mycj_demo/mycj/Assets/Game/Scripts/Application/03Control/FBCountDownCompleteController.cs
2024-12-02 09:37:47 +08:00

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// Felix-BangFBCountDownCompleteController
//   へ     /|
//  /7    ∠_/
//  / │    
//  Z _,    /`ヽ
// │     ヽ   /  〉
//  Y     `  /  /
// イ● 、 ●  ⊂⊃〈  /
// ()  へ    | \〈
//  >ー 、_  ィ  │
//  / へ   / ノ<|
//  ヽ_ノ  (_  │//
//  7       |
//  ―r ̄ ̄`ー―_
// Describe倒计时结束控制器
// Createtime2018/10/12
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using FBFramework;
namespace FBApplication
{
public class FBCountDownCompleteController : FBController
{
public override void Execute(object data = null)
{
//游戏开始
FBGameModel gameModel = GetModel<FBGameModel>();
gameModel.IsPlaying = true;
//出怪
FBRoundModel roundModel = GetModel<FBRoundModel>();
roundModel.StartRound();
}
}
}