_xiaofang/xiaofang/Assets/Res/gsj/scripts/Game.cs

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Game : MonoBehaviour
{
public static UIManager uiManager;
public static bool isLoaded=false;
private void Awake()
{
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if (isLoaded == true)
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{
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//Destroy(gameObject);
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}
else
{
isLoaded = true;
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//DontDestroyOnLoad(gameObject);
uiManager = new UIManager();
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uiManager.Init();
}
}
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}