_xiaofang/xiaofang/Assets/Obi/Scripts/Common/Blueprints/ObiMeshBasedActorBlueprint.cs
杨号敬 bcc74f0465 add
2024-12-18 02:18:45 +08:00

14 lines
341 B
C#

using UnityEngine;
using System.Collections;
namespace Obi
{
public abstract class ObiMeshBasedActorBlueprint : ObiActorBlueprint
{
public Mesh inputMesh; /**< Mesh used to generate the blueprint.*/
public Vector3 scale = Vector3.one;
public Quaternion rotation = Quaternion.identity;
}
}