45 lines
1.1 KiB
C#
45 lines
1.1 KiB
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.EventSystems;
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using UnityEngine.UI;
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namespace Bitsplash.DatePicker
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{
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[ExecuteInEditMode]
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public abstract class DatePickerButton : DatePickerElement
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{
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Button mButton;
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public Image TargetImage;
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public DatePickerText TargetText;
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protected DatePickerContent Content { get; private set; }
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public abstract void RaiseClicked();
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protected override void SetContent(DatePickerContent content)
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{
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Content = content;
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}
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protected override void SetMain(DatePickerSettings main)
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{
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}
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// Start is called before the first frame update
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protected override void Start()
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{
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base.Start();
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mButton = GetComponent<Button>();
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if (mButton != null)
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mButton.onClick.AddListener(RaiseClicked);
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}
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void OnDestroy()
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{
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if(mButton != null)
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mButton.onClick.RemoveListener(RaiseClicked);
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}
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}
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}
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