36 lines
519 B
C#
36 lines
519 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Global : Singleton<Global>
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{
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public static Global global;
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}
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public class server : Response
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{
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public Data data;
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//public string access_token;
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}
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public class Response
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{
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public int code;
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public string msg;
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}
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public class Data
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{
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public string access_token;
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public string companyId;
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public string companyName;
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public string client_id;
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public int expire_in;//tolingÊ£Óàʱ¼ä
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}
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