_TheStrongestSnail/TheStrongestSnail/Assets/Scripts/lianghaoLL/LoginItem.cs

41 lines
1.2 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class LoginItem :MonoBehaviour
{
public Transform contentItem;
GoodIdPage41 goodId = new GoodIdPage41();
GoodIdResponse idResponse = new GoodIdResponse();
// GoodIdItem goodiditem = new GoodIdItem();
// Start is called before the first frame update
void Start()
{
Init();
}
public async void Init()
{
idResponse = await goodId.queryUnionPage();
for (int i = 0; i < idResponse.Data.DataList.Count; i++)
{
GameObject Lhitem = (GameObject)Instantiate(Resources.Load("LLPrefabs/Beautiful_numberttem"), contentItem);
Lhitem.GetComponent<NumberTc>().BeautifulNumber.text = idResponse.Data.DataList[i].CuteNo;
Lhitem.GetComponent<NumberTc>().price.text = idResponse.Data.DataList[i].BeansCoin.ToString();
Lhitem.GetComponent<NumberTc>().id = idResponse.Data.DataList[i].Id;
if (idResponse.Data.DataList[i].Type == 1)
{
Lhitem.GetComponent<NumberTc>().musk_show();
}
}
}
// Update is called once per frame
void Update()
{
}
}