This commit is contained in:
lq 2024-12-11 15:50:06 +08:00
commit e0ef89a8cf
2 changed files with 4 additions and 2 deletions

View File

@ -478,8 +478,6 @@ public class Panel : MonoBehaviour
panelToggle[1].gameObject.transform.GetComponent<Image>().sprite = toggleImage[1];
panelToggle[2].interactable = selectScenePanel.isSure; // 启用第三个Toggle
panelToggle[2].gameObject.transform.GetComponent<Image>().sprite = toggleImage[1];
panelToggle[3].interactable = selectScenePanel.isSure; // 启用第二个Toggle
panelToggle[4].interactable = selectScenePanel.isSure; // 启用第三个Toggle
}
}
//设置最初的时候Toggle的状态

View File

@ -92,6 +92,10 @@ public class EvacuationPanel : MonoBehaviour
nPC.roleId = roleid;
createTemplateInfo.Instance.auth_CreateTemplate.npcList = new List<NpcList>();
createTemplateInfo.Instance.auth_CreateTemplate.npcList.Add(nPC);
panel.panelToggle[3].interactable = true; // 启用第二个Toggle
panel.panelToggle[3].gameObject.transform.GetComponent<Image>().sprite = panel.toggleImage[1];
panel.panelToggle[4].interactable = true; // 启用第三个Toggle
panel.panelToggle[4].gameObject.transform.GetComponent<Image>().sprite = panel.toggleImage[1];
}
public void SetNpcType()