using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class ClassMate : MonoBehaviour { public JueseChoicePop jueseChoicePop; public Text classmatename; public string s; public Button otherButton; public Button button; public bool isClear = false; public bool isBeSet = false; // Start is called before the first frame update void Start() { button.onClick.AddListener(Click); s = classmatename.text; } public void Click() { if(isBeSet == false) { jueseChoicePop.SetClassMate(this); } else { jueseChoicePop.ChangeClassMate(); } } public void SetJc(JueseChoicePop jc) { jueseChoicePop = jc; } public void setName() { classmatename.text = s; } // Update is called once per frame void Update() { } }