diff --git a/xiaofang/Assets/Resources/JsonAsset/Area.json b/xiaofang/Assets/Resources/JsonAsset/Area.json index a5b64e08..0499dcc1 100644 --- a/xiaofang/Assets/Resources/JsonAsset/Area.json +++ b/xiaofang/Assets/Resources/JsonAsset/Area.json @@ -6,7 +6,7 @@ "Scene": "9003", "Range": "-1", "NpcRatio": "-1", - "PlayerSpawnPoint": "1,18.37,6.69,-4.39", + "PlayerSpawnPoint": "1,19.34,0.21,8.86|1,18.85,0.21,0.76", "Oversee": "-1", "EndPoint": "-1", "RoleLimit": "2001,1,8002,1|2001,1,8003,1|2001,2,8002,1|2001,2,8003,1|2001,6,8002,1|2001,6,8003,1", @@ -19,7 +19,7 @@ "Scene": "9003", "Range": "-1", "NpcRatio": "-1", - "PlayerSpawnPoint": "1,18.37,6.69,-4.39", + "PlayerSpawnPoint": "1,8.99,3.45,-25.51", "Oversee": "-1", "EndPoint": "-1", "RoleLimit": "2001,1,8004,-1|2001,1,8005,1|2001,2,8004,-1|2001,2,8005,1|2001,6,8004,-1|2001,6,8005,1", @@ -32,7 +32,7 @@ "Scene": "9003", "Range": "-1", "NpcRatio": "-1", - "PlayerSpawnPoint": "1,18.37,6.69,-4.39", + "PlayerSpawnPoint": "1,-14.54,0.21,23.57", "Oversee": "-1", "EndPoint": "-1", "RoleLimit": "2001,1,8002,1|2001,2,8002,1|2001,6,8002,1", @@ -43,9 +43,9 @@ "Note": "操场", "Name": "50003", "Scene": "9003", - "Range": "21.93,6.69,-10.4|21.88,6.69,-4.03|15.81,6.69,-4.04|15.9,6.69,-10.3", + "Range": "5.47,0.01,-47.29|-13.96,0.01,-47.29|-13.96,0.01,-27.65|-25.89,0.01,-27.65|-25.89,0.01,19.13|11.29,0.01,19.13|11.29,0.01,-1.26|5.7,0.01,-1.26", "NpcRatio": "2001,6,6001,0,19.22,0", - "PlayerSpawnPoint": "1,18.37,6.69,-4.39", + "PlayerSpawnPoint": "2,0,0.17,0|1.5,-18.11,0.17,-13.1|1,-17.55,0.17,11.44", "Oversee": "-1", "EndPoint": "-1", "RoleLimit": "2001,6,8002,1|2001,1,8008,-1|2001,2,8008,-1|2001,6,8008,-1|2001,1,8001,1|2001,2,8001,1|2001,6,8001,1", @@ -56,7 +56,7 @@ "Note": "1号楼道", "Name": "50004", "Scene": "9003", - "Range": "21.93,6.69,-10.4|21.88,6.69,-4.03|15.81,6.69,-4.04|15.9,6.69,-10.3", + "Range": "-22.46,13.17,-51.83|-22.45,13.17,-48.18|-20.07,13.17,-48.18|-20.07,11.8,-59.36|-22.48,11.8,-59.36|-22.48,9.95,-48.27|-20.07,9.95,-48.27|-20.07,8.56,-59.39|-22.45,8.56,-59.39|-22.45,6.73,-48.31|-20.07,6.73,-48.31|-20.07,5.29,-59.28|-22.28,5.29,-59.28|-22.28,3.5,-48.26|-20.07,3.5,-48.26|-20.07,1.89,-59.26|-22.42,1.89,-59.26|-22.42,0.21,-50.75|-21.56,0.21,-50.75|-21.56,1.89,-57.62|-21.2,1.89,-57.62|-21.198,3.5,-51.55|-21.56,3.5,-51.55|-21.56,5.29,-57.78|-21.18,5.29,-57.78|-21.18,6.73,-51.59|-21.52,6.73,-51.59|-21.52,8.56,-57.7|-21.18,8.56,-57.7|-21.18,9.95,-51.54|-21.5,9.95,-51.54|-21.502,11.8,-57.74|-21.2,11.8,-57.74|-21.2,13.17,-51.57", "NpcRatio": "2001,6,6001,0,1.28,0", "PlayerSpawnPoint": "-1", "Oversee": "-1", @@ -69,7 +69,7 @@ "Note": "2号楼道", "Name": "50005", "Scene": "9003", - "Range": "21.93,6.69,-10.4|21.88,6.69,-4.03|15.81,6.69,-4.04|15.9,6.69,-10.3", + "Range": "-22.46,13.17,-51.83|-22.45,13.17,-48.18|-20.07,13.17,-48.18|-20.07,11.8,-59.36|-22.48,11.8,-59.36|-22.48,9.95,-48.27|-20.07,9.95,-48.27|-20.07,8.56,-59.39|-22.45,8.56,-59.39|-22.45,6.73,-48.31|-20.07,6.73,-48.31|-20.07,5.29,-59.28|-22.28,5.29,-59.28|-22.28,3.5,-48.26|-20.07,3.5,-48.26|-20.07,1.89,-59.26|-22.42,1.89,-59.26|-22.42,0.21,-50.75|-21.56,0.21,-50.75|-21.56,1.89,-57.62|-21.2,1.89,-57.62|-21.198,3.5,-51.55|-21.56,3.5,-51.55|-21.56,5.29,-57.78|-21.18,5.29,-57.78|-21.18,6.73,-51.59|-21.52,6.73,-51.59|-21.52,8.56,-57.7|-21.18,8.56,-57.7|-21.18,9.95,-51.54|-21.5,9.95,-51.54|-21.502,11.8,-57.74|-21.2,11.8,-57.74|-21.2,13.17,-51.57", "NpcRatio": "2001,6,6001,0,1.28,0", "PlayerSpawnPoint": "-1", "Oversee": "-1", @@ -82,7 +82,7 @@ "Note": "3号楼道", "Name": "50006", "Scene": "9003", - "Range": "21.93,6.69,-10.4|21.88,6.69,-4.03|15.81,6.69,-4.04|15.9,6.69,-10.3", + "Range": "-22.46,13.17,-51.83|-22.45,13.17,-48.18|-20.07,13.17,-48.18|-20.07,11.8,-59.36|-22.48,11.8,-59.36|-22.48,9.95,-48.27|-20.07,9.95,-48.27|-20.07,8.56,-59.39|-22.45,8.56,-59.39|-22.45,6.73,-48.31|-20.07,6.73,-48.31|-20.07,5.29,-59.28|-22.28,5.29,-59.28|-22.28,3.5,-48.26|-20.07,3.5,-48.26|-20.07,1.89,-59.26|-22.42,1.89,-59.26|-22.42,0.21,-50.75|-21.56,0.21,-50.75|-21.56,1.89,-57.62|-21.2,1.89,-57.62|-21.198,3.5,-51.55|-21.56,3.5,-51.55|-21.56,5.29,-57.78|-21.18,5.29,-57.78|-21.18,6.73,-51.59|-21.52,6.73,-51.59|-21.52,8.56,-57.7|-21.18,8.56,-57.7|-21.18,9.95,-51.54|-21.5,9.95,-51.54|-21.502,11.8,-57.74|-21.2,11.8,-57.74|-21.2,13.17,-51.57", "NpcRatio": "2001,6,6001,0,1.28,0", "PlayerSpawnPoint": "-1", "Oversee": "-1", @@ -97,7 +97,7 @@ "Scene": "9003", "Range": "-1", "NpcRatio": "-1", - "PlayerSpawnPoint": "1,18.37,6.69,-4.39", + "PlayerSpawnPoint": "0.6,6.08,0.2,-48.65", "Oversee": "-1", "EndPoint": "-1", "RoleLimit": "2001,1,8008,-1|2001,1,8009,1|2001,2,8008,-1|2001,2,8009,1|2001,6,8008,-1|2001,6,8009,1", @@ -110,7 +110,7 @@ "Scene": "9003", "Range": "21.93,6.69,-10.4|21.88,6.69,-4.03|15.81,6.69,-4.04|15.9,6.69,-10.3", "NpcRatio": "2001,1,6001,1,3.45,1|2001,2,6001,1,3.45,1|2001,6,6001,1,2.56,0", - "PlayerSpawnPoint": "1,18.37,6.69,-4.39", + "PlayerSpawnPoint": "1,-7.62,0.21,-54.14", "Oversee": "8006,1", "EndPoint": "1042", "RoleLimit": "2001,1,8006,1|2001,2,8006,1", @@ -123,7 +123,7 @@ "Scene": "9003", "Range": "21.93,6.69,-10.4|21.88,6.69,-4.03|15.81,6.69,-4.04|15.9,6.69,-10.3", "NpcRatio": "2001,1,6001,1,3.45,1|2001,2,6001,1,3.45,1|2001,6,6001,1,2.56,0", - "PlayerSpawnPoint": "1,18.37,6.69,-4.39", + "PlayerSpawnPoint": "1,0.79,0.21,-54.84", "Oversee": "8006,1", "EndPoint": "1043", "RoleLimit": "2001,1,8006,1|2001,2,8006,1", @@ -136,7 +136,7 @@ "Scene": "9003", "Range": "21.93,6.69,-10.4|21.88,6.69,-4.03|15.81,6.69,-4.04|15.9,6.69,-10.3", "NpcRatio": "2001,1,6001,1,3.45,1|2001,2,6001,1,3.45,1|2001,6,6001,1,2.56,0", - "PlayerSpawnPoint": "1,18.37,6.69,-4.39", + "PlayerSpawnPoint": "1,9.26,0.21,-54.84", "Oversee": "8006,1", "EndPoint": "1044", "RoleLimit": "2001,1,8006,1|2001,2,8006,1", @@ -149,7 +149,7 @@ "Scene": "9003", "Range": "21.93,6.69,-10.4|21.88,6.69,-4.03|15.81,6.69,-4.04|15.9,6.69,-10.3", "NpcRatio": "2001,1,6001,1,3.44,1|2001,2,6001,1,3.44,1|2001,6,6001,1,2.56,0", - "PlayerSpawnPoint": "1,18.37,6.69,-4.39", + "PlayerSpawnPoint": "1,17.73,0.21,-54.84", "Oversee": "8006,1", "EndPoint": "1045", "RoleLimit": "2001,1,8006,1|2001,2,8006,1", @@ -175,7 +175,7 @@ "Scene": "9003", "Range": "21.93,6.69,-10.4|21.88,6.69,-4.03|15.81,6.69,-4.04|15.9,6.69,-10.3", "NpcRatio": "2001,1,6001,1,3.45,1|2001,2,6001,1,3.45,1|2001,6,6001,1,2.56,0", - "PlayerSpawnPoint": "1,18.37,6.69,-4.39", + "PlayerSpawnPoint": "1,-7.62,3.45,-54.14", "Oversee": "8006,1", "EndPoint": "1047", "RoleLimit": "2001,1,8006,1|2001,2,8006,1", @@ -188,7 +188,7 @@ "Scene": "9003", "Range": "21.93,6.69,-10.4|21.88,6.69,-4.03|15.81,6.69,-4.04|15.9,6.69,-10.3", "NpcRatio": "2001,1,6001,1,3.45,1|2001,2,6001,1,3.45,1|2001,6,6001,1,2.56,0", - "PlayerSpawnPoint": "1,18.37,6.69,-4.39", + "PlayerSpawnPoint": "1,0.79,3.45,-54.84", "Oversee": "8006,1", "EndPoint": "1048", "RoleLimit": "2001,1,8006,1|2001,2,8006,1", @@ -201,7 +201,7 @@ "Scene": "9003", "Range": "21.93,6.69,-10.4|21.88,6.69,-4.03|15.81,6.69,-4.04|15.9,6.69,-10.3", "NpcRatio": "2001,1,6001,1,3.45,1|2001,2,6001,1,3.45,1|2001,6,6001,1,2.56,0", - "PlayerSpawnPoint": "1,18.37,6.69,-4.39", + "PlayerSpawnPoint": "1,9.26,3.45,-54.84", "Oversee": "8006,1", "EndPoint": "1049", "RoleLimit": "2001,1,8006,1|2001,2,8006,1", @@ -214,7 +214,7 @@ "Scene": "9003", "Range": "21.93,6.69,-10.4|21.88,6.69,-4.03|15.81,6.69,-4.04|15.9,6.69,-10.3", "NpcRatio": "2001,1,6001,1,3.45,1|2001,2,6001,1,3.45,1|2001,6,6001,1,2.56,0", - "PlayerSpawnPoint": "1,18.37,6.69,-4.39", + "PlayerSpawnPoint": "1,17.73,3.45,-54.84", "Oversee": "8006,1", "EndPoint": "1050", "RoleLimit": "2001,1,8006,1|2001,2,8006,1", @@ -227,7 +227,7 @@ "Scene": "9003", "Range": "21.93,6.69,-10.4|21.88,6.69,-4.03|15.81,6.69,-4.04|15.9,6.69,-10.3", "NpcRatio": "2001,1,6001,1,3.45,1|2001,2,6001,1,3.45,1|2001,6,6001,1,2.56,0", - "PlayerSpawnPoint": "1,18.37,6.69,-4.39", + "PlayerSpawnPoint": "1,26.18,6.73,-54.842", "Oversee": "8006,1", "EndPoint": "1051", "RoleLimit": "2001,1,8006,1|2001,2,8006,1", @@ -240,7 +240,7 @@ "Scene": "9003", "Range": "21.93,6.69,-10.4|21.88,6.69,-4.03|15.81,6.69,-4.04|15.9,6.69,-10.3", "NpcRatio": "2001,1,6001,1,3.44,1|2001,2,6001,1,3.44,1|2001,6,6001,1,2.56,0", - "PlayerSpawnPoint": "1,18.37,6.69,-4.39", + "PlayerSpawnPoint": "1,0.79,6.73,-54.84", "Oversee": "8006,1", "EndPoint": "1052", "RoleLimit": "2001,1,8006,1|2001,2,8006,1", @@ -253,7 +253,7 @@ "Scene": "9003", "Range": "21.93,6.69,-10.4|21.88,6.69,-4.03|15.81,6.69,-4.04|15.9,6.69,-10.3", "NpcRatio": "2001,1,6001,1,3.45,1|2001,2,6001,1,3.45,1|2001,6,6001,1,2.56,0", - "PlayerSpawnPoint": "1,18.37,6.69,-4.39", + "PlayerSpawnPoint": "1,9.26,6.73,-54.84", "Oversee": "8006,1", "EndPoint": "1053", "RoleLimit": "2001,1,8006,1|2001,2,8006,1", @@ -266,7 +266,7 @@ "Scene": "9003", "Range": "21.93,6.69,-10.4|21.88,6.69,-4.03|15.81,6.69,-4.04|15.9,6.69,-10.3", "NpcRatio": "2001,1,6001,1,3.45,1|2001,2,6001,1,3.45,1|2001,6,6001,1,2.56,0", - "PlayerSpawnPoint": "1,18.37,6.69,-4.39", + "PlayerSpawnPoint": "1,17.73,6.73,-54.84", "Oversee": "8006,1", "EndPoint": "1054", "RoleLimit": "2001,1,8006,1|2001,2,8006,1", @@ -279,7 +279,7 @@ "Scene": "9003", "Range": "21.93,6.69,-10.4|21.88,6.69,-4.03|15.81,6.69,-4.04|15.9,6.69,-10.3", "NpcRatio": "2001,1,6001,1,3.45,1|2001,2,6001,1,3.45,1|2001,6,6001,1,2.56,0", - "PlayerSpawnPoint": "1,18.37,6.69,-4.39", + "PlayerSpawnPoint": "1,26.18,9.95,-54.842", "Oversee": "8006,1", "EndPoint": "1055", "RoleLimit": "2001,1,8006,1|2001,2,8006,1", @@ -292,7 +292,7 @@ "Scene": "9003", "Range": "21.93,6.69,-10.4|21.88,6.69,-4.03|15.81,6.69,-4.04|15.9,6.69,-10.3", "NpcRatio": "2001,1,6001,1,3.45,1|2001,2,6001,1,3.45,1|2001,6,6001,1,2.56,0", - "PlayerSpawnPoint": "1,18.37,6.69,-4.39", + "PlayerSpawnPoint": "1,18.37,9.95,-36.78", "Oversee": "8006,1", "EndPoint": "1056", "RoleLimit": "2001,1,8006,1|2001,2,8006,1", @@ -305,7 +305,7 @@ "Scene": "9003", "Range": "21.93,6.69,-10.4|21.88,6.69,-4.03|15.81,6.69,-4.04|15.9,6.69,-10.3", "NpcRatio": "2001,1,6001,1,3.45,1|2001,2,6001,1,3.45,1|2001,6,6001,1,2.56,0", - "PlayerSpawnPoint": "1,18.37,6.69,-4.39", + "PlayerSpawnPoint": "1,-7.62,9.95,-54.14", "Oversee": "8006,1", "EndPoint": "1057", "RoleLimit": "2001,1,8006,1|2001,2,8006,1", @@ -318,7 +318,7 @@ "Scene": "9003", "Range": "21.93,6.69,-10.4|21.88,6.69,-4.03|15.81,6.69,-4.04|15.9,6.69,-10.3", "NpcRatio": "2001,1,6001,1,3.45,1|2001,2,6001,1,3.45,1|2001,6,6001,1,2.56,0", - "PlayerSpawnPoint": "1,18.37,6.69,-4.39", + "PlayerSpawnPoint": "1,0.79,9.95,-54.84", "Oversee": "8006,1", "EndPoint": "1058", "RoleLimit": "2001,1,8006,1|2001,2,8006,1", @@ -331,7 +331,7 @@ "Scene": "9003", "Range": "21.93,6.69,-10.4|21.88,6.69,-4.03|15.81,6.69,-4.04|15.9,6.69,-10.3", "NpcRatio": "2001,1,6001,1,3.45,1|2001,2,6001,1,3.45,1|2001,6,6001,1,2.56,0", - "PlayerSpawnPoint": "1,18.37,6.69,-4.39", + "PlayerSpawnPoint": "1,9.26,9.95,-54.84", "Oversee": "8006,1", "EndPoint": "1059", "RoleLimit": "2001,1,8006,1|2001,2,8006,1", @@ -344,7 +344,7 @@ "Scene": "9003", "Range": "21.93,6.69,-10.4|21.88,6.69,-4.03|15.81,6.69,-4.04|15.9,6.69,-10.3", "NpcRatio": "2001,1,6001,1,3.44,1|2001,2,6001,1,3.44,1|2001,6,6001,1,2.56,0", - "PlayerSpawnPoint": "1,18.37,6.69,-4.39", + "PlayerSpawnPoint": "1,17.73,9.95,-54.84", "Oversee": "8006,1", "EndPoint": "1060", "RoleLimit": "2001,1,8006,1|2001,2,8006,1", @@ -357,7 +357,7 @@ "Scene": "9003", "Range": "21.93,6.69,-10.4|21.88,6.69,-4.03|15.81,6.69,-4.04|15.9,6.69,-10.3", "NpcRatio": "2001,1,6001,1,3.45,1|2001,2,6001,1,3.45,1|2001,6,6001,1,2.56,0", - "PlayerSpawnPoint": "1,18.37,6.69,-4.39", + "PlayerSpawnPoint": "1,26.18,13.17,-54.842", "Oversee": "8006,1", "EndPoint": "1046", "RoleLimit": "2001,1,8006,1|2001,2,8006,1", @@ -370,7 +370,7 @@ "Scene": "9003", "Range": "21.93,6.69,-10.4|21.88,6.69,-4.03|15.81,6.69,-4.04|15.9,6.69,-10.3", "NpcRatio": "2001,1,6001,1,3.45,1|2001,2,6001,1,3.45,1|2001,6,6001,1,2.56,0", - "PlayerSpawnPoint": "1,18.37,6.69,-4.39", + "PlayerSpawnPoint": "1,18.37,9.93,-28.65", "Oversee": "8006,1", "EndPoint": "1061", "RoleLimit": "2001,1,8006,1|2001,2,8006,1", @@ -383,7 +383,7 @@ "Scene": "9003", "Range": "21.93,6.69,-10.4|21.88,6.69,-4.03|15.81,6.69,-4.04|15.9,6.69,-10.3", "NpcRatio": "2001,1,6001,1,3.45,1|2001,2,6001,1,3.45,1|2001,6,6001,1,2.56,0", - "PlayerSpawnPoint": "1,18.37,6.69,-4.39", + "PlayerSpawnPoint": "1,18.37,9.93,-20.54", "Oversee": "8006,1", "EndPoint": "1062", "RoleLimit": "2001,1,8006,1|2001,2,8006,1", @@ -396,7 +396,7 @@ "Scene": "9003", "Range": "21.93,6.69,-10.4|21.88,6.69,-4.03|15.81,6.69,-4.04|15.9,6.69,-10.3", "NpcRatio": "2001,1,6001,1,3.45,1|2001,2,6001,1,3.45,1|2001,6,6001,1,2.56,0", - "PlayerSpawnPoint": "1,18.37,6.69,-4.39", + "PlayerSpawnPoint": "1,18.37,9.93,-12.47", "Oversee": "8006,1", "EndPoint": "1063", "RoleLimit": "2001,1,8006,1|2001,2,8006,1", @@ -409,7 +409,7 @@ "Scene": "9003", "Range": "21.93,6.69,-10.4|21.88,6.69,-4.03|15.81,6.69,-4.04|15.9,6.69,-10.3", "NpcRatio": "2001,1,6001,1,3.45,1|2001,2,6001,1,3.45,1|2001,6,6001,1,2.56,0", - "PlayerSpawnPoint": "1,18.37,6.69,-4.39", + "PlayerSpawnPoint": "1,18.37,9.93,16.59", "Oversee": "8006,1", "EndPoint": "1064", "RoleLimit": "2001,1,8006,1|2001,2,8006,1", @@ -435,7 +435,7 @@ "Scene": "9003", "Range": "21.93,6.69,-10.4|21.88,6.69,-4.03|15.81,6.69,-4.04|15.9,6.69,-10.3", "NpcRatio": "2001,1,6001,1,3.44,1|2001,2,6001,1,3.44,1|2001,6,6001,1,2.56,0", - "PlayerSpawnPoint": "1,18.37,6.69,-4.39", + "PlayerSpawnPoint": "1,18.37,13.17,-20.54", "Oversee": "8006,1", "EndPoint": "1066", "RoleLimit": "2001,1,8006,1|2001,2,8006,1", @@ -448,7 +448,7 @@ "Scene": "9003", "Range": "21.93,6.69,-10.4|21.88,6.69,-4.03|15.81,6.69,-4.04|15.9,6.69,-10.3", "NpcRatio": "2001,1,6001,1,3.45,1|2001,2,6001,1,3.45,1|2001,6,6001,1,2.56,0", - "PlayerSpawnPoint": "1,18.37,6.69,-4.39", + "PlayerSpawnPoint": "1,-7.62,13.17,-54.14", "Oversee": "8006,1", "EndPoint": "1067", "RoleLimit": "2001,1,8006,1|2001,2,8006,1", @@ -461,7 +461,7 @@ "Scene": "9003", "Range": "21.93,6.69,-10.4|21.88,6.69,-4.03|15.81,6.69,-4.04|15.9,6.69,-10.3", "NpcRatio": "2001,1,6001,1,3.45,1|2001,2,6001,1,3.45,1|2001,6,6001,1,2.56,0", - "PlayerSpawnPoint": "1,18.37,6.69,-4.39", + "PlayerSpawnPoint": "1,0.79,13.17,-54.84", "Oversee": "8006,1", "EndPoint": "1068", "RoleLimit": "2001,1,8006,1|2001,2,8006,1", @@ -474,7 +474,7 @@ "Scene": "9003", "Range": "21.93,6.69,-10.4|21.88,6.69,-4.03|15.81,6.69,-4.04|15.9,6.69,-10.3", "NpcRatio": "2001,1,6001,1,3.45,1|2001,2,6001,1,3.45,1|2001,6,6001,1,2.56,0", - "PlayerSpawnPoint": "1,18.37,6.69,-4.39", + "PlayerSpawnPoint": "1,9.26,13.17,-54.84", "Oversee": "8006,1", "EndPoint": "1069", "RoleLimit": "2001,1,8006,1|2001,2,8006,1", @@ -487,7 +487,7 @@ "Scene": "9003", "Range": "21.93,6.69,-10.4|21.88,6.69,-4.03|15.81,6.69,-4.04|15.9,6.69,-10.3", "NpcRatio": "2001,1,6001,1,3.44,1|2001,2,6001,1,3.44,1|2001,6,6001,1,2.56,0", - "PlayerSpawnPoint": "1,18.37,6.69,-4.39", + "PlayerSpawnPoint": "1,17.73,13.17,-54.84", "Oversee": "8006,1", "EndPoint": "1070", "RoleLimit": "2001,1,8006,1|2001,2,8006,1", @@ -500,7 +500,7 @@ "Scene": "9003", "Range": "21.93,6.69,-10.4|21.88,6.69,-4.03|15.81,6.69,-4.04|15.9,6.69,-10.3", "NpcRatio": "2001,1,6001,1,3.45,1|2001,2,6001,1,3.45,1|2001,6,6001,1,2.56,0", - "PlayerSpawnPoint": "1,18.37,6.69,-4.39", + "PlayerSpawnPoint": "1,18.37,13.17,-28.65", "Oversee": "8006,1", "EndPoint": "1071", "RoleLimit": "2001,1,8006,1|2001,2,8006,1", @@ -511,7 +511,7 @@ "Note": "1-1班操场位置", "Name": "50039", "Scene": "9003", - "Range": "-1.1,0.04,17.17|-1.2,0.03,9.83|-14.84,0.03,9.96|-14.84,0.03,17.02", + "Range": "-13.5,0.01,-44.1|-11.5,0.01,-44.1|-11.5,0.01,-27.1|-13.5,0.01,-27.1", "NpcRatio": "-1", "PlayerSpawnPoint": "-1", "Oversee": "-1", @@ -524,7 +524,7 @@ "Note": "1-2班操场位置", "Name": "50040", "Scene": "9003", - "Range": "-1.1,0.04,17.17|-1.2,0.03,9.83|-14.84,0.03,9.96|-14.84,0.03,17.02", + "Range": "-10,0.01,-44.1|-8,0.01,-44.1|-8,0.01,-27.1|-10,0.01,-27.1", "NpcRatio": "-1", "PlayerSpawnPoint": "-1", "Oversee": "-1", @@ -537,7 +537,7 @@ "Note": "1-3班操场位置", "Name": "50041", "Scene": "9003", - "Range": "-1.1,0.04,17.17|-1.2,0.03,9.83|-14.84,0.03,9.96|-14.84,0.03,17.02", + "Range": "-8,0.01,-44.1|-6,0.01,-44.1|-6,0.01,-27.1|-8,.01,-27.1", "NpcRatio": "-1", "PlayerSpawnPoint": "-1", "Oversee": "-1", @@ -550,7 +550,7 @@ "Note": "1-4班操场位置", "Name": "50042", "Scene": "9003", - "Range": "-1.1,0.04,17.17|-1.2,0.03,9.83|-14.84,0.03,9.96|-14.84,0.03,17.02", + "Range": "-3,0.01,-44.1|-1,0.01,-44.1|-1,0.01,-27.1|-3,0.01,-27.1", "NpcRatio": "-1", "PlayerSpawnPoint": "-1", "Oversee": "-1", @@ -563,7 +563,7 @@ "Note": "4-5班操场位置", "Name": "50043", "Scene": "9003", - "Range": "-1.1,0.04,17.17|-1.2,0.03,9.83|-14.84,0.03,9.96|-14.84,0.03,17.02", + "Range": "-9.85,0.01,-25.2|-11.65,0.01,-25.2|-11.65,0.01,-6|-9.85,0.01,-6", "NpcRatio": "-1", "PlayerSpawnPoint": "-1", "Oversee": "-1", @@ -576,7 +576,7 @@ "Note": "2-1班操场位置", "Name": "50044", "Scene": "9003", - "Range": "-1.1,0.04,17.17|-1.2,0.03,9.83|-14.84,0.03,9.96|-14.84,0.03,17.02", + "Range": "-24.85,0.01,-3.8|-24.85,0.01,15.2|-26.65,0.01,15.2|-26.65,0.01,-3.8", "NpcRatio": "-1", "PlayerSpawnPoint": "-1", "Oversee": "-1", @@ -589,7 +589,7 @@ "Note": "2-2班操场位置", "Name": "50045", "Scene": "9003", - "Range": "-1.1,0.04,17.17|-1.2,0.03,9.83|-14.84,0.03,9.96|-14.84,0.03,17.02", + "Range": "-21.85,0.01,15.2|-21.85,0.01,-3.8|-23.65,0.01,-3.8|-23.65,0.01,15.2", "NpcRatio": "-1", "PlayerSpawnPoint": "-1", "Oversee": "-1", @@ -602,7 +602,7 @@ "Note": "2-3班操场位置", "Name": "50046", "Scene": "9003", - "Range": "-1.1,0.04,17.17|-1.2,0.03,9.83|-14.84,0.03,9.96|-14.84,0.03,17.02", + "Range": "-18.85,0.01,15.2|-18.85,0.01,-3.8|-20.65,0.01,-3.8|-20.65,0.01,15.2", "NpcRatio": "-1", "PlayerSpawnPoint": "-1", "Oversee": "-1", @@ -615,7 +615,7 @@ "Note": "2-4班操场位置", "Name": "50047", "Scene": "9003", - "Range": "-1.1,0.04,17.17|-1.2,0.03,9.83|-14.84,0.03,9.96|-14.84,0.03,17.02", + "Range": "-17.65,0.01,-3.8|-15.85,0.01,-3.8|-15.85,0.01,15.2|-17.65,0.01,15.2", "NpcRatio": "-1", "PlayerSpawnPoint": "-1", "Oversee": "-1", @@ -628,7 +628,7 @@ "Note": "2-5班操场位置", "Name": "50048", "Scene": "9003", - "Range": "-1.1,0.04,17.17|-1.2,0.03,9.83|-14.84,0.03,9.96|-14.84,0.03,17.02", + "Range": "-12.85,0.01,-3.8|-14.65,0.01,-3.8|-14.65,0.01,15.2|-12.85,0.01,15.2", "NpcRatio": "-1", "PlayerSpawnPoint": "-1", "Oversee": "-1", @@ -641,7 +641,7 @@ "Note": "3-1班操场位置", "Name": "50049", "Scene": "9003", - "Range": "-1.1,0.04,17.17|-1.2,0.03,9.83|-14.84,0.03,9.96|-14.84,0.03,17.02", + "Range": "-9.85,0.01,-3.8|-11.65,0.01,-3.8|-11.65,0.01,15.2|-9.85,0.01,15.2", "NpcRatio": "-1", "PlayerSpawnPoint": "-1", "Oversee": "-1", @@ -654,7 +654,7 @@ "Note": "3-2班操场位置", "Name": "50050", "Scene": "9003", - "Range": "-1.1,0.04,17.17|-1.2,0.03,9.83|-14.84,0.03,9.96|-14.84,0.03,17.02", + "Range": "-6.85,0.01,-3.8|-8.65,0.01,-3.8|-8.65,0.01,15.2|-6.85,0.01,15.2", "NpcRatio": "-1", "PlayerSpawnPoint": "-1", "Oversee": "-1", @@ -667,7 +667,7 @@ "Note": "3-3班操场位置", "Name": "50051", "Scene": "9003", - "Range": "-1.1,0.04,17.17|-1.2,0.03,9.83|-14.84,0.03,9.96|-14.84,0.03,17.02", + "Range": "-3.85,0.01,-3.8|-5.65,0.01,-3.8|-5.65,0.01,15.2|-3.85,0.01,15.2", "NpcRatio": "-1", "PlayerSpawnPoint": "-1", "Oversee": "-1", @@ -680,7 +680,7 @@ "Note": "3-4班操场位置", "Name": "50052", "Scene": "9003", - "Range": "-1.1,0.04,17.17|-1.2,0.03,9.83|-14.84,0.03,9.96|-14.84,0.03,17.02", + "Range": "3.15,0.01,-3.8|1.35,0.01,-3.8|1.35,0.01,15.2|3.15,0.01,15.2", "NpcRatio": "-1", "PlayerSpawnPoint": "-1", "Oversee": "-1", @@ -693,7 +693,7 @@ "Note": "3-5班操场位置", "Name": "50053", "Scene": "9003", - "Range": "-1.1,0.04,17.17|-1.2,0.03,9.83|-14.84,0.03,9.96|-14.84,0.03,17.02", + "Range": "0.15,0.01,-3.8|-1.65,0.01,-3.8|-1.65,0.01,15.2|0.15,0.01,15.2", "NpcRatio": "-1", "PlayerSpawnPoint": "-1", "Oversee": "-1", @@ -706,7 +706,7 @@ "Note": "4-1班操场位置", "Name": "50054", "Scene": "9003", - "Range": "-1.1,0.04,17.17|-1.2,0.03,9.83|-14.84,0.03,9.96|-14.84,0.03,17.02", + "Range": "-21.85,0.01,-6|-21.85,0.01,-25.2|-23.65,0.01,-25.2|-23.65,0.01,-6", "NpcRatio": "-1", "PlayerSpawnPoint": "-1", "Oversee": "-1", @@ -719,7 +719,7 @@ "Note": "4-2班操场位置", "Name": "50055", "Scene": "9003", - "Range": "-1.1,0.04,17.17|-1.2,0.03,9.83|-14.84,0.03,9.96|-14.84,0.03,17.02", + "Range": "-18.85,0.01,-6|-18.85,0.01,-25.2|-20.65,0.01,-25.2|-20.65,0.01,-6", "NpcRatio": "-1", "PlayerSpawnPoint": "-1", "Oversee": "-1", @@ -732,7 +732,7 @@ "Note": "4-3班操场位置", "Name": "50056", "Scene": "9003", - "Range": "-1.1,0.04,17.17|-1.2,0.03,9.83|-14.84,0.03,9.96|-14.84,0.03,17.02", + "Range": "-17.65,0.01,-25.2|-15.85,0.01,-25.2|-15.85,0.01,-6|-17.65,0.01,-6", "NpcRatio": "-1", "PlayerSpawnPoint": "-1", "Oversee": "-1", @@ -745,7 +745,7 @@ "Note": "4-4班操场位置", "Name": "50057", "Scene": "9003", - "Range": "-1.1,0.04,17.17|-1.2,0.03,9.83|-14.84,0.03,9.96|-14.84,0.03,17.02", + "Range": "-12.85,0.01,-25.2|-14.65,0.01,-25.2|-14.65,0.01,-6|-12.85,0.01,-6", "NpcRatio": "-1", "PlayerSpawnPoint": "-1", "Oversee": "-1", @@ -758,7 +758,7 @@ "Note": "5-1班操场位置", "Name": "50058", "Scene": "9003", - "Range": "-1.1,0.04,17.17|-1.2,0.03,9.83|-14.84,0.03,9.96|-14.84,0.03,17.02", + "Range": "3.15,0.01,-25.2|1.35,0.01,-25.2|1.35,0.01,-6|3.15,0.01,-6", "NpcRatio": "-1", "PlayerSpawnPoint": "-1", "Oversee": "-1", @@ -771,7 +771,7 @@ "Note": "5-2班操场位置", "Name": "50059", "Scene": "9003", - "Range": "-1.1,0.04,17.17|-1.2,0.03,9.83|-14.84,0.03,9.96|-14.84,0.03,17.02", + "Range": "0.15,0.01,-25.2|-1.65,0.01,-25.2|-1.65,0.01,-6|0.15,0.01,-6", "NpcRatio": "-1", "PlayerSpawnPoint": "-1", "Oversee": "-1", @@ -784,7 +784,7 @@ "Note": "5-3班操场位置", "Name": "50060", "Scene": "9003", - "Range": "-1.1,0.04,17.17|-1.2,0.03,9.83|-14.84,0.03,9.96|-14.84,0.03,17.02", + "Range": "-3.85,0.01,-25.2|-5.65,0.01,-25.2|-5.65,0.01,-6|-3.85,0.01,-6", "NpcRatio": "-1", "PlayerSpawnPoint": "-1", "Oversee": "-1", @@ -797,7 +797,7 @@ "Note": "5-4班操场位置", "Name": "50061", "Scene": "9003", - "Range": "-1.1,0.04,17.17|-1.2,0.03,9.83|-14.84,0.03,9.96|-14.84,0.03,17.02", + "Range": "-6.85,0.01,-25.2|-8.65,0.01,-25.2|-8.65,0.01,-6|-6.85,0.01,-6", "NpcRatio": "-1", "PlayerSpawnPoint": "-1", "Oversee": "-1", @@ -810,7 +810,7 @@ "Note": "6-6班操场位置", "Name": "50062", "Scene": "9003", - "Range": "-1.1,0.04,17.17|-1.2,0.03,9.83|-14.84,0.03,9.96|-14.84,0.03,17.02", + "Range": "23.86,0.01,-24|31.35,0.01,-24|31.35,0.01,-10.32|23.86,0.01,-10.32", "NpcRatio": "-1", "PlayerSpawnPoint": "-1", "Oversee": "-1", @@ -823,7 +823,7 @@ "Note": "6-1班操场位置", "Name": "50063", "Scene": "9003", - "Range": "-1.1,0.04,17.17|-1.2,0.03,9.83|-14.84,0.03,9.96|-14.84,0.03,17.02", + "Range": "-24.85,0.01,-25.2|-24.85,0.01,-6|-26.65,0.01,-6|-26.65,0.01,-25.2", "NpcRatio": "-1", "PlayerSpawnPoint": "-1", "Oversee": "-1", @@ -836,7 +836,7 @@ "Note": "6-2班操场位置", "Name": "50064", "Scene": "9003", - "Range": "-1.1,0.04,17.17|-1.2,0.03,9.83|-14.84,0.03,9.96|-14.84,0.03,17.02", + "Range": "-23.09,0.01,-44.84|-26.53,0.01,-44.84|-26.53,0.01,-30.3|-23.09,0.01,-30.3", "NpcRatio": "-1", "PlayerSpawnPoint": "-1", "Oversee": "-1", @@ -849,7 +849,7 @@ "Note": "6-3班操场位置", "Name": "50065", "Scene": "9003", - "Range": "-1.1,0.04,17.17|-1.2,0.03,9.83|-14.84,0.03,9.96|-14.84,0.03,17.02", + "Range": "26.16,0.01,-60.74|26.16,0.01,-64|9.135,0.01,-64|9.135,0.01,-60.74", "NpcRatio": "-1", "PlayerSpawnPoint": "-1", "Oversee": "-1", @@ -862,7 +862,7 @@ "Note": "6-4班操场位置", "Name": "50066", "Scene": "9003", - "Range": "-1.1,0.04,17.17|-1.2,0.03,9.83|-14.84,0.03,9.96|-14.84,0.03,17.02", + "Range": "0.88,0.01,-60.74|0.88,0.01,-64|-16.9,0.01,-64|-16.9,0.01,-60.74", "NpcRatio": "-1", "PlayerSpawnPoint": "-1", "Oversee": "-1", @@ -875,7 +875,7 @@ "Note": "6-5班操场位置", "Name": "50067", "Scene": "9003", - "Range": "-1.1,0.04,17.17|-1.2,0.03,9.83|-14.84,0.03,9.96|-14.84,0.03,17.02", + "Range": "23.86,0.01,-46.08|23.86,0.01,-30.12|31.5,0.01,-30.12|31.5,0.01,-46.08", "NpcRatio": "-1", "PlayerSpawnPoint": "-1", "Oversee": "-1", @@ -942,7 +942,7 @@ "Scene": "9003", "Range": "-1", "NpcRatio": "-1", - "PlayerSpawnPoint": "1,18.37,6.69,-4.39", + "PlayerSpawnPoint": "1.2,7.88,0.21,-41.28", "Oversee": "-1", "EndPoint": "-1", "RoleLimit": "2001,1,8008,-1|2001,2,8008,-1|2001,6,8008,-1|2001,6,8006,-1|2001,1,8004,-1|2001,2,8004,-1|2001,6,8004,-1|2001,6,8010,-1", @@ -955,7 +955,7 @@ "Scene": "9003", "Range": "-1", "NpcRatio": "-1", - "PlayerSpawnPoint": "1,18.37,6.69,-4.39", + "PlayerSpawnPoint": "1.2,7.88,3.45,-41.28", "Oversee": "-1", "EndPoint": "-1", "RoleLimit": "2001,1,8008,-1|2001,2,8008,-1|2001,6,8008,-1|2001,6,8006,-1|2001,1,8004,-1|2001,2,8004,-1|2001,6,8004,-1|2001,6,8010,-1", @@ -968,7 +968,7 @@ "Scene": "9003", "Range": "-1", "NpcRatio": "-1", - "PlayerSpawnPoint": "1,18.37,6.69,-4.39", + "PlayerSpawnPoint": "1.2,7.94,6.69,-36.68", "Oversee": "-1", "EndPoint": "-1", "RoleLimit": "2001,1,8008,-1|2001,2,8008,-1|2001,6,8008,-1|2001,6,8006,-1|2001,1,8004,-1|2001,2,8004,-1|2001,6,8004,-1|2001,6,8010,-1", @@ -981,7 +981,7 @@ "Scene": "9003", "Range": "-1", "NpcRatio": "-1", - "PlayerSpawnPoint": "1,18.37,6.69,-4.39", + "PlayerSpawnPoint": "1.2,7.88,6.69,-41.28", "Oversee": "-1", "EndPoint": "-1", "RoleLimit": "2001,1,8008,-1|2001,2,8008,-1|2001,6,8008,-1|2001,6,8006,-1|2001,1,8004,-1|2001,2,8004,-1|2001,6,8004,-1|2001,6,8010,-1", @@ -994,7 +994,7 @@ "Scene": "9003", "Range": "-1", "NpcRatio": "-1", - "PlayerSpawnPoint": "1,18.37,6.69,-4.39", + "PlayerSpawnPoint": "1.2,7.88,9.93,-41.28", "Oversee": "-1", "EndPoint": "-1", "RoleLimit": "2001,1,8008,-1|2001,2,8008,-1|2001,6,8008,-1|2001,6,8006,-1|2001,1,8004,-1|2001,2,8004,-1|2001,6,8004,-1|2001,6,8010,-1", @@ -1007,7 +1007,7 @@ "Scene": "9003", "Range": "-1", "NpcRatio": "-1", - "PlayerSpawnPoint": "1,18.37,6.69,-4.39", + "PlayerSpawnPoint": "1.2,7.88,13.17,-41.28", "Oversee": "-1", "EndPoint": "-1", "RoleLimit": "2001,1,8008,-1|2001,2,8008,-1|2001,6,8008,-1|2001,6,8006,-1|2001,1,8004,-1|2001,2,8004,-1|2001,6,8004,-1|2001,6,8010,-1", @@ -1020,7 +1020,7 @@ "Scene": "9003", "Range": "-1", "NpcRatio": "-1", - "PlayerSpawnPoint": "1,18.37,6.69,-4.39", + "PlayerSpawnPoint": "1.2,8.76,0.21,-38.35", "Oversee": "-1", "EndPoint": "-1", "RoleLimit": "2001,1,8008,-1|2001,2,8008,-1|2001,6,8008,-1|2001,6,8006,-1|2001,1,8004,-1|2001,2,8004,-1|2001,6,8004,-1|2001,6,8010,-1", @@ -1033,7 +1033,7 @@ "Scene": "9003", "Range": "-1", "NpcRatio": "-1", - "PlayerSpawnPoint": "1,18.37,6.69,-4.39", + "PlayerSpawnPoint": "1.2,7.94,6.69,-21.09", "Oversee": "-1", "EndPoint": "-1", "RoleLimit": "2001,1,8008,-1|2001,2,8008,-1|2001,6,8008,-1|2001,6,8006,-1|2001,1,8004,-1|2001,2,8004,-1|2001,6,8004,-1|2001,6,8010,-1", @@ -1059,7 +1059,7 @@ "Scene": "9003", "Range": "-1", "NpcRatio": "-1", - "PlayerSpawnPoint": "1,18.37,6.69,-4.39", + "PlayerSpawnPoint": "1.2,8.19,9.93,-38.55", "Oversee": "-1", "EndPoint": "-1", "RoleLimit": "2001,1,8008,-1|2001,2,8008,-1|2001,6,8008,-1|2001,6,8006,-1|2001,1,8004,-1|2001,2,8004,-1|2001,6,8004,-1|2001,6,8010,-1", @@ -1072,7 +1072,7 @@ "Scene": "9003", "Range": "21.93,6.69,-10.4|21.88,6.69,-4.03|15.81,6.69,-4.04|15.9,6.69,-10.3", "NpcRatio": "2001,6,6001,0,0.3,0", - "PlayerSpawnPoint": "", + "PlayerSpawnPoint": "-1", "Oversee": "-1", "EndPoint": "-1", "RoleLimit": "-1", @@ -1085,7 +1085,7 @@ "Scene": "9003", "Range": "21.93,6.69,-10.4|21.88,6.69,-4.03|15.81,6.69,-4.04|15.9,6.69,-10.3", "NpcRatio": "2001,6,6001,0,0.3,0", - "PlayerSpawnPoint": "", + "PlayerSpawnPoint": "-1", "Oversee": "-1", "EndPoint": "-1", "RoleLimit": "-1", @@ -1098,7 +1098,7 @@ "Scene": "9003", "Range": "21.93,6.69,-10.4|21.88,6.69,-4.03|15.81,6.69,-4.04|15.9,6.69,-10.3", "NpcRatio": "2001,6,6001,0,0.3,0", - "PlayerSpawnPoint": "", + "PlayerSpawnPoint": "-1", "Oversee": "-1", "EndPoint": "-1", "RoleLimit": "-1", @@ -1111,7 +1111,7 @@ "Scene": "9003", "Range": "21.93,6.69,-10.4|21.88,6.69,-4.03|15.81,6.69,-4.04|15.9,6.69,-10.3", "NpcRatio": "2001,6,6001,0,0.4,0", - "PlayerSpawnPoint": "", + "PlayerSpawnPoint": "-1", "Oversee": "-1", "EndPoint": "-1", "RoleLimit": "-1", @@ -1124,7 +1124,7 @@ "Scene": "9003", "Range": "21.93,6.69,-10.4|21.88,6.69,-4.03|15.81,6.69,-4.04|15.9,6.69,-10.3", "NpcRatio": "2001,6,6001,0,0.4,0", - "PlayerSpawnPoint": "", + "PlayerSpawnPoint": "-1", "Oversee": "-1", "EndPoint": "-1", "RoleLimit": "-1", @@ -1137,7 +1137,7 @@ "Scene": "9003", "Range": "21.93,6.69,-10.4|21.88,6.69,-4.03|15.81,6.69,-4.04|15.9,6.69,-10.3", "NpcRatio": "2001,6,6001,0,0.04,0", - "PlayerSpawnPoint": "", + "PlayerSpawnPoint": "-1", "Oversee": "-1", "EndPoint": "-1", "RoleLimit": "-1", @@ -1150,7 +1150,7 @@ "Scene": "9003", "Range": "21.93,6.69,-10.4|21.88,6.69,-4.03|15.81,6.69,-4.04|15.9,6.69,-10.3", "NpcRatio": "2001,6,6001,0,0.04,0", - "PlayerSpawnPoint": "", + "PlayerSpawnPoint": "-1", "Oversee": "-1", "EndPoint": "-1", "RoleLimit": "-1", @@ -1163,7 +1163,7 @@ "Scene": "9003", "Range": "21.93,6.69,-10.4|21.88,6.69,-4.03|15.81,6.69,-4.04|15.9,6.69,-10.3", "NpcRatio": "2001,6,6001,0,0.04,0", - "PlayerSpawnPoint": "", + "PlayerSpawnPoint": "-1", "Oversee": "-1", "EndPoint": "-1", "RoleLimit": "-1", @@ -1176,7 +1176,7 @@ "Scene": "9003", "Range": "21.93,6.69,-10.4|21.88,6.69,-4.03|15.81,6.69,-4.04|15.9,6.69,-10.3", "NpcRatio": "2001,6,6001,0,0.04,0", - "PlayerSpawnPoint": "", + "PlayerSpawnPoint": "-1", "Oversee": "-1", "EndPoint": "-1", "RoleLimit": "-1", @@ -1189,7 +1189,7 @@ "Scene": "9003", "Range": "21.93,6.69,-10.4|21.88,6.69,-4.03|15.81,6.69,-4.04|15.9,6.69,-10.3", "NpcRatio": "2001,6,6001,0,0.04,0", - "PlayerSpawnPoint": "", + "PlayerSpawnPoint": "-1", "Oversee": "-1", "EndPoint": "-1", "RoleLimit": "-1", @@ -1202,7 +1202,7 @@ "Scene": "9003", "Range": "-1", "NpcRatio": "-1", - "PlayerSpawnPoint": "1,18.37,6.69,-4.39", + "PlayerSpawnPoint": "1.2,8.15,3.45,-38.21", "Oversee": "-1", "EndPoint": "-1", "RoleLimit": "2001,1,8008,-1|2001,2,8008,-1|2001,6,8008,-1|2001,6,8006,-1|2001,1,8004,-1|2001,2,8004,-1|2001,6,8004,-1|2001,6,8010,-1", diff --git a/xiaofang/Assets/Resources/JsonAsset/GlobalJson.json b/xiaofang/Assets/Resources/JsonAsset/GlobalJson.json index 100ceb40..e4daac48 100644 --- a/xiaofang/Assets/Resources/JsonAsset/GlobalJson.json +++ b/xiaofang/Assets/Resources/JsonAsset/GlobalJson.json @@ -1,662 +1,662 @@ [ - { - "ID": "90000", - "Note": "火势漫延速度", - "Scene": "9003", - "PlayScript": "5001", - "Int1": "1", - "Int2": "20", - "Int3": "-1", - "Float1": "0.5", - "Float2": "4", - "Float3": "-1", - "VectorInt1": "-1", - "VectorInt2": "-1", - "VectorInt3": "-1", - "VectorInt4": "-1", - "VectorInt5": "-1", - "String1": "", - "String2": "", - "String3": "" - }, - { - "ID": "90001", - "Note": "转移伤员的读条时间", - "Scene": "9003", - "PlayScript": "5001", - "Int1": "3", - "Int2": "-1", - "Int3": "-1", - "Float1": "-1", - "Float2": "-1", - "Float3": "-1", - "VectorInt1": "-1", - "VectorInt2": "-1", - "VectorInt3": "-1", - "VectorInt4": "-1", - "VectorInt5": "-1", - "String1": "", - "String2": "", - "String3": "" - }, - { - "ID": "90002", - "Note": "报警电话110", - "Scene": "9003", - "PlayScript": "5001", - "Int1": "110", - "Int2": "-1", - "Int3": "-1", - "Float1": "-1", - "Float2": 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"String2": "", - "String3": "" - }, - { - "ID": "90008", - "Note": "NPC处于烟雾覆盖范围时降低健康值的频率", - "Scene": "9003", - "PlayScript": "5001", - "Int1": "5", - "Int2": "5", - "Int3": "-1", - "Float1": "-1", - "Float2": "-1", - "Float3": "-1", - "VectorInt1": "-1", - "VectorInt2": "-1", - "VectorInt3": "-1", - "VectorInt4": "-1", - "VectorInt5": "-1", - "String1": "", - "String2": "", - "String3": "" - }, - { - "ID": "90009", - "Note": "每个可燃物被引燃额外增加的火势值", - "Scene": "9003", - "PlayScript": "5001", - "Int1": "10", - "Int2": "-1", - "Int3": "-1", - "Float1": "-1", - "Float2": "-1", - "Float3": "-1", - "VectorInt1": "-1", - "VectorInt2": "-1", - "VectorInt3": "-1", - "VectorInt4": "-1", - "VectorInt5": "-1", - "String1": "", - "String2": "", - "String3": "" - }, - { - "ID": "90010", - "Note": "需要创建替代角色的职业及替代角色的选择", - "Scene": "9003", - "PlayScript": "5001", - "Int1": "8006", - "Int2": "-1", - "Int3": "-1", - "Float1": "-1", - "Float2": "-1", - "Float3": "-1", - "VectorInt1": "-1", - "VectorInt2": 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"String2": "", + "String3": "" + }, + { + "ID": "90005", + "Note": "可用于随机障碍物的区域", + "Scene": "9003", + "PlayScript": "5001", + "Int1": "3017", + "Int2": "-1", + "Int3": "-1", + "Float1": "-1", + "Float2": "-1", + "Float3": "-1", + "VectorInt1": "3|6", + "VectorInt2": "1004|1005|1006", + "VectorInt3": "0|1|2", + "VectorInt4": "40|40|20", + "VectorInt5": "-1", + "String1": "", + "String2": "", + "String3": "" + }, + { + "ID": "90006", + "Note": "消火栓喷淋距离", + "Scene": "9003", + "PlayScript": "5001", + "Int1": "15", + "Int2": "-1", + "Int3": "-1", + "Float1": "-1", + "Float2": "-1", + "Float3": "-1", + "VectorInt1": "-1", + "VectorInt2": "-1", + "VectorInt3": "-1", + "VectorInt4": "-1", + "VectorInt5": "-1", + "String1": "", + "String2": "", + "String3": "" + }, + { + "ID": "90007", + "Note": "初始火势值", + "Scene": "9003", + "PlayScript": "5001", + "Int1": "-1", + "Int2": "-1", + "Int3": "-1", + "Float1": "-1", + "Float2": "-1", + "Float3": "-1", + "VectorInt1": "1|2|6", + "VectorInt2": "10|25|40", + "VectorInt3": "100|100|100", + "VectorInt4": "-1", + "VectorInt5": "-1", + "String1": "", + "String2": "", + "String3": "" + }, + { + "ID": "90008", + "Note": "NPC处于烟雾覆盖范围时降低健康值的频率", + "Scene": "9003", + "PlayScript": "5001", + "Int1": "5", + "Int2": "5", + "Int3": "-1", + "Float1": "-1", + "Float2": "-1", + "Float3": "-1", + "VectorInt1": "-1", + "VectorInt2": "-1", + "VectorInt3": "-1", + "VectorInt4": "-1", + "VectorInt5": "-1", + "String1": "", + "String2": "", + "String3": "" + }, + { + "ID": "90009", + "Note": "每个可燃物被引燃额外增加的火势值", + "Scene": "9003", + "PlayScript": "5001", + "Int1": "10", + "Int2": "-1", + "Int3": "-1", + "Float1": "-1", + "Float2": "-1", + "Float3": "-1", + "VectorInt1": "-1", + "VectorInt2": "-1", + "VectorInt3": "-1", + "VectorInt4": "-1", + "VectorInt5": "-1", + "String1": "", + "String2": "", + "String3": "" + }, + { + "ID": "90010", + "Note": "需要创建替代角色的职业及替代角色的选择", + "Scene": "9003", + "PlayScript": "5001", + "Int1": "8006", + "Int2": "-1", + "Int3": "-1", + "Float1": "-1", + "Float2": "-1", + "Float3": "-1", + "VectorInt1": "-1", + "VectorInt2": "-1", + "VectorInt3": "-1", + "VectorInt4": "-1", + "VectorInt5": "-1", + "String1": "", + "String2": "", + "String3": "" + }, + { + "ID": "90011", + "Note": "消防队到达时间(演练结束)", + "Scene": "9003", + "PlayScript": "5001", + "Int1": "600", + "Int2": "220", + "Int3": "60", + "Float1": "-1", + "Float2": "-1", + "Float3": "-1", + "VectorInt1": "-1", + "VectorInt2": "-1", + "VectorInt3": "-1", + "VectorInt4": "-1", + "VectorInt5": "-1", + "String1": "", + "String2": "", + "String3": "" + }, + { + "ID": "90012", + "Note": "各楼层教室老师收到的疏散顺序提示文本ID", + "Scene": "9003", + "PlayScript": "5001", + "Int1": "-1", + "Int2": "-1", + "Int3": "-1", + "Float1": "-1", + "Float2": "-1", + "Float3": "-1", + "VectorInt1": "1|2|3|4|5", + "VectorInt2": "20003|20004|20005|20006|20007", + "VectorInt3": "-1", + "VectorInt4": "-1", + "VectorInt5": "-1", + "String1": "", + "String2": "", + "String3": "" + }, + { + "ID": "90013", + "Note": "需要创建替代角色的职业及替代角色的选择", + "Scene": "9002", + "PlayScript": "5002", + "Int1": "8011", + "Int2": "-1", + "Int3": "-1", + "Float1": "-1", + "Float2": "-1", + "Float3": "-1", + "VectorInt1": "-1", + "VectorInt2": "-1", + "VectorInt3": "-1", + "VectorInt4": "-1", + "VectorInt5": "-1", + "String1": "", + "String2": "", + "String3": "" + }, + { + "ID": "90014", + "Note": "惊颤NPC转移点", + "Scene": "9003", + "PlayScript": "5001", + "Int1": "-1", + "Int2": "-1", + "Int3": "-1", + "Float1": "-1", + "Float2": "-1", + "Float3": "-1", + "VectorInt1": "1,1,1|3,3,3|2,2,2", + "VectorInt2": "-1", + "VectorInt3": "-1", + "VectorInt4": "-1", + "VectorInt5": "-1", + "String1": "", + "String2": "", + "String3": "" + }, + { + "ID": "90015", + "Note": "广播通报事故唤醒学生参数", + "Scene": "9002", + "PlayScript": "5002", + "Int1": "1", + "Int2": "3", + "Int3": "-1", + "Float1": "0.2", + "Float2": "0.9", + "Float3": "-1", + "VectorInt1": "-1", + "VectorInt2": "-1", + "VectorInt3": "-1", + "VectorInt4": "-1", + "VectorInt5": "-1", + "String1": "", + "String2": "", + "String3": "" + }, + { + "ID": "90016", + "Note": "总指挥\"无法用于疏散的楼道\"的选择对应给予提示的选项", + "Scene": "9003", + "PlayScript": "5001", + "Int1": "10195", + "Int2": "10196", + "Int3": "10197", + "Float1": "-1", + "Float2": "-1", + "Float3": "-1", + "VectorInt1": "10144|10150|10156|10162", + "VectorInt2": "10145|10151|10157|10163", + "VectorInt3": "10146|10152|10158|10164", + "VectorInt4": "-1", + "VectorInt5": "-1", + "String1": "", + "String2": "", + "String3": "" + }, + { + "ID": "90017", + "Note": "下楼队形生效的区域", + "Scene": "9003", + "PlayScript": "5001", + "Int1": "-1", + "Int2": "-1", + "Int3": "-1", + "Float1": "-1", + "Float2": "-1", + "Float3": "-1", + "VectorInt1": "1004|1005|1006", + "VectorInt2": "-1", + "VectorInt3": "-1", + "VectorInt4": "-1", + "VectorInt5": "-1", + "String1": "", + "String2": "", + "String3": "" + }, + { + "ID": "90018", + "Note": "外部增援NPC相关参数", + "Scene": "9003", + "PlayScript": "5001", + "Int1": "90", + "Int2": "-1", + "Int3": "-1", + "Float1": "-1", + "Float2": "-1", + "Float3": "-1", + "VectorInt1": "10903|10901|10013", + "VectorInt2": "10902|10902|10014", + "VectorInt3": "-1", + "VectorInt4": "-1", + "VectorInt5": "-1", + "String1": "", + "String2": "", + "String3": "" + }, + { + "ID": "90019", + "Note": "开始扣健康值的火源距离", + "Scene": "9003", + "PlayScript": "5001", + "Int1": "2", + "Int2": "-1", + "Int3": "-1", + "Float1": "-1", + "Float2": "-1", + "Float3": "-1", + "VectorInt1": "-1", + "VectorInt2": "-1", + "VectorInt3": "-1", + "VectorInt4": "-1", + "VectorInt5": "-1", + "String1": "", + "String2": "", + "String3": "" + }, + { + "ID": "90020", + "Note": "穿戴后被烟雾覆盖不会掉健康值的道具", + "Scene": "9003", + "PlayScript": "5001", + "Int1": "-1", + "Int2": "-1", + "Int3": "-1", + "Float1": "-1", + "Float2": "-1", + "Float3": "-1", + "VectorInt1": "3006|3008", + "VectorInt2": "-1", + "VectorInt3": "-1", + "VectorInt4": "-1", + "VectorInt5": "-1", + "String1": "", + "String2": "", + "String3": "" + }, + { + "ID": "90021", + "Note": "未断电时使用消火栓喷洒时的触电几率", + "Scene": "9003", + "PlayScript": "5001", + "Int1": "-1", + "Int2": "-1", + "Int3": "-1", + "Float1": "0.5", + "Float2": "-1", + "Float3": "-1", + "VectorInt1": "-1", + "VectorInt2": "-1", + "VectorInt3": "-1", + "VectorInt4": "-1", + "VectorInt5": "-1", + "String1": "", + "String2": "", + "String3": "" + }, + { + "ID": "90022", + "Note": "爆燃事件发生时xx米范围内的角色负伤/昏迷", + "Scene": "9003", + "PlayScript": "5001", + "Int1": "8", + "Int2": "-1", + "Int3": "-1", + "Float1": "-1", + "Float2": "-1", + "Float3": "-1", + "VectorInt1": "-1", + "VectorInt2": "-1", + "VectorInt3": "-1", + "VectorInt4": "-1", + "VectorInt5": "-1", + "String1": "", + "String2": "", + "String3": "" + }, + { + "ID": "90023", + "Note": "错误操作导致水枪乱喷时,消火栓交互判定范围内的角色的受伤几率", + "Scene": "9003", + "PlayScript": "5001", + "Int1": "-1", + "Int2": "-1", + "Int3": "-1", + "Float1": "0.5", + "Float2": "-1", + "Float3": "-1", + "VectorInt1": "-1", + "VectorInt2": "-1", + "VectorInt3": "-1", + "VectorInt4": "-1", + "VectorInt5": "-1", + "String1": "", + "String2": "", + "String3": "" + }, + { + "ID": "90024", + "Note": "演练经过xx秒后,惊颤状态持续yy秒的NPC转变为负伤状态。", + "Scene": "9003", + "PlayScript": "5001", + "Int1": "300", + "Int2": "60", + "Int3": "-1", + "Float1": "-1", + "Float2": "-1", + "Float3": "-1", + "VectorInt1": "-1", + "VectorInt2": "-1", + "VectorInt3": "-1", + "VectorInt4": "-1", + "VectorInt5": "-1", + "String1": "", + "String2": "", + "String3": "" + }, + { + "ID": "90025", + "Note": "夜间能见度(单位:米)", + "Scene": "9002", + "PlayScript": "5002", + "Int1": "2", + "Int2": "-1", + "Int3": "-1", + "Float1": "-1", + "Float2": "-1", + "Float3": "-1", + "VectorInt1": "-1", + "VectorInt2": "-1", + "VectorInt3": "-1", + "VectorInt4": "-1", + "VectorInt5": "-1", + "String1": "", + "String2": "", + "String3": "" + }, + { + "ID": "90026", + "Note": "门把手温度上升粒度", + "Scene": "9002", + "PlayScript": "5002", + "Int1": "1", + "Int2": "-1", + "Int3": "-1", + "Float1": "-1", + "Float2": "-1", + "Float3": "-1", + "VectorInt1": "-1", + "VectorInt2": "-1", + "VectorInt3": "-1", + "VectorInt4": "-1", + "VectorInt5": "-1", + "String1": "", + "String2": "", + "String3": "" + }, + { + "ID": "90027", + "Note": "已掉线人物保留时间", + "Scene": "-1", + "PlayScript": "-1", + "Int1": "30", + "Int2": "-1", + "Int3": "-1", + "Float1": "-1", + "Float2": "-1", + "Float3": "-1", + "VectorInt1": "-1", + "VectorInt2": "-1", + "VectorInt3": "-1", + "VectorInt4": "-1", + "VectorInt5": "-1", + "String1": "", + "String2": "", + "String3": "" + }, + { + "ID": "90028", + "Note": "NPC被消防水枪的水柱冲到的减速比例", + "Scene": "9003", + "PlayScript": "5001", + "Int1": "-1", + "Int2": "-1", + "Int3": "-1", + "Float1": "0.85", + "Float2": "-1", + "Float3": "-1", + "VectorInt1": "-1", + "VectorInt2": "-1", + "VectorInt3": "-1", + "VectorInt4": "-1", + "VectorInt5": "-1", + "String1": "", + "String2": "", + "String3": "" + }, + { + "ID": "90029", + "Note": "警戒线有效性判定参数", + "Scene": "9003", + "PlayScript": "5001", + "Int1": "15", + "Int2": "5", + "Int3": "-1", + "Float1": "-1", + "Float2": "-1", + "Float3": "-1", + "VectorInt1": "-1", + "VectorInt2": "-1", + "VectorInt3": "-1", + "VectorInt4": "-1", + "VectorInt5": "-1", + "String1": "", + "String2": "", + "String3": "" + }, + { + "ID": "90030", + "Note": "救护车到场时间", + "Scene": "9003", + "PlayScript": "5001", + "Int1": "150", + "Int2": "-1", + "Int3": "-1", + "Float1": "-1", + "Float2": "-1", + "Float3": "-1", + "VectorInt1": "-1", + "VectorInt2": "-1", + "VectorInt3": "-1", + "VectorInt4": "-1", + "VectorInt5": "-1", + "String1": "", + "String2": "", + "String3": "" + }, + { + "ID": "90031", + "Note": "灭火器喷洒距离", + "Scene": "9003", + "PlayScript": "5001", + "Int1": "-1", + "Int2": "-1", + "Int3": "-1", + "Float1": "2.5", + "Float2": "-1", + "Float3": "-1", + "VectorInt1": "-1", + "VectorInt2": "-1", + "VectorInt3": "-1", + "VectorInt4": "-1", + "VectorInt5": "-1", + "String1": "", + "String2": "", + "String3": "" + }, + { + "ID": "90032", + "Note": "扑救计算参数", + "Scene": "9003", + "PlayScript": "5001", + "Int1": "60", + "Int2": "10", + "Int3": "-1", + "Float1": "0.7", + "Float2": "-1", + "Float3": "-1", + "VectorInt1": "-1", + "VectorInt2": "-1", + "VectorInt3": "-1", + "VectorInt4": "-1", + "VectorInt5": "-1", + "String1": "", + "String2": "", + "String3": "" + } ] \ No newline at end of file diff --git a/xiaofang/Assets/Resources/JsonAsset/IncidentSite .json b/xiaofang/Assets/Resources/JsonAsset/IncidentSite .json index 49c7afc9..731a2bd1 100644 --- a/xiaofang/Assets/Resources/JsonAsset/IncidentSite .json +++ b/xiaofang/Assets/Resources/JsonAsset/IncidentSite .json @@ -9,7 +9,8 @@ "Difficulty": "1|2|6", "SpecialEvent": "-1,-1,-1,-1|1,50,10,20|1,50,20,20", "Role": "8000,8001,8002,8003,8004,8005,8006,8008,8009|8000,8001,8002,8003,8004,8005,8006,8008,8009|8000,8001,8002,8003,8004,8005,8006,8008,8009,8010", - "GeneralRole": "8000,8001,8002,8003,8004,8005,8006,8008,8009,8010" + "GeneralRole": "8000,8001,8002,8003,8004,8005,8006,8008,8009,8010", + "ItemPos": "-1#3016,2,1,2,3#3016,2,1,2,3|3016,2,2,2,2" }, { "ID": "2002", @@ -21,30 +22,7 @@ "Difficulty": "1|2|3", "SpecialEvent": "-1,-1,-1,-1|1,50,10,20|1,50,20,20", "Role": "8000,8001,8002,8003,8004,8005,8007,8011|8000,8001,8002,8003,8004,8005,8007,8011|8000,8001,8002,8003,8004,8005,8007,8011", - "GeneralRole": "8000,8001,8002,8003,8004,8005,8007,8010,8011" - }, - { - "ID": "2003", - "Note": "test1", - "Name": "2003", - "Scene": "9003", - "Position": "1,1,1", - "Volume": "-1", - "Difficulty": "2|3", - "SpecialEvent": "-1,-1,-1,-1|1,50,10,20", - "Role": "8001,8002,8003,8004,8005|8001,8002,8003,8004,8005", - "GeneralRole": "8010" - }, - { - "ID": "2004", - "Note": "test2", - "Name": "2004", - "Scene": "9003", - "Position": "2,2,2", - "Volume": "-1", - "Difficulty": "1|5|6", - "SpecialEvent": "-1,-1,-1,-1|1,50,10,20|1,50,20,20", - "Role": 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"Icon": "icon_002", - "ResPath": "\\ASSETS\\a002.Prefeb", - "ConsumableType": 0, - "Durations": -1, - "Attribute": "14,20", - "IsPickup": "8001,0|8002,0|8003,1|8004,0|8005,0|8006,0", - "PutInStore": 1 - }, - { - "ID": 3003, - "Note": "灭火器", - "Type": 1, - "Name": 3003, - "Weight": 1, - "Scene ": 9003, - "RoleLimit": "8002|8003", - "Icon": "icon_003", - "ResPath": "\\ASSETS\\a003.Prefeb", - "ConsumableType": 1, - "Durations": 30, - "Attribute": "15,30", - "IsPickup": "8001,0|8002,0|8003,1|8004,0|8005,0|8006,0", - "PutInStore": 1 - }, - { - "ID": 3004, - "Note": "消防水桶", - "Type": 2, - "Name": 3004, - "Weight": 1, - "Scene ": 9003, - "RoleLimit": -1, - "Icon": "icon_004", - "ResPath": "\\ASSETS\\a004.Prefeb", - "ConsumableType": 0, - "Durations": -1, - "Attribute": -1, - "IsPickup": "8001,0|8002,0|8003,1|8004,0|8005,0|8006,0", - "PutInStore": 1 - }, - { - "ID": 3005, - "Note": "灭火战斗服", - "Type": 3, - "Name": 3005, - "Weight": 1, - "Scene ": 9003, - "RoleLimit": -1, - "Icon": "icon_005", - "ResPath": "\\ASSETS\\a005.Prefeb", - "ConsumableType": 2, - "Durations": -1, - "Attribute": "5,20", - "IsPickup": "8001,0|8002,0|8003,1|8004,0|8005,0|8006,0", - "PutInStore": 1 - }, - { - "ID": 3006, - "Note": "防护面具", - "Type": 3, - "Name": 3006, - "Weight": 1, - "Scene ": 9003, - "RoleLimit": -1, - "Icon": "icon_006", - "ResPath": "\\ASSETS\\a006.Prefeb", - "ConsumableType": 3, - "Durations": -1, - "Attribute": "5,40", - "IsPickup": "8001,0|8002,0|8003,1|8004,0|8005,0|8006,0", - "PutInStore": 1 - }, - { - "ID": 3007, - "Note": "防护手套", - "Type": 3, - "Name": 3007, - "Weight": 1, - "Scene ": 9003, - "RoleLimit": -1, - "Icon": "icon_007", - "ResPath": "\\ASSETS\\a007.Prefeb", - "ConsumableType": 2, - "Durations": -1, - "Attribute": "5,20", - "IsPickup": "8001,0|8002,0|8003,1|8004,0|8005,0|8006,0", - "PutInStore": 1 - }, - { - "ID": 3008, - "Note": "正压式空气呼吸器", - "Type": 3, - "Name": 3008, - "Weight": 1, - "Scene ": 9003, - "RoleLimit": -1, - "Icon": "icon_008", - "ResPath": "\\ASSETS\\a008.Prefeb", - "ConsumableType": 3, - "Durations": 300, - "Attribute": -1, - "IsPickup": "8001,0|8002,0|8003,1|8004,0|8005,0|8006,0", - "PutInStore": 1 - }, - { - "ID": 3009, - "Note": "隔离警示带", - "Type": 4, - "Name": 3009, - "Weight": 1, - "Scene ": 9003, - "RoleLimit": -1, - "Icon": "icon_009", - "ResPath": "\\ASSETS\\a009.Prefeb", - "ConsumableType": 1, - "Durations": -1, - "Attribute": -1, - "IsPickup": "8001,1|8002,0|8003,0|8004,0|8005,0|8006,0", - "PutInStore": 1 - }, - { - "ID": 3010, - "Note": "锥形事故标志柱", - "Type": 4, - "Name": 3010, - "Weight": 1, - "Scene ": 9003, - "RoleLimit": "8008|8009", - "Icon": "icon_010", - "ResPath": "\\ASSETS\\a010.Prefeb", - "ConsumableType": 1, - "Durations": -1, - "Attribute": -1, - "IsPickup": "8001,1|8002,0|8003,0|8004,0|8005,0|8006,0", - "PutInStore": 1 - }, - { - "ID": 3011, - "Note": "警戒标志杆", - "Type": 4, - "Name": 3011, - "Weight": 1, - "Scene ": 9003, - "RoleLimit": "8008|8009", - "Icon": "icon_011", - "ResPath": 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"\\ASSETS\\a017.Prefeb", - "ConsumableType": 0, - "Durations": -1, - "Attribute": -1, - "IsPickup": "8000,0|8001,0|8002,0|8003,0|8004,0|8005,0|8006,1|8007,0|8008,0|8009,0|8010,0|8011,0", - "PutInStore": 0 - } + { + "ID": "3001", + "Note": "消防水枪", + "Type": "1", + "Name": "3001", + "Weight": "1", + "Scene ": "9003", + "RoleLimit": "-1", + "Icon": "icon_001", + "ResPath": "\\ASSETS\\a001.Prefeb", + "ConsumableType": "0", + "WearingTime": "-1", + "Durations": "-1", + "Attribute": "-1", + "IsPickup": "8001,0|8002,0|8003,1|8004,0|8005,0|8006,0", + "PutInStore": "1" + }, + { + "ID": "3002", + "Note": "消防水带", + "Type": "1", + "Name": "3002", + "Weight": "2", + "Scene ": "9003", + "RoleLimit": "-1", + "Icon": "icon_002", + "ResPath": "\\ASSETS\\a002.Prefeb", + "ConsumableType": "0", + "WearingTime": "-1", + "Durations": "-1", + "Attribute": "14,20", + "IsPickup": "8001,0|8002,0|8003,1|8004,0|8005,0|8006,0", + "PutInStore": "1" + }, + { + "ID": "3003", + "Note": "灭火器", + "Type": "1", + "Name": 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b/xiaofang/Assets/Script/Character/CameraControl.cs index 2ff4de2a..187257d1 100644 --- a/xiaofang/Assets/Script/Character/CameraControl.cs +++ b/xiaofang/Assets/Script/Character/CameraControl.cs @@ -6,7 +6,7 @@ public class CameraControl : MonoBehaviour { public Transform Character; // ҵá public Vector3 pivotOffset = new Vector3(0.0f, 1.7f, 0.0f); // ҵƫڵĵ㡣 - public Vector3 camOffset = new Vector3(0.2f, 0.2f, -1f); // λõƫڶλ + public Vector3 camOffset = new Vector3(0.2f, 0.2f, -1f); // λõƫڶλ public float smooth = 10f; // Ӧƽٶȡ public float horizontalAimingSpeed = 6f; // ˮƽתٶȡ public float verticalAimingSpeed = 6f; // ֱתٶȡ diff --git a/xiaofang/Assets/Script/DirllInterface/createTemplateInterface.cs b/xiaofang/Assets/Script/DirllInterface/createTemplateInterface.cs index 2507fd17..dfc53d09 100644 --- a/xiaofang/Assets/Script/DirllInterface/createTemplateInterface.cs +++ b/xiaofang/Assets/Script/DirllInterface/createTemplateInterface.cs @@ -60,7 +60,7 @@ public class NpcList//NPC { public string npcId;//NPC-------------------------------- public string areaId;//------------------------------ - public int num;//-------------------------------- + public int npcNum;//-------------------------------- public int isHere;//Ƿ } public class MaterialList//豸б diff --git a/xiaofang/Assets/Script/Scheduled_03/Panel.cs b/xiaofang/Assets/Script/Scheduled_03/Panel.cs index c1741f68..6c2e8c28 100644 --- a/xiaofang/Assets/Script/Scheduled_03/Panel.cs +++ b/xiaofang/Assets/Script/Scheduled_03/Panel.cs @@ -115,27 +115,27 @@ public class Panel : MonoBehaviour //̬Ա public async void DynamicLoadingPeople() { - for(int i=0;i<10;i++) - { - GameObject item = GameObject.Instantiate(peoplePrefab, peopleCountent); - PeopleItem peopleItem = item.GetComponent(); - peopleItem.nameText.text = "ɫ1"; - peopleItem.peopleId = "0"; - Button peoplebutton = item.transform.Find("TextBtn").GetComponent