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"20003|20004|20005|20006|20007", + "VectorInt3": "-1", + "VectorInt4": "-1", + "VectorInt5": "-1", + "String1": "", + "String2": "", + "String3": "" + }, + { + "ID": "90013", + "Note": "需要创建替代角色的职业及替代角色的选择", + "Scene": "9002", + "PlayScript": "5002", + "Int1": "8011", + "Int2": "-1", + "Int3": "-1", + "Float1": "-1", + "Float2": "-1", + "Float3": "-1", + "VectorInt1": "-1", + "VectorInt2": "-1", + "VectorInt3": "-1", + "VectorInt4": "-1", + "VectorInt5": "-1", + "String1": "", + "String2": "", + "String3": "" + }, + { + "ID": "90014", + "Note": "惊颤NPC转移点", + "Scene": "9003", + "PlayScript": "5001", + "Int1": "-1", + "Int2": "-1", + "Int3": "-1", + "Float1": "-1", + "Float2": "-1", + "Float3": "-1", + "VectorInt1": "1,1,1|3,3,3|2,2,2", + "VectorInt2": "-1", + "VectorInt3": "-1", + "VectorInt4": "-1", + "VectorInt5": "-1", + "String1": "", + "String2": "", + "String3": "" + }, + { + "ID": "90015", + "Note": "广播通报事故唤醒学生参数", + "Scene": "9002", + "PlayScript": "5002", + "Int1": "1", + "Int2": "3", + "Int3": "-1", + "Float1": "0.2", + "Float2": "0.9", + "Float3": "-1", + "VectorInt1": "-1", + "VectorInt2": "-1", + "VectorInt3": "-1", + "VectorInt4": "-1", + "VectorInt5": "-1", + "String1": "", + "String2": "", + "String3": "" + }, + { + "ID": "90016", + "Note": "总指挥\"无法用于疏散的楼道\"的选择对应给予提示的选项", + "Scene": "9003", + "PlayScript": "5001", + "Int1": "10195", + "Int2": "10196", + "Int3": "10197", + "Float1": "-1", + "Float2": "-1", + "Float3": "-1", + "VectorInt1": "10144|10150|10156|10162", + "VectorInt2": "10145|10151|10157|10163", + "VectorInt3": "10146|10152|10158|10164", + "VectorInt4": "-1", + "VectorInt5": "-1", + "String1": "", + "String2": "", + "String3": "" + }, + { + "ID": "90017", + "Note": "下楼队形生效的区域", + "Scene": "9003", + "PlayScript": "5001", + "Int1": "-1", + "Int2": "-1", + "Int3": "-1", + "Float1": "-1", + "Float2": "-1", + "Float3": "-1", + "VectorInt1": "1004|1005|1006", + "VectorInt2": "-1", + "VectorInt3": "-1", + "VectorInt4": "-1", + "VectorInt5": "-1", + "String1": "", + "String2": "", + "String3": "" + }, + { + "ID": "90018", + "Note": "外部增援NPC相关参数", + "Scene": "9003", + "PlayScript": "5001", + "Int1": "90", + "Int2": "-1", + "Int3": "-1", + "Float1": "-1", + "Float2": "-1", + "Float3": "-1", + "VectorInt1": "10903|10901|10013", + "VectorInt2": "10902|10902|10014", + "VectorInt3": "-1", + "VectorInt4": "-1", + "VectorInt5": "-1", + "String1": "", + "String2": "", + "String3": "" + }, + { + "ID": "90019", + "Note": "开始扣健康值的火源距离", + "Scene": "9003", + "PlayScript": "5001", + "Int1": "2", + "Int2": "-1", + "Int3": "-1", + "Float1": "-1", + "Float2": "-1", + "Float3": "-1", + "VectorInt1": "-1", + "VectorInt2": "-1", + "VectorInt3": "-1", + "VectorInt4": "-1", + "VectorInt5": "-1", + "String1": "", + "String2": "", + "String3": "" + }, + { + "ID": "90020", + "Note": "穿戴后被烟雾覆盖不会掉健康值的道具", + "Scene": "9003", + "PlayScript": "5001", + "Int1": "-1", + "Int2": "-1", + "Int3": "-1", + "Float1": "-1", + "Float2": "-1", + "Float3": "-1", + "VectorInt1": "3006|3008", + "VectorInt2": "-1", + "VectorInt3": "-1", + "VectorInt4": "-1", + "VectorInt5": "-1", + "String1": "", + "String2": "", + "String3": "" + }, + { + "ID": "90021", + "Note": "未断电时使用消火栓喷洒时的触电几率", + "Scene": "9003", + "PlayScript": "5001", + "Int1": "-1", + "Int2": "-1", + "Int3": "-1", + "Float1": "0.5", + "Float2": "-1", + "Float3": "-1", + "VectorInt1": "-1", + "VectorInt2": "-1", + "VectorInt3": "-1", + "VectorInt4": "-1", + "VectorInt5": "-1", + "String1": "", + "String2": "", + "String3": "" + }, + { + "ID": "90022", + "Note": "爆燃事件发生时xx米范围内的角色负伤/昏迷", + "Scene": "9003", + "PlayScript": "5001", + "Int1": "8", + "Int2": "-1", + "Int3": "-1", + "Float1": "-1", + "Float2": "-1", + "Float3": "-1", + "VectorInt1": "-1", + "VectorInt2": "-1", + "VectorInt3": "-1", + "VectorInt4": "-1", + "VectorInt5": "-1", + "String1": "", + "String2": "", + "String3": "" + }, + { + "ID": "90023", + "Note": "错误操作导致水枪乱喷时,消火栓交互判定范围内的角色的受伤几率", + "Scene": "9003", + "PlayScript": "5001", + "Int1": "-1", + "Int2": "-1", + "Int3": "-1", + "Float1": "0.5", + "Float2": "-1", + "Float3": "-1", + "VectorInt1": "-1", + "VectorInt2": "-1", + "VectorInt3": "-1", + "VectorInt4": "-1", + "VectorInt5": "-1", + "String1": "", + "String2": "", + "String3": "" + }, + { + "ID": "90024", + "Note": "演练经过xx秒后,惊颤状态持续yy秒的NPC转变为负伤状态。", + "Scene": "9003", + "PlayScript": "5001", + "Int1": "300", + "Int2": "60", + "Int3": "-1", + "Float1": "-1", + "Float2": "-1", + "Float3": "-1", + "VectorInt1": "-1", + "VectorInt2": "-1", + "VectorInt3": "-1", + "VectorInt4": "-1", + "VectorInt5": "-1", + "String1": "", + "String2": "", + "String3": "" + }, + { + "ID": "90025", + "Note": "夜间能见度(单位:米)", + "Scene": "9002", + "PlayScript": "5002", + "Int1": "2", + "Int2": "-1", + "Int3": "-1", + "Float1": "-1", + "Float2": "-1", + "Float3": "-1", + "VectorInt1": "-1", + "VectorInt2": "-1", + "VectorInt3": "-1", + "VectorInt4": "-1", + "VectorInt5": "-1", + "String1": "", + "String2": "", + "String3": "" + }, + { + "ID": "90026", + "Note": "门把手温度上升粒度", + "Scene": "9002", + "PlayScript": "5002", + "Int1": "1", + "Int2": "-1", + "Int3": "-1", + "Float1": "-1", + "Float2": "-1", + "Float3": "-1", + "VectorInt1": "-1", + "VectorInt2": "-1", + "VectorInt3": "-1", + "VectorInt4": "-1", + "VectorInt5": "-1", + "String1": "", + "String2": "", + "String3": "" + }, + { + "ID": "90027", + "Note": "已掉线人物保留时间", + "Scene": "-1", + "PlayScript": "-1", + "Int1": "30", + "Int2": "-1", + "Int3": "-1", + "Float1": "-1", + "Float2": "-1", + "Float3": "-1", + "VectorInt1": "-1", + "VectorInt2": "-1", + "VectorInt3": "-1", + "VectorInt4": "-1", + "VectorInt5": "-1", + "String1": "", + "String2": "", + "String3": "" + }, + { + "ID": "90028", + "Note": "NPC被消防水枪的水柱冲到的减速比例", + "Scene": "9003", + "PlayScript": "5001", + "Int1": "-1", + "Int2": "-1", + "Int3": "-1", + "Float1": "0.85", + "Float2": "-1", + "Float3": "-1", + "VectorInt1": "-1", + "VectorInt2": "-1", + "VectorInt3": "-1", + "VectorInt4": "-1", + "VectorInt5": "-1", + "String1": "", + "String2": "", + "String3": "" + }, + { + "ID": "90029", + "Note": "警戒线有效性判定参数", + "Scene": "9003", + "PlayScript": "5001", + "Int1": "15", + "Int2": "5", + "Int3": "-1", + "Float1": "-1", + "Float2": "-1", + "Float3": "-1", + "VectorInt1": "-1", + "VectorInt2": "-1", + "VectorInt3": "-1", + "VectorInt4": "-1", + "VectorInt5": "-1", + "String1": "", + "String2": "", + "String3": "" + }, + { + "ID": "90030", + "Note": "救护车到场时间", + "Scene": "9003", + "PlayScript": "5001", + "Int1": "150", + "Int2": "-1", + "Int3": "-1", + "Float1": "-1", + "Float2": "-1", + "Float3": "-1", + "VectorInt1": "-1", + "VectorInt2": "-1", + "VectorInt3": "-1", + "VectorInt4": "-1", + "VectorInt5": "-1", + "String1": "", + "String2": "", + "String3": "" + }, + { + "ID": "90031", + "Note": "灭火器喷洒距离", + "Scene": "9003", + "PlayScript": "5001", + "Int1": "-1", + "Int2": "-1", + "Int3": "-1", + "Float1": "2.5", + "Float2": "-1", + "Float3": "-1", + "VectorInt1": "-1", + "VectorInt2": "-1", + "VectorInt3": "-1", + "VectorInt4": "-1", + "VectorInt5": "-1", + "String1": "", + "String2": "", + "String3": "" + }, + { + "ID": "90032", + "Note": "扑救计算参数", + "Scene": "9003", + "PlayScript": "5001", + "Int1": "60", + "Int2": "10", + "Int3": "-1", + "Float1": "0.7", + "Float2": "-1", + "Float3": "-1", + "VectorInt1": "-1", + "VectorInt2": "-1", + "VectorInt3": "-1", + "VectorInt4": "-1", + "VectorInt5": "-1", + "String1": "", + "String2": "", + "String3": "" + } ] \ No newline at end of file diff --git a/xiaofang/Assets/Resources/JsonAsset/IncidentSite .json b/xiaofang/Assets/Resources/JsonAsset/IncidentSite .json index 49c7afc9..731a2bd1 100644 --- a/xiaofang/Assets/Resources/JsonAsset/IncidentSite .json +++ b/xiaofang/Assets/Resources/JsonAsset/IncidentSite .json @@ -9,7 +9,8 @@ "Difficulty": "1|2|6", "SpecialEvent": "-1,-1,-1,-1|1,50,10,20|1,50,20,20", "Role": "8000,8001,8002,8003,8004,8005,8006,8008,8009|8000,8001,8002,8003,8004,8005,8006,8008,8009|8000,8001,8002,8003,8004,8005,8006,8008,8009,8010", - "GeneralRole": "8000,8001,8002,8003,8004,8005,8006,8008,8009,8010" + "GeneralRole": "8000,8001,8002,8003,8004,8005,8006,8008,8009,8010", + "ItemPos": "-1#3016,2,1,2,3#3016,2,1,2,3|3016,2,2,2,2" }, { "ID": "2002", @@ -21,30 +22,7 @@ "Difficulty": "1|2|3", "SpecialEvent": "-1,-1,-1,-1|1,50,10,20|1,50,20,20", "Role": "8000,8001,8002,8003,8004,8005,8007,8011|8000,8001,8002,8003,8004,8005,8007,8011|8000,8001,8002,8003,8004,8005,8007,8011", - "GeneralRole": "8000,8001,8002,8003,8004,8005,8007,8010,8011" - }, - { - "ID": "2003", - "Note": "test1", - "Name": "2003", - "Scene": "9003", - "Position": "1,1,1", - "Volume": "-1", - "Difficulty": "2|3", - "SpecialEvent": "-1,-1,-1,-1|1,50,10,20", - "Role": "8001,8002,8003,8004,8005|8001,8002,8003,8004,8005", - "GeneralRole": "8010" - }, - { - "ID": "2004", - "Note": "test2", - "Name": "2004", - "Scene": "9003", - "Position": "2,2,2", - "Volume": "-1", - "Difficulty": "1|5|6", - "SpecialEvent": "-1,-1,-1,-1|1,50,10,20|1,50,20,20", - "Role": "8000,8001,8002,8003,8004,8005,8006,8008,8009|8000,8001,8002,8003,8004,8005,8006,8008,8009|8000,8001,8002,8003,8004,8005,8006,8008,8009,8010", - "GeneralRole": "8010" + "GeneralRole": "8000,8001,8002,8003,8004,8005,8007,8010,8011", + "ItemPos": "-1" } ] \ No newline at end of file diff --git a/xiaofang/Assets/Resources/JsonAsset/Matial.json b/xiaofang/Assets/Resources/JsonAsset/Matial.json index bfd98755..b5ae5a62 100644 --- a/xiaofang/Assets/Resources/JsonAsset/Matial.json +++ b/xiaofang/Assets/Resources/JsonAsset/Matial.json @@ -1,274 +1,291 @@ [ - { - "ID": 3001, - "Note": "消防水枪", - "Type": 1, - "Name": 3001, - "Weight": 1, - "Scene ": 9003, - "RoleLimit": -1, - "Icon": "icon_001", - "ResPath": "\\ASSETS\\a001.Prefeb", - "ConsumableType": 0, - "Durations": -1, - "Attribute": -1, - "IsPickup": "8001,0|8002,0|8003,1|8004,0|8005,0|8006,0", - "PutInStore": 1 - }, - { - "ID": 3002, - "Note": "消防水带", - "Type": 1, - "Name": 3002, - "Weight": 1, - "Scene ": 9003, - "RoleLimit": -1, - "Icon": "icon_002", - "ResPath": "\\ASSETS\\a002.Prefeb", - "ConsumableType": 0, - "Durations": -1, - "Attribute": "14,20", - "IsPickup": "8001,0|8002,0|8003,1|8004,0|8005,0|8006,0", - "PutInStore": 1 - }, - { - "ID": 3003, - "Note": "灭火器", - "Type": 1, - "Name": 3003, - "Weight": 1, - "Scene ": 9003, - "RoleLimit": "8002|8003", - "Icon": "icon_003", - "ResPath": "\\ASSETS\\a003.Prefeb", - "ConsumableType": 1, - "Durations": 30, - "Attribute": "15,30", - "IsPickup": "8001,0|8002,0|8003,1|8004,0|8005,0|8006,0", - "PutInStore": 1 - }, - { - "ID": 3004, - "Note": "消防水桶", - "Type": 2, - "Name": 3004, - "Weight": 1, - "Scene ": 9003, - "RoleLimit": -1, - "Icon": "icon_004", - "ResPath": "\\ASSETS\\a004.Prefeb", - "ConsumableType": 0, - "Durations": -1, - "Attribute": -1, - "IsPickup": "8001,0|8002,0|8003,1|8004,0|8005,0|8006,0", - "PutInStore": 1 - }, - { - "ID": 3005, - "Note": "灭火战斗服", - "Type": 3, - "Name": 3005, - "Weight": 1, - "Scene ": 9003, - "RoleLimit": -1, - "Icon": "icon_005", - "ResPath": "\\ASSETS\\a005.Prefeb", - "ConsumableType": 2, - "Durations": -1, - "Attribute": "5,20", - "IsPickup": "8001,0|8002,0|8003,1|8004,0|8005,0|8006,0", - "PutInStore": 1 - }, - { - "ID": 3006, - "Note": "防护面具", - "Type": 3, - "Name": 3006, - "Weight": 1, - "Scene ": 9003, - "RoleLimit": -1, - "Icon": "icon_006", - "ResPath": "\\ASSETS\\a006.Prefeb", - "ConsumableType": 3, - "Durations": -1, - "Attribute": "5,40", - "IsPickup": "8001,0|8002,0|8003,1|8004,0|8005,0|8006,0", - "PutInStore": 1 - }, - { - "ID": 3007, - "Note": "防护手套", - "Type": 3, - "Name": 3007, - "Weight": 1, - "Scene ": 9003, - "RoleLimit": -1, - "Icon": "icon_007", - "ResPath": "\\ASSETS\\a007.Prefeb", - "ConsumableType": 2, - "Durations": -1, - "Attribute": "5,20", - "IsPickup": "8001,0|8002,0|8003,1|8004,0|8005,0|8006,0", - "PutInStore": 1 - }, - { - "ID": 3008, - "Note": "正压式空气呼吸器", - "Type": 3, - "Name": 3008, - "Weight": 1, - "Scene ": 9003, - "RoleLimit": -1, - "Icon": "icon_008", - "ResPath": "\\ASSETS\\a008.Prefeb", - "ConsumableType": 3, - "Durations": 300, - "Attribute": -1, - "IsPickup": "8001,0|8002,0|8003,1|8004,0|8005,0|8006,0", - "PutInStore": 1 - }, - { - "ID": 3009, - "Note": "隔离警示带", - "Type": 4, - "Name": 3009, - "Weight": 1, - "Scene ": 9003, - "RoleLimit": -1, - "Icon": "icon_009", - "ResPath": "\\ASSETS\\a009.Prefeb", - "ConsumableType": 1, - "Durations": -1, - "Attribute": -1, - "IsPickup": "8001,1|8002,0|8003,0|8004,0|8005,0|8006,0", - "PutInStore": 1 - }, - { - "ID": 3010, - "Note": "锥形事故标志柱", - "Type": 4, - "Name": 3010, - "Weight": 1, - "Scene ": 9003, - "RoleLimit": "8008|8009", - "Icon": "icon_010", - "ResPath": "\\ASSETS\\a010.Prefeb", - "ConsumableType": 1, - "Durations": -1, - "Attribute": -1, - "IsPickup": "8001,1|8002,0|8003,0|8004,0|8005,0|8006,0", - "PutInStore": 1 - }, - { - "ID": 3011, - "Note": "警戒标志杆", - "Type": 4, - "Name": 3011, - "Weight": 1, - "Scene ": 9003, - "RoleLimit": "8008|8009", - "Icon": "icon_011", - "ResPath": "\\ASSETS\\a011.Prefeb", - "ConsumableType": 1, - "Durations": -1, - "Attribute": -1, - "IsPickup": "8001,1|8002,0|8003,0|8004,0|8005,0|8006,0", - "PutInStore": 1 - }, - { - "ID": 3012, - "Note": "头戴式照明灯", - "Type": 5, - "Name": 3012, - "Weight": 1, - "Scene ": 9003, - "RoleLimit": -1, - "Icon": "icon_012", - "ResPath": "\\ASSETS\\a012.Prefeb", - "ConsumableType": 2, - "Durations": -1, - "Attribute": -1, - "IsPickup": "8001,1|8002,0|8003,0|8004,0|8005,0|8006,0", - "PutInStore": 1 - }, - { - "ID": 3013, - "Note": "手电筒", - "Type": 5, - "Name": 3013, - "Weight": 1, - "Scene ": 9003, - "RoleLimit": -1, - "Icon": "icon_013", - "ResPath": "\\ASSETS\\a013.Prefeb", - "ConsumableType": 0, - "Durations": -1, - "Attribute": -1, - "IsPickup": "8001,1|8002,0|8003,0|8004,0|8005,0|8006,0", - "PutInStore": 1 - }, - { - "ID": 3014, - "Note": "对讲机", - "Type": 4, - "Name": 3014, - "Weight": 1, - "Scene ": 9003, - "RoleLimit": -1, - "Icon": "icon_014", - "ResPath": "\\ASSETS\\a014.Prefeb", - "ConsumableType": 0, - "Durations": -1, - "Attribute": -1, - "IsPickup": "8001,1|8002,0|8003,0|8004,0|8005,0|8006,0", - "PutInStore": 1 - }, - { - "ID": 3015, - "Note": "急救医疗箱", - "Type": 7, - "Name": 3015, - "Weight": 1, - "Scene ": 9003, - "RoleLimit": "8004|8005", - "Icon": "icon_015", - "ResPath": "\\ASSETS\\a015.Prefeb", - "ConsumableType": 1, - "Durations": -1, - "Attribute": -1, - "IsPickup": "8001,1|8002,1|8003,0|8004,0|8005,0|8006,0", - "PutInStore": 1 - }, - { - "ID": 3016, - "Note": "易燃物1", - "Type": 0, - "Name": 3016, - "Weight": 2, - "Scene ": 9003, - "RoleLimit": 8006, - "Icon": "icon_016", - "ResPath": "\\ASSETS\\a016.Prefeb", - "ConsumableType": 0, - "Durations": -1, - "Attribute": "16,1", - "IsPickup": "8000,0|8001,0|8002,0|8003,0|8004,0|8005,0|8006,1|8007,0|8008,0|8009,0|8010,0|8011,0", - "PutInStore": 0 - }, - { - "ID": 3017, - "Note": "可转移的障碍物", - "Type": 0, - "Name": 3017, - "Weight": 2, - "Scene ": 9003, - "RoleLimit": 8006, - "Icon": "icon_017", - "ResPath": "\\ASSETS\\a017.Prefeb", - "ConsumableType": 0, - "Durations": -1, - "Attribute": -1, - "IsPickup": "8000,0|8001,0|8002,0|8003,0|8004,0|8005,0|8006,1|8007,0|8008,0|8009,0|8010,0|8011,0", - "PutInStore": 0 - } + { + "ID": "3001", + "Note": "消防水枪", + "Type": "1", + "Name": "3001", + "Weight": "1", + "Scene ": "9003", + "RoleLimit": "-1", + "Icon": "icon_001", + "ResPath": "\\ASSETS\\a001.Prefeb", + "ConsumableType": "0", + "WearingTime": "-1", + "Durations": "-1", + "Attribute": "-1", + "IsPickup": "8001,0|8002,0|8003,1|8004,0|8005,0|8006,0", + "PutInStore": "1" + }, + { + "ID": "3002", + "Note": "消防水带", + "Type": "1", + "Name": "3002", + "Weight": "2", + "Scene ": "9003", + "RoleLimit": "-1", + "Icon": "icon_002", + "ResPath": "\\ASSETS\\a002.Prefeb", + "ConsumableType": "0", + "WearingTime": "-1", + "Durations": "-1", + "Attribute": "14,20", + "IsPickup": "8001,0|8002,0|8003,1|8004,0|8005,0|8006,0", + "PutInStore": "1" + }, + { + "ID": "3003", + "Note": "灭火器", + "Type": "1", + "Name": "3003", + "Weight": "2", + "Scene ": "9003", + "RoleLimit": "8002|8003", + "Icon": "icon_003", + "ResPath": "\\ASSETS\\a003.Prefeb", + "ConsumableType": "1", + "WearingTime": "-1", + "Durations": "30", + "Attribute": "15,30", + "IsPickup": "8001,0|8002,0|8003,1|8004,0|8005,0|8006,0", + "PutInStore": "1" + }, + { + "ID": "3004", + "Note": "消防水桶", + "Type": "2", + "Name": "3004", + "Weight": "1", + "Scene ": "9003", + "RoleLimit": "-1", + "Icon": "icon_004", + "ResPath": "\\ASSETS\\a004.Prefeb", + "ConsumableType": "0", + "WearingTime": "-1", + "Durations": "-1", + "Attribute": "-1", + "IsPickup": "8001,0|8002,0|8003,1|8004,0|8005,0|8006,0", + "PutInStore": "1" + }, + { + "ID": "3005", + "Note": "灭火战斗服", + "Type": "3", + "Name": "3005", + "Weight": "1", + "Scene ": "9003", + "RoleLimit": "-1", + "Icon": "icon_005", + "ResPath": "\\ASSETS\\a005.Prefeb", + "ConsumableType": "2", + "WearingTime": "3", + "Durations": "-1", + "Attribute": "5,20", + "IsPickup": "8001,0|8002,0|8003,1|8004,0|8005,0|8006,0", + "PutInStore": "1" + }, + { + "ID": "3006", + "Note": "防护面具", + "Type": "3", + "Name": "3006", + "Weight": "1", + "Scene ": "9003", + "RoleLimit": "-1", + "Icon": "icon_006", + "ResPath": "\\ASSETS\\a006.Prefeb", + "ConsumableType": "3", + "WearingTime": "1", + "Durations": "-1", + "Attribute": "5,40", + "IsPickup": "8001,0|8002,0|8003,1|8004,0|8005,0|8006,0", + "PutInStore": "1" + }, + { + "ID": "3007", + "Note": "防护手套", + "Type": "3", + "Name": "3007", + "Weight": "1", + "Scene ": "9003", + "RoleLimit": "-1", + "Icon": "icon_007", + "ResPath": "\\ASSETS\\a007.Prefeb", + "ConsumableType": "2", + "WearingTime": "1", + "Durations": "-1", + "Attribute": "5,20", + "IsPickup": "8001,0|8002,0|8003,1|8004,0|8005,0|8006,0", + "PutInStore": "1" + }, + { + "ID": "3008", + "Note": "正压式空气呼吸器", + "Type": "3", + "Name": "3008", + "Weight": "1", + "Scene ": "9003", + "RoleLimit": "-1", + "Icon": "icon_008", + "ResPath": "\\ASSETS\\a008.Prefeb", + "ConsumableType": "3", + "WearingTime": "2", + "Durations": "300", + "Attribute": "-1", + "IsPickup": "8001,0|8002,0|8003,1|8004,0|8005,0|8006,0", + "PutInStore": "1" + }, + { + "ID": "3009", + "Note": "隔离警示带", + "Type": "4", + "Name": "3009", + "Weight": "1", + "Scene ": "9003", + "RoleLimit": "-1", + "Icon": "icon_009", + "ResPath": "\\ASSETS\\a009.Prefeb", + "ConsumableType": "1", + "WearingTime": "-1", + "Durations": "-1", + "Attribute": "-1", + "IsPickup": "8001,1|8002,0|8003,0|8004,0|8005,0|8006,0", + "PutInStore": "1" + }, + { + "ID": "3010", + "Note": "锥形事故标志柱", + "Type": "4", + "Name": "3010", + "Weight": "2", + "Scene ": "9003", + "RoleLimit": "8008|8009", + "Icon": "icon_010", + "ResPath": "\\ASSETS\\a010.Prefeb", + "ConsumableType": "1", + "WearingTime": "-1", + "Durations": "-1", + "Attribute": "-1", + "IsPickup": "8001,1|8002,0|8003,0|8004,0|8005,0|8006,0", + "PutInStore": "1" + }, + { + "ID": "3011", + "Note": "警戒标志杆", + "Type": "4", + "Name": "3011", + "Weight": "2", + "Scene ": "9003", + "RoleLimit": "8008|8009", + "Icon": "icon_011", + "ResPath": "\\ASSETS\\a011.Prefeb", + "ConsumableType": "1", + "WearingTime": "-1", + "Durations": "-1", + "Attribute": "-1", + "IsPickup": "8001,1|8002,0|8003,0|8004,0|8005,0|8006,0", + "PutInStore": "1" + }, + { + "ID": "3012", + "Note": "头戴式照明灯", + "Type": "5", + "Name": "3012", + "Weight": "1", + "Scene ": "9003", + "RoleLimit": "-1", + "Icon": "icon_012", + "ResPath": "\\ASSETS\\a012.Prefeb", + "ConsumableType": "2", + "WearingTime": "1", + "Durations": "-1", + "Attribute": "-1", + "IsPickup": "8001,1|8002,0|8003,0|8004,0|8005,0|8006,0", + "PutInStore": "1" + }, + { + "ID": "3013", + "Note": "手电筒", + "Type": "5", + "Name": "3013", + "Weight": "1", + "Scene ": "9003", + "RoleLimit": "-1", + "Icon": "icon_013", + "ResPath": "\\ASSETS\\a013.Prefeb", + "ConsumableType": "0", + "WearingTime": "-1", + "Durations": "-1", + "Attribute": "-1", + "IsPickup": "8001,1|8002,0|8003,0|8004,0|8005,0|8006,0", + "PutInStore": "1" + }, + { + "ID": "3014", + "Note": "对讲机", + "Type": "4", + "Name": "3014", + "Weight": "1", + "Scene ": "9003", + "RoleLimit": "-1", + "Icon": "icon_014", + "ResPath": "\\ASSETS\\a014.Prefeb", + "ConsumableType": "0", + "WearingTime": "-1", + "Durations": "-1", + "Attribute": "-1", + "IsPickup": "8001,1|8002,0|8003,0|8004,0|8005,0|8006,0", + "PutInStore": "0" + }, + { + "ID": "3015", + "Note": "急救医疗箱", + "Type": "7", + "Name": "3015", + "Weight": "1", + "Scene ": "9003", + "RoleLimit": "8004|8005", + "Icon": "icon_015", + "ResPath": "\\ASSETS\\a015.Prefeb", + "ConsumableType": "1", + "WearingTime": "-1", + "Durations": "-1", + "Attribute": "-1", + "IsPickup": "8001,1|8002,1|8003,0|8004,0|8005,0|8006,0", + "PutInStore": "1" + }, + { + "ID": "3016", + "Note": "易燃物1", + "Type": "0", + "Name": "3016", + "Weight": "4", + "Scene ": "9003", + "RoleLimit": "8006", + "Icon": "icon_016", + "ResPath": "\\ASSETS\\a016.Prefeb", + "ConsumableType": "0", + "WearingTime": "-1", + "Durations": "-1", + "Attribute": "16,1", + "IsPickup": "8000,0|8001,0|8002,0|8003,0|8004,0|8005,0|8006,1|8007,0|8008,0|8009,0|8010,0|8011,0", + "PutInStore": "0" + }, + { + "ID": "3017", + "Note": "可转移的障碍物", + "Type": "0", + "Name": "3017", + "Weight": "4", + "Scene ": "9003", + "RoleLimit": "8006", + "Icon": "icon_017", + "ResPath": "\\ASSETS\\a017.Prefeb", + "ConsumableType": "0", + "WearingTime": "-1", + "Durations": "-1", + "Attribute": "-1", + "IsPickup": "8000,0|8001,0|8002,0|8003,0|8004,0|8005,0|8006,1|8007,0|8008,0|8009,0|8010,0|8011,0", + "PutInStore": "0" + } ] \ No newline at end of file diff --git a/xiaofang/Assets/Script/DirllInterface/createTemplateInterface.cs b/xiaofang/Assets/Script/DirllInterface/createTemplateInterface.cs index 2507fd17..dfc53d09 100644 --- a/xiaofang/Assets/Script/DirllInterface/createTemplateInterface.cs +++ b/xiaofang/Assets/Script/DirllInterface/createTemplateInterface.cs @@ -60,7 +60,7 @@ public class NpcList//NPC { public string npcId;//NPC-------------------------------- public string areaId;//------------------------------ - public int num;//-------------------------------- + public int npcNum;//-------------------------------- public int isHere;//Ƿ } public class MaterialList//豸б diff --git a/xiaofang/Assets/Script/UI/PanelUI/DatePanel.cs b/xiaofang/Assets/Script/UI/PanelUI/DatePanel.cs index d2f4af31..6dfd8c75 100644 --- a/xiaofang/Assets/Script/UI/PanelUI/DatePanel.cs +++ b/xiaofang/Assets/Script/UI/PanelUI/DatePanel.cs @@ -58,6 +58,7 @@ public class DatePanel : MonoBehaviour createTemplateInfo.Instance.auth_CreateTemplate.isTemplate = "1"; } panel.UploadData(); + Debug.LogError("+++++++++"); createTemplateInterface.createTemplate(dataText.text); } diff --git a/xiaofang/Assets/Script/UI/PanelUI/EvacuationPanel.cs b/xiaofang/Assets/Script/UI/PanelUI/EvacuationPanel.cs index 3a0cc0dc..332eb326 100644 --- a/xiaofang/Assets/Script/UI/PanelUI/EvacuationPanel.cs +++ b/xiaofang/Assets/Script/UI/PanelUI/EvacuationPanel.cs @@ -85,7 +85,7 @@ public class EvacuationPanel : MonoBehaviour nPC.npcId = npcInfo.npcId.ToString(); nPC.areaId = npcInfo.sceneId.ToString(); nPC.isHere=npcInfo.isHere; - nPC.num = npcInfo.NpcNum; + nPC.npcNum = npcInfo.NpcNum; createTemplateInfo.Instance.auth_CreateTemplate.npcList.Add(nPC); } @@ -363,7 +363,6 @@ public class EvacuationPanel : MonoBehaviour // 3. ɸѡЧķʣ personnelItems List validAreas = personnelItems.Where(item => item.NpcNum >= 0).ToList(); - if (validAreas.Count == 0) { Debug.LogWarning("No valid areas available for redistribution."); @@ -403,7 +402,6 @@ public class EvacuationPanel : MonoBehaviour targetItem.NpcNum += kvp.Value; // NPC targetItem.SetInfo(targetItem.NpcNum.ToString()); // UI ʾ targetItem.personnelImage.gameObject.SetActive(true); // ȷͼɼ - Debug.Log($"Randomly redistributed {kvp.Value} NPCs to Scene ID: {kvp.Key}"); } } }