16 lines
298 B
C#
16 lines
298 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
public class LotteryPanel : Base
|
|
{
|
|
public GameObject AniPanel;
|
|
|
|
|
|
public void ShowAni(int id)
|
|
{
|
|
Instantiate(AniPanel, transform);
|
|
AniPanel.GetComponent<Anilottery>().OpenBox(id);
|
|
}
|
|
}
|