14 lines
341 B
C#
14 lines
341 B
C#
![]() |
using UnityEngine;
|
||
|
using System.Collections;
|
||
|
|
||
|
|
||
|
namespace Obi
|
||
|
{
|
||
|
public abstract class ObiMeshBasedActorBlueprint : ObiActorBlueprint
|
||
|
{
|
||
|
public Mesh inputMesh; /**< Mesh used to generate the blueprint.*/
|
||
|
public Vector3 scale = Vector3.one;
|
||
|
public Quaternion rotation = Quaternion.identity;
|
||
|
}
|
||
|
}
|