测试boy模型完毕,动作可用

This commit is contained in:
huyulong 2024-12-06 16:43:56 +08:00
parent 76b7259a13
commit 00c4e2bc74
2 changed files with 5 additions and 1 deletions

View File

@ -446,7 +446,7 @@ public class test : MonoBehaviour
if(userJoinResponse.MessageType == 6)//ÈÎÎñ
{
TaskInfoResponse taskInfoResponse = userJoinResponse.TaskResponse;
if (long.Parse(taskInfoResponse.ToUserId) == userJoinResponse.UserId)//当这个任务是当前玩家的时显示任务
if (long.Parse(taskInfoResponse.ToUserId) == userJoinResponse.UserId)//当这个任务是当前玩家的任务时显示任务
{
TaskPanel.instance.SetInfo(int.Parse(taskInfoResponse.TaskId));
}

View File

@ -1976,6 +1976,10 @@ PrefabInstance:
propertyPath: m_Controller
value:
objectReference: {fileID: 9100000, guid: b6b0af1684cf4a3459f82fde7a3622e6, type: 2}
- target: {fileID: 5866666021909216657, guid: b4bc8a6718ad365439657b4dace25c94, type: 3}
propertyPath: m_ApplyRootMotion
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: b4bc8a6718ad365439657b4dace25c94, type: 3}
--- !u!4 &272025130 stripped