事件数据传输修改

This commit is contained in:
lq 2024-12-09 14:20:37 +08:00
parent 6ee036b478
commit 051cfed454
3 changed files with 10 additions and 14 deletions

View File

@ -1,3 +1,4 @@
using JetBrains.Annotations;
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using TMPro; using TMPro;
@ -19,6 +20,7 @@ public class DatePanel : MonoBehaviour
public Text submitText; public Text submitText;
public Text inputText; public Text inputText;
public Text dataText; public Text dataText;
public int placeId;
// Start is called before the first frame update // Start is called before the first frame update
void Start() void Start()
{ {
@ -44,7 +46,7 @@ public class DatePanel : MonoBehaviour
//Ìá½»°´Å¥ //Ìá½»°´Å¥
public void OnClickSubmitPanel() public void OnClickSubmitPanel()
{ {
createTemplateInfo.Instance.auth_CreateTemplate.subjectId = PlaceText.text; createTemplateInfo.Instance.auth_CreateTemplate.subjectId = placeId.ToString();
if (preservationToggle.isOn==true) if (preservationToggle.isOn==true)
{ {
submitPanel.gameObject.SetActive(true); submitPanel.gameObject.SetActive(true);

View File

@ -59,19 +59,12 @@ public class EvacuationPanel : MonoBehaviour
public void totalSubmit() public void totalSubmit()
{ {
Debug.Log("----------------->>>>>>>>>>>" + createTemplateInfo.Instance.auth_CreateTemplate.npcList==null); Debug.Log(createTemplateInfo.Instance.auth_CreateTemplate + "===============");
foreach(var item in createTemplateInfo.Instance.auth_CreateTemplate.npcList) NpcList nPC = new NpcList();
{ nPC.userId = npcType;
item.userId = npcType; nPC.roleId = roleid;
item.roleId = roleid; createTemplateInfo.Instance.auth_CreateTemplate.npcList = new List<NpcList>();
} createTemplateInfo.Instance.auth_CreateTemplate.npcList.Add(nPC);
foreach(var item in createTemplateInfo.Instance.auth_CreateTemplate.playerList)
{
}
} }
public void SetNpcType() public void SetNpcType()

View File

@ -183,6 +183,7 @@ public class SelectScenePanel : MonoBehaviour
{ {
this.idcidentName = item.incidentText.text; this.idcidentName = item.incidentText.text;
this.idcidentId = item.incidentID; this.idcidentId = item.incidentID;
datePanel.placeId = item.incidentID;
string[] difficulty = eventData.Value.Difficulty.Split('|'); string[] difficulty = eventData.Value.Difficulty.Split('|');
// 确保difficultyList和difficulty的长度匹配 // 确保difficultyList和difficulty的长度匹配