任务栏的按钮调整
This commit is contained in:
parent
957e7cc035
commit
e4c0491f53
@ -39,7 +39,7 @@ public class TaskPanel : Base
|
||||
instance = this;
|
||||
|
||||
hideBtn.onClick.AddListener(OnClickHideButton);
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
@ -50,12 +50,14 @@ public class TaskPanel : Base
|
||||
{
|
||||
// 恢复按钮到原位置
|
||||
buttonRect.DOAnchorPosX(showPositionX, moveDuration).SetEase(Ease.InOutCubic);
|
||||
hideBtn.transform.Rotate(0, 0, 180f);
|
||||
isHidden = false; // 更新状态为未隐藏
|
||||
}
|
||||
else
|
||||
{
|
||||
// 隐藏按钮
|
||||
buttonRect.DOAnchorPosX(hidePositionX, moveDuration).SetEase(Ease.InOutCubic);
|
||||
hideBtn.transform.Rotate(0, 0, 180f);
|
||||
isHidden = true; // 更新状态为隐藏
|
||||
}
|
||||
}
|
||||
|
@ -6865,7 +6865,7 @@ RectTransform:
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 1, y: 0.5}
|
||||
m_AnchorMax: {x: 1, y: 0.5}
|
||||
m_AnchoredPosition: {x: -198, y: 24.961}
|
||||
m_AnchoredPosition: {x: -198, y: 221}
|
||||
m_SizeDelta: {x: 405.7333, y: 341.73}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &814718672
|
||||
|
@ -12,6 +12,8 @@ public enum Npcstate
|
||||
|
||||
public class RecuseNpc : MonoBehaviour
|
||||
{
|
||||
public static RecuseNpc instance;
|
||||
|
||||
private Button recusebtn;
|
||||
|
||||
private bool statebool = false;
|
||||
@ -24,6 +26,7 @@ public class RecuseNpc : MonoBehaviour
|
||||
public Transform target;
|
||||
private void Awake()
|
||||
{
|
||||
instance = this;
|
||||
recusebtn = GameObject.Find("Canvas/Recuse").GetComponent<Button>();
|
||||
anim = this.GetComponent<Animator>();
|
||||
|
||||
@ -48,7 +51,12 @@ public class RecuseNpc : MonoBehaviour
|
||||
movebool = true;
|
||||
nstate = Npcstate.run;
|
||||
recusebtn.gameObject.SetActive(false);
|
||||
Debug.Log("Setnpcstate调用");
|
||||
Debug.Log("Setnpcstateµ÷ÓÃ");
|
||||
}
|
||||
|
||||
public void SetNpcDes(Transform tar)
|
||||
{
|
||||
target = tar;
|
||||
}
|
||||
|
||||
private void Update()
|
||||
|
Loading…
Reference in New Issue
Block a user