This commit is contained in:
lq 2024-12-07 17:47:46 +08:00
parent d04be15484
commit e2f480b1ea
3 changed files with 36 additions and 137 deletions

View File

@ -2133,7 +2133,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
m_IsActive: 1
--- !u!224 &618256459
RectTransform:
m_ObjectHideFlags: 0
@ -2501,7 +2501,7 @@ RectTransform:
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -193.59004, y: 309.8263}
m_SizeDelta: {x: 388.1544, y: 58.599}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0, y: 1}
--- !u!114 &667280288
MonoBehaviour:
@ -5997,8 +5997,7 @@ RectTransform:
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 3900195428984076543}
m_Children: []
m_Father: {fileID: 1324221058}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@ -9027,7 +9026,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
m_IsActive: 1
--- !u!224 &1600693806
RectTransform:
m_ObjectHideFlags: 0
@ -12238,112 +12237,6 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_ShowMaskGraphic: 0
--- !u!1001 &3900195428984076542
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 1034927193}
m_Modifications:
- target: {fileID: 3344224971532102794, guid: 4f774e025e4a15442aedb0588ab62396, type: 3}
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Target
value:
objectReference: {fileID: 618256462}
- target: {fileID: 3344224972021141760, guid: 4f774e025e4a15442aedb0588ab62396, type: 3}
propertyPath: m_Name
value: btnDutyChoose
objectReference: {fileID: 0}
- target: {fileID: 3344224972021141763, guid: 4f774e025e4a15442aedb0588ab62396, type: 3}
propertyPath: m_Pivot.x
value: 0.5
objectReference: {fileID: 0}
- target: {fileID: 3344224972021141763, guid: 4f774e025e4a15442aedb0588ab62396, type: 3}
propertyPath: m_Pivot.y
value: 0.5
objectReference: {fileID: 0}
- target: {fileID: 3344224972021141763, guid: 4f774e025e4a15442aedb0588ab62396, type: 3}
propertyPath: m_RootOrder
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3344224972021141763, guid: 4f774e025e4a15442aedb0588ab62396, type: 3}
propertyPath: m_AnchorMax.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3344224972021141763, guid: 4f774e025e4a15442aedb0588ab62396, type: 3}
propertyPath: m_AnchorMax.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3344224972021141763, guid: 4f774e025e4a15442aedb0588ab62396, type: 3}
propertyPath: m_AnchorMin.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3344224972021141763, guid: 4f774e025e4a15442aedb0588ab62396, type: 3}
propertyPath: m_AnchorMin.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3344224972021141763, guid: 4f774e025e4a15442aedb0588ab62396, type: 3}
propertyPath: m_SizeDelta.x
value: 388.1544
objectReference: {fileID: 0}
- target: {fileID: 3344224972021141763, guid: 4f774e025e4a15442aedb0588ab62396, type: 3}
propertyPath: m_SizeDelta.y
value: 53.678
objectReference: {fileID: 0}
- target: {fileID: 3344224972021141763, guid: 4f774e025e4a15442aedb0588ab62396, type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3344224972021141763, guid: 4f774e025e4a15442aedb0588ab62396, type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3344224972021141763, guid: 4f774e025e4a15442aedb0588ab62396, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3344224972021141763, guid: 4f774e025e4a15442aedb0588ab62396, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 3344224972021141763, guid: 4f774e025e4a15442aedb0588ab62396, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3344224972021141763, guid: 4f774e025e4a15442aedb0588ab62396, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3344224972021141763, guid: 4f774e025e4a15442aedb0588ab62396, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3344224972021141763, guid: 4f774e025e4a15442aedb0588ab62396, type: 3}
propertyPath: m_AnchoredPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3344224972021141763, guid: 4f774e025e4a15442aedb0588ab62396, type: 3}
propertyPath: m_AnchoredPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3344224972021141763, guid: 4f774e025e4a15442aedb0588ab62396, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3344224972021141763, guid: 4f774e025e4a15442aedb0588ab62396, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3344224972021141763, guid: 4f774e025e4a15442aedb0588ab62396, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 4f774e025e4a15442aedb0588ab62396, type: 3}
--- !u!224 &3900195428984076543 stripped
RectTransform:
m_CorrespondingSourceObject: {fileID: 3344224972021141763, guid: 4f774e025e4a15442aedb0588ab62396, type: 3}
m_PrefabInstance: {fileID: 3900195428984076542}
m_PrefabAsset: {fileID: 0}
--- !u!1 &3969360846526504285
GameObject:
m_ObjectHideFlags: 0
@ -12681,7 +12574,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
m_IsActive: 0
--- !u!222 &5745561351907901231
CanvasRenderer:
m_ObjectHideFlags: 0
@ -14733,9 +14626,9 @@ RectTransform:
m_Father: {fileID: 7468736063934366934}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 334.1322, y: -55}
m_SizeDelta: {x: 187, y: 110}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &7468736064122132329
@ -15016,9 +14909,9 @@ RectTransform:
m_Father: {fileID: 7468736063934366934}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 753.3966, y: -55}
m_SizeDelta: {x: 187, y: 110}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &7468736064198941274
@ -15776,7 +15669,7 @@ RectTransform:
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 3.3229}
m_SizeDelta: {x: 0, y: 0}
m_SizeDelta: {x: 1834, y: 1070}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &7468736064579811972
GameObject:
@ -15798,7 +15691,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
m_IsActive: 0
--- !u!114 &7468736064579811982
MonoBehaviour:
m_ObjectHideFlags: 0
@ -16263,9 +16156,9 @@ RectTransform:
m_Father: {fileID: 7468736063934366934}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 543.7644, y: -55}
m_SizeDelta: {x: 187, y: 110}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &7468736064659112359
@ -16469,9 +16362,9 @@ RectTransform:
m_Father: {fileID: 7468736064579811971}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 917, y: -53.335}
m_SizeDelta: {x: 1834, y: 106.67}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &7468736064728012045
@ -16631,9 +16524,9 @@ RectTransform:
m_Father: {fileID: 7468736063934366934}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 124.5, y: -55}
m_SizeDelta: {x: 187, y: 110}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &7468736064820222392
@ -17044,9 +16937,9 @@ RectTransform:
m_Father: {fileID: 7468736064579811971}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 917, y: -588.33496}
m_SizeDelta: {x: 1834, y: 498.685}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &7468736064937661071

View File

@ -43,7 +43,7 @@ public class DatePanel : MonoBehaviour
//Ìá½»°´Å¥
public void OnClickSubmitPanel()
{
{
createTemplateInfo.Instance.auth_CreateTemplate.subjectId = PlaceText.text;
if (preservationToggle.isOn==true)
{

View File

@ -167,6 +167,10 @@ public class SelectScenePanel : MonoBehaviour
toggle.group = incidentGroup;
toggle.isOn = false;
incidentInfos.Add(item);
if (incidentInfos.Count > 1)
{
}
}
else
{
@ -246,6 +250,7 @@ public class SelectScenePanel : MonoBehaviour
eventInfoList.Add(item);
evnetsceneList.Add(toggle);
}
//添加点击事件
toggle.onValueChanged.AddListener((isSelected) =>
{
if (isSelected) // 只有当Toggle被选中时才调用SelectEventBtn
@ -265,7 +270,6 @@ public class SelectScenePanel : MonoBehaviour
InstantiateIncidentPrefab(int.Parse(disasterLocation));
OnRandomEventClick();
}
createTemplateInfo.Instance.auth_CreateTemplate.sceneId = item.eventId.ToString();
}
});
@ -341,7 +345,6 @@ public class SelectScenePanel : MonoBehaviour
//随机事件
public void OnRandomEventClick()
{
// 随机选择一个事件
if (eventInfoList.Count > 1)
{
@ -415,7 +418,6 @@ public class SelectScenePanel : MonoBehaviour
{
SelectEvent();
SelsctDifficulty();
//SelectEvnentBtn();
SetDataPanelInfo();
this.gameObject.SetActive(false);
panel.gameObject.SetActive(true);
@ -480,6 +482,7 @@ public class SelectScenePanel : MonoBehaviour
{
bool anyToggleSelected = false;
bool anyeventSelected = false;
bool isOk = false;
Debug.Log("evnetsceneList>>>>"+ evnetsceneList.Count());
// 检查场景选择
foreach (Toggle toggle in evnetsceneList)
@ -495,16 +498,19 @@ public class SelectScenePanel : MonoBehaviour
if (toggle.isOn)
{
anyeventSelected = true;
Debug.LogError("事件选择:" + anyeventSelected);
break; // 如果有一个场景 Toggle 被选中,停止检查
}
}
// 根据是否有 Toggle 被选中,设置 ContinueBtn 是否可交互
if (submitBtn != null && anyToggleSelected == true&& anyeventSelected==true)
{
submitBtn.interactable = anyToggleSelected; // 如果有选中的 Toggle继续按钮可交互否则不可交互
isOk = true;
submitBtn.interactable = isOk; // 如果有选中的 Toggle继续按钮可交互否则不可交互
}
else
{
submitBtn.interactable = isOk;
Debug.LogWarning("提交按钮组件未找到!");
}
}