From ba4fa596c418ba1e141f57619f5ee68a7b42c460 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E6=9D=A8=E5=8F=B7=E6=95=AC?= <153802103@qq.com> Date: Thu, 2 Jan 2025 10:52:14 +0800 Subject: [PATCH] =?UTF-8?q?=E8=B4=A6=E5=8F=B7=E7=99=BB=E5=BD=95=E7=95=8C?= =?UTF-8?q?=E9=9D=A2=E6=98=BE=E7=A4=BA=E9=97=AE=E9=A2=98=E4=BF=AE=E6=94=B9?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- xiaofang/Assets/Res/gsj/scripts/Drill.cs | 29 ++++++++++++++----- xiaofang/Assets/Res/gsj/scripts/ReadRoom.cs | 4 +++ .../Assets/Res/gsj/scripts/RoomManager.cs | 2 +- xiaofang/Assets/Scenes/Tmap 1.unity | 4 +-- xiaofang/Assets/Scenes/loginscene.unity | 5 ++-- xiaofang/Assets/Scenes/yhj.unity | 14 +++++++++ 6 files changed, 45 insertions(+), 13 deletions(-) diff --git a/xiaofang/Assets/Res/gsj/scripts/Drill.cs b/xiaofang/Assets/Res/gsj/scripts/Drill.cs index e3d522bb..4fff5210 100644 --- a/xiaofang/Assets/Res/gsj/scripts/Drill.cs +++ b/xiaofang/Assets/Res/gsj/scripts/Drill.cs @@ -18,12 +18,13 @@ public class Drill : MonoBehaviour // 记录上一次的 isadministrator 状态,用于减少重复执行逻辑 private bool lastIsAdministratorState; - - + public getPlayerList userInfo; + private string nickname; void Start() { + ScheduledBtn = transform.Find("down/ScheduledBtn").GetComponent