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m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
|
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|
m_Name:
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m_EditorClassIdentifier:
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--- !u!1 &1304359082
|
--- !u!1 &1304359082
|
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GameObject:
|
GameObject:
|
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m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
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@ -19270,6 +19313,7 @@ GameObject:
|
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serializedVersion: 6
|
serializedVersion: 6
|
||||||
m_Component:
|
m_Component:
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||||||
- component: {fileID: 1402647586}
|
- component: {fileID: 1402647586}
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||||||
|
- component: {fileID: 1402647587}
|
||||||
m_Layer: 5
|
m_Layer: 5
|
||||||
m_Name: xfs
|
m_Name: xfs
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
@ -19301,6 +19345,23 @@ RectTransform:
|
|||||||
m_AnchoredPosition: {x: 0, y: 0}
|
m_AnchoredPosition: {x: 0, y: 0}
|
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m_SizeDelta: {x: 100, y: 100}
|
m_SizeDelta: {x: 100, y: 100}
|
||||||
m_Pivot: {x: 0.5, y: 0.5}
|
m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1402647587
|
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1402647585}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 6d461a5fb54d89b4f8e206a82b5c033c, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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ConnectGun: {fileID: 947202401}
|
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|
ConnectFa: {fileID: 1301153375}
|
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|
OpenFa: {fileID: 1039752002}
|
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|
Gun: {fileID: 919132149155446097, guid: ffc8f56811d7ca145812ba1f6a4be23a, type: 3}
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|
Hand: {fileID: 1036449735}
|
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--- !u!1001 &1402705621
|
--- !u!1001 &1402705621
|
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PrefabInstance:
|
PrefabInstance:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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|
44
xiaofang/Assets/Script/XFS.cs
Normal file
44
xiaofang/Assets/Script/XFS.cs
Normal file
@ -0,0 +1,44 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
public class XFS : MonoBehaviour
|
||||||
|
{
|
||||||
|
// Start is called before the first frame update
|
||||||
|
public Button ConnectGun;
|
||||||
|
public Button ConnectFa;
|
||||||
|
public Button OpenFa;
|
||||||
|
public GameObject Gun;
|
||||||
|
public Transform Hand;
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
ConnectGun.onClick.AddListener(connectGun);
|
||||||
|
ConnectFa.onClick.AddListener(connectFa);
|
||||||
|
OpenFa.onClick.AddListener(openFa);
|
||||||
|
}
|
||||||
|
|
||||||
|
void connectGun()
|
||||||
|
{
|
||||||
|
GameObject ob = Instantiate(Gun);
|
||||||
|
ob.transform.SetParent(Hand);
|
||||||
|
ob.transform.localRotation = new Quaternion(0, 180, 0, 0);
|
||||||
|
ob.transform.localPosition = new Vector3(0.000419999997f, 0.00138999999f, 0.000569999975f);
|
||||||
|
ob.transform.localScale = new Vector3(0.01f, 0.01f, 0.01f);
|
||||||
|
}
|
||||||
|
|
||||||
|
void connectFa()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void openFa()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
11
xiaofang/Assets/Script/XFS.cs.meta
Normal file
11
xiaofang/Assets/Script/XFS.cs.meta
Normal file
@ -0,0 +1,11 @@
|
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|
fileFormatVersion: 2
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|
guid: 6d461a5fb54d89b4f8e206a82b5c033c
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|
MonoImporter:
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|
externalObjects: {}
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|
serializedVersion: 2
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|
defaultReferences: []
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|
executionOrder: 0
|
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|
icon: {instanceID: 0}
|
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|
userData:
|
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|
assetBundleName:
|
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|
assetBundleVariant:
|
Loading…
Reference in New Issue
Block a user