跳转场景
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@ -150,7 +150,7 @@ public class Starthost : MonoBehaviour
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AnimateUIElementAsync();
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AnimateUIElementAsync();
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start.interactable = false; // 防止点击事件
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start.interactable = false; // 防止点击事件
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//总指挥接警动画
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//总指挥接警动画
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SceneManager.LoadScene(5);
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//开始计时
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//开始计时
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isTimerRunning = true;
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isTimerRunning = true;
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time.SetActive(true);
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time.SetActive(true);
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