//using System.Collections; //using System.Collections.Generic; //using UnityEngine; //public class loginP : MonoBehaviour //{ //} ////=====΅ΗΒΌΗλΗσΜε================================= //public class auth_login //{ // public string clientId = "e5cd7e4891bf95d1d19206ce24a7b32e"; // public string grantType = "password"; //}