_TheStrongestSnail/TheStrongestSnail/Assets/Scripts/Yaojiangji/MotherFuck532.cs
2024-12-13 19:37:33 +08:00

79 lines
2.1 KiB
C#

using Newtonsoft.Json;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Threading.Tasks;
using UnityEngine;
public class MotherFuck532 : MonoBehaviour
{
public async Task<Lottery532> Result() //
{
// 准备请求的头部信息,包含授权令牌
Dictionary<string, string> head118 = new Dictionary<string, string>
{
{ "Authorization", Global.global.serverResponse.data.token }
};
// 请求体
QueryLottery532Body Body = new QueryLottery532Body
{
userId = Global.global.serverResponse.data.userId
};
// 异步发送请求
string response118 = await web.SendRequest(web.URL + "/snail/gameLottery/queryLotteryUserList", "POST", JsonConvert.SerializeObject(Body), head118);
// 调试输出接收到的响应
Debug.Log("5.3.2查询用户下的摇奖机 =====================" + "请求体:" + JsonConvert.SerializeObject(Body) + "||返回数据" + response118);
// 将响应反序列化为 KnightRoomList 对象
Lottery532 directlist = JsonConvert.DeserializeObject<Lottery532>(response118);
// 检查反序列化是否成功
if (directlist != null && directlist.data != null)
{
//Debug.Log("获取成功");
}
else
{
Debug.LogError("directlist 数据为空");
}
//Debug.Log(directlist.data.UserResponseVoList.Count);
return directlist;
}
}
public class QueryLottery532Body
{
public int userId { get; set; }
}
public class Lottery532 : Response
{
public List<Lottery532Data> data { get; set; }
}
public class Lottery532Data
{
public int id { get; set; }
public int lotteryId { get; set; }
public int source { get; set; }
public int userId { get; set; }
public int status { get; set; }
public double beansCoinOpen { get; set; }
public double beansCoinReward { get; set; }
public int type { get; set; }
public int snailId { get; set; }
public int slotId { get; set; }
public DateTime createTime { get; set; }
public DateTime updateTime { get; set; }
}