using System.Collections; using System.Collections.Generic; using Obi; using UnityEngine; public class Solveradd : MonoBehaviour { // Start is called before the first frame update public GameObject solver; public ObiParticleAttachment attachment; public ObiParticleAttachment attachment1; void Start() { attachment= solver.GetComponents()[0]; attachment1 = solver.GetComponents()[1]; } public void Add(Transform tar) { attachment.target=tar; } public void Add1(Transform tar) { attachment1.target = tar; } // Update is called once per frame void Update() { } }