_xiaofang/xiaofang/Assets/Script/loginScripts/LoginPanel.cs

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2024-11-25 10:18:49 +08:00
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class LoginPanel : MonoBehaviour
{
public Button pwdLoginBtn;
public Button yzmLoginBtn;
public Button loginBtn;
public Button getYzmBtn;
public InputField id;
public InputField pwd;
public InputField sjh;
public InputField yzm;
// Start is called before the first frame update
void Start()
{
pwdLoginBtn.onClick.AddListener(OnClickPwdLoginBtn);
yzmLoginBtn.onClick.AddListener(OnClickYzmLoginBtn);
loginBtn.onClick.AddListener(OnClickLoginBtn);
getYzmBtn.onClick.AddListener(OnClickGetYzmBtn);
}
public void OnClickGetYzmBtn()
{
}
public void OnClickLoginBtn()
{
}
public void OnClickYzmLoginBtn()
{
}
public void OnClickPwdLoginBtn()
{
}
// Update is called once per frame
void Update()
{
}
}