_xiaofang/xiaofang/Assets/Obi/Samples/Common/SampleResources/Scripts/ObjectLimit.cs
杨号敬 bcc74f0465 add
2024-12-18 02:18:45 +08:00

22 lines
535 B
C#

using UnityEngine;
using System.Collections;
public class ObjectLimit : MonoBehaviour
{
public float minX = 0;
public float maxX = 1;
public float minY = 0;
public float maxY = 1;
public float minZ = 0;
public float maxZ = 1;
void Update()
{
transform.localPosition = new Vector3(Mathf.Clamp(gameObject.transform.localPosition.x,minX,maxX),
Mathf.Clamp(gameObject.transform.localPosition.y,minY,maxY),
Mathf.Clamp(gameObject.transform.localPosition.z,minZ,maxZ));
}
}