_TheStrongestSnail/TheStrongestSnail/Assets/Scripts/Battle_Royale/JournalPanel.cs
2024-11-25 14:37:44 +08:00

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using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
public class JournalPanel : MonoBehaviour
{
public string gameNo;//游戏期号
public float bet;//下注的蜗牛蛋
public int roomN;// 下注房间号
public string roomNoKill;// 击杀房间号
public int outcome;//本局结果默认0还未结束1胜利2失败
public float beansCoin;// 本局最终获得欢乐豆
public string createTime;// 创建时间
public TextMeshProUGUI gameNoText;//游戏期号
public TextMeshProUGUI betText;//下注的蜗牛蛋
public TextMeshProUGUI roomNText;// 下注房间号
public TextMeshProUGUI roomNameKillText;// 击杀房间号
public TextMeshProUGUI outcomeText;//本局结果默认0还未结束1胜利2失败
public TextMeshProUGUI beansCoinText;// 本局最终获得欢乐豆
public TextMeshProUGUI createTimeText;// 创建时间
// Start is called before the first frame update
void Start()
{
}
}