34 lines
728 B
C#
34 lines
728 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using Obi;
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using UnityEngine;
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public class Solveradd : MonoBehaviour
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{
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// Start is called before the first frame update
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public GameObject solver;
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public ObiParticleAttachment attachment;
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public ObiParticleAttachment attachment1;
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void Start()
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{
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attachment= solver.GetComponents<ObiParticleAttachment>()[0];
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attachment1 = solver.GetComponents<ObiParticleAttachment>()[1];
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}
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public void Add(Transform tar)
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{
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attachment.target=tar;
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}
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public void Add1(Transform tar)
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{
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attachment1.target = tar;
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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