();
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gm.Gold += e.Tower.Price / 2;
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//回收
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FBGame.Instance.ObjectPool.Unspawn(e.Tower.gameObject);
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}
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}
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}
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