diff --git a/xiaofang/Assets/Script/Scheduled_03/Panel.cs b/xiaofang/Assets/Script/Scheduled_03/Panel.cs index c1741f68..ebb03b9a 100644 --- a/xiaofang/Assets/Script/Scheduled_03/Panel.cs +++ b/xiaofang/Assets/Script/Scheduled_03/Panel.cs @@ -115,27 +115,27 @@ public class Panel : MonoBehaviour //动态加载人员 public async void DynamicLoadingPeople() { - for(int i=0;i<10;i++) - { - GameObject item = GameObject.Instantiate(peoplePrefab, peopleCountent); - PeopleItem peopleItem = item.GetComponent(); - peopleItem.nameText.text = "角色1"; - peopleItem.peopleId = "0"; - Button peoplebutton = item.transform.Find("TextBtn").GetComponent