966 lines
27 KiB
C#
966 lines
27 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Global : MonoBehaviour
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{
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public logoPanel.ServerResponse serverResponse;
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public ServerResponse response;
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public static Global global ;
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public RealPlayerInfo realPlayerInfo;
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// Start is called before the first frame update
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void Start()
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{
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global = this;
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DontDestroyOnLoad(this);
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}
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// 创建请求头,使用最新的 token
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public Dictionary<string, string> CreateHeaders()
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{
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if (string.IsNullOrEmpty(Global.global.serverResponse.data.token))
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{
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Debug.LogWarning("尝试创建请求头时,token 未设置。");
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return new Dictionary<string, string>();
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}
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return new Dictionary<string, string>
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{
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{ "Authorization", Global.global.serverResponse.data.token }
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};
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}
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}
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[Serializable]
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public class GameEscapeRoomResponseVo
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{
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public int escapeId; // 游戏的ID
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public int roomNo; // 房间编号
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public float roomBeansCoin; // 房间下注欢乐豆
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public int roomUserNo;
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}
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[Serializable]
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public class userIDgameId
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{
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public int userId; // 用户id
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public int escapeId; // 游戏id
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public int orderByDesc;//参与记录正序或倒叙,1正序,其他倒叙
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public int weekType;//1是昨天,0是今天
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}
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[Serializable]
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public class Data
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{
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public int carrySeconds; // 携带时间秒数
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public List<GameEscapeRoomResponseVo> gameEscapeRoomResponseVoList; // 房间列表
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public GameEscapeModel gameEscapeModel; // 游戏逃亡模型 (目前未处理)
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public object gameEscapeUserModel; // 游戏逃亡用户模型 (目前未处理)
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}
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[Serializable]
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public class Data514
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{
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public int id;
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public string gameNo;
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public int demonMode;
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public string startTime;
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public string betTime;
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public string countTime;
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public string settleTime;
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public int status;
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public string roomNoKill;
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public string roomNoRemain;
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public float beansCoinAll;
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public float beansCoinKill;
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public float beansCoinRemain;
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public float beansCoinFee;
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public float beansCoinRank;
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public float beansCoinDivide;
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}
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[Serializable]
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public class Data515
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{
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public float bet;//当前用户的下注
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public int roomNo;//当前用户下注的房间号
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public int outcome;//默认0还没结果,1胜利,2失败
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public float win;//获胜后赢得多少欢乐豆
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public float beansCoin;//本局最终获得多少欢乐豆
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public float ichorCoin;//本局最终获得的灵液
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}
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[Serializable]
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public class ServerResponse515 : Response
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{
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public Data515 data; // 数据对象
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}
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[Serializable]
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public class ServerResponse: Response
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{
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public Data data; // 数据对象
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}
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[Serializable]
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public class ServerResponse514: Response
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{
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public Data514 data; // 数据对象
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}
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[Serializable]
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public class ServerResponse18 : Response
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{
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public object data; // <20><><EFBFBD>ݶ<EFBFBD><DDB6><EFBFBD>
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}
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[Serializable]
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public class Response
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{
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public int code; // 响应状态码
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public string message; // 提示语
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}
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// 数据类
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[Serializable]
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public class GameEscapeModel
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{
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public int id; // 游戏 ID
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public string gameNo; // 游戏编号
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public int demonMode; // 恶魔模式
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public string startTime; // 开始时间
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public string betTime; // 下注时间
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public string countTime; // 结算时间
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public string settleTime; // 最终结算时间
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public int status; // 游戏状态
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public string roomNoKill; // 无杀房间号
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public string roomNoRemain; // 剩余房间号
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public float beansCoinAll; // 总豆币数
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public float beansCoinKill; // 击杀豆币数
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public float beansCoinRemain; // 剩余豆币数
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public float beansCoinFee; // 手续费
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public float beansCoinRank; // 排名奖励豆币
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public float beansCoinDivide; // 分成豆币
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}
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[Serializable]
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public class ServerResponse513 : Response
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{
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public int code; // 数据对象
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public string mesage;
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}
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//玩家信息
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[Serializable]
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public class UserInfomation14: Response
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{
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public UserInfomation14Data data;
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}
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[Serializable]
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public class UserInfomation14Data
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{
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public int userId;//id
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public long userName;//用户名(电话)
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public string token;
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public string nickName;//昵称
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public string headImg;//头像
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public int gender;//性别,1男2女
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public string birthday;//出生,"yyyy-MM-dd HH:mm:ss"
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public float voluteCoin;//蜗壳
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public float beansCoin;//蜗蛋
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public float ichorCoin;//灵液
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public string idCard;//身份证
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public string inviteCodeMy;//=============
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public string inviteCodeBind;//==========
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public string bindTime;//===========
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public int station;//=========
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public string cuteNo;//靓号
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public string menberTime;//===============
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public bool isMember;
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//public int cuteNo;//靓号
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}
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[Serializable]
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public class ServerResponse516 : Response
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{
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public Data516 data; // 数据对象
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}
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[Serializable]
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public class Data516
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{
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public List<gameEscapeRoomKillCountResponseVo> gameEscapeRoomKillCountResponseVoList;
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public List<gameEscapeModel> gameEscapeModelList;
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}
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[Serializable]
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public class gameEscapeRoomKillCountResponseVo
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{
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public int roomNo;//房间号
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public int kill;//击杀次数
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}
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[Serializable]
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public class gameEscapeModel
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{
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public string gameNo;//游戏编号
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public string roomNoKill;//击杀的房间 "5,6,7,8"这种
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}
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[Serializable]
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public class ServerResponse517 : Response
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{
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public Data517 data; // 数据对象
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}
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[Serializable]
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public class Data517
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{
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public float beansCoinBet;//当前用户总投入的欢乐豆
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public float beansCoinWin;//当前用户总赚取的欢乐豆
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public gameEscapeUserRecordResponseVoPageResult gameEscapeUserRecordResponseVoPageResult; //用户参与的大逃亡分页
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}
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[Serializable]
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public class gameEscapeUserRecordResponseVoPageResult
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{
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public List<dataList> dataList;
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}
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[Serializable]
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public class dataList
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{
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public string gameNo;//游戏编号
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public float bet;//下注欢乐豆
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public int roomNo;//下注房间号
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public string roomNoKill;//击杀房间号
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public int outcome;//本局结果:默认0还未结束,1胜利,2失败
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public float beansCoin;//本局最终获得欢乐豆
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public string createTime;//创建时间
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}
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[Serializable]
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public class ServerResponse518 : Response
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{
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public Data518 data; // 数据对象
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}
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[Serializable]
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public class Data518
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{
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public List<gameEscapeUserBetResponseVoList> gameEscapeUserBetResponseVoList;
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public userBetInfo userBetInfo;
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}
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[Serializable]
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public class gameEscapeUserBetResponseVoList
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{
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public string userId;//用户id
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public string nickName;// 昵称
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public string headImg;// 头像
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public float bet;// 下注总额
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public int orderNo;// 排名
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//public float rankBonus;// 排名奖金
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}
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[Serializable]
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public class userBetInfo
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{
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public string userId;//用户id
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public string nickName;// 昵称
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public string headImg;// 头像
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private float? _bet; // 用于存储下注总额的私有字段
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public float? bet
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{
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get { return _bet; } // 返回私有字段 _bet
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set { _bet = value ?? 0f; } // 如果 value 为 null,设置为 0f
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}
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public string orderNo;// 排名
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//public float rankBonus;// 排名奖金
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}
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[Serializable]
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public class Body518
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{
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public int userId; // 用户id
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public int dayType;//1是昨天,0是今天
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}
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//==================================================================================
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//========1.7================================================================
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//===============================================================================
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//===============================================================================
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//========================================
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//=======================================
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//========================================
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//========521===================================================================================
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//521<32><31>ѯ<EFBFBD><D1AF><EFBFBD>
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public class ClosestKnight : Response
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{
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public ClosestKnightData Data { get; set; }
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}
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public class ClosestKnightData
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{
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public int CarrySeconds { get; set; }
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public GameKnightModel GameKnightModel { get; set; }
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public List<GameKnightRoomResponseVo> GameKnightRoomResponseVoList { get; set; }
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public List<GameKnightUserModel> GameKnightUserModelList { get; set; }
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}
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public class GameKnightModel
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{
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public int Id { get; set; }
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public string GameNo { get; set; }
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public int GameSession { get; set; }
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public string StartTime { get; set; }
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public string BetTime { get; set; }
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public string CountTime { get; set; }
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public string SettleTime { get; set; }
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public int Status { get; set; }
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public string HorseNoAll { get; set; }
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public string HorseNoKill { get; set; }
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public string HorseNoRemain { get; set; }
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public float BeansCoinAll { get; set; }
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public float BeansCoinKill { get; set; }
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public float BeansCoinRemain { get; set; }
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public float BeansCoinFee { get; set; }
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public float BeansCoinDivide { get; set; }
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}
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public class GameKnightRoomResponseVo
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{
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public int KnightId { get; set; }
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public int HorseNo { get; set; }
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public int HorseUserNo { get; set; }
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public float HorseBeansCoin { get; set; }
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}
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public class GameKnightUserModel
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{
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ķ<EFBFBD><C4B7><EFBFBD>JSON<4F><4E>GameKnightUserModelList<73><74>һ<EFBFBD><D2BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>顣<EFBFBD><E9A1A3><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>о<EFBFBD><D0BE><EFBFBD><EFBFBD>ֶΣ<D6B6><CEA3><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ֶΡ<D6B6>
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}
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//====522=====================================================
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//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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public class QueryKnightRoomListBody
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{
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public int userId { get; set; }
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public int knightId { get; set; }
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}
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//<2F><><EFBFBD><EFBFBD>
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public class KnightRoomBetList
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{
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public int Code { get; set; } // <20><>Ӧ<EFBFBD><D3A6><EFBFBD><EFBFBD>
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public string Message { get; set; } // <20><>Ӧ<EFBFBD><D3A6>Ϣ
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public KnightRoomBetData Data { get; set; } // <20><><EFBFBD>ݲ<EFBFBD><DDB2><EFBFBD>
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}
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public class KnightRoomBetData
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{
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public int CarrySeconds { get; set; } // Я<><D0AF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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public GameKnightModel GameKnightModel { get; set; } // <20><>Ϸ<EFBFBD><CFB7>ʿģ<CABF>ͣ<EFBFBD><CDA3><EFBFBD><EFBFBD><EFBFBD>Ϊnull
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public List<GameKnightRoomResponseVo> GameKnightRoomResponseVoList { get; set; } // <20><>ʿ<EFBFBD><CABF><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ӧ<EFBFBD>б<EFBFBD>
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public List<GameKnightUserModel> GameKnightUserModelList { get; set; } // <20><>ʿ<EFBFBD>û<EFBFBD>ģ<EFBFBD><C4A3><EFBFBD>б<EFBFBD><D0B1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϊnull
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}
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public class GameKnightModel2
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{
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// <20><>Ϊʾ<CEAA><CABE><EFBFBD>е<EFBFBD> `gameKnightModel` Ϊ null<6C><6C><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʱ<EFBFBD><CAB1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ֶ<EFBFBD>
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// <20><><EFBFBD><EFBFBD><EFBFBD>˻᷵<CBBB>ظò<D8B8><C3B2>֣<EFBFBD><D6A3><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Щ<EFBFBD>ֶ<EFBFBD>
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public int Id { get; set; }
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public string GameNo { get; set; }
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public int GameSession { get; set; }
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public string StartTime { get; set; }
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public string BetTime { get; set; }
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public string CountTime { get; set; }
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public string SettleTime { get; set; }
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public int Status { get; set; }
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public string HorseNoAll { get; set; }
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public string HorseNoKill { get; set; }
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public string HorseNoRemain { get; set; }
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public float BeansCoinAll { get; set; }
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public float BeansCoinKill { get; set; }
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public float BeansCoinRemain { get; set; }
|
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public float BeansCoinFee { get; set; }
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public float BeansCoinDivide { get; set; }
|
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}
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public class GameKnightRoomResponseVo2
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{
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public int KnightId { get; set; } // <20><>ʿID
|
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public int HorseNo { get; set; } // <20><>ƥ<EFBFBD><C6A5><EFBFBD>
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public int HorseUserNo { get; set; } // <20><>ƥ<EFBFBD>û<EFBFBD><C3BB><EFBFBD><EFBFBD>
|
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public decimal HorseBeansCoin { get; set; } // <20><>ƥ<EFBFBD><C6A5><EFBFBD>ң<EFBFBD>ע<EFBFBD><D7A2><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʹ<EFBFBD><CAB9> decimal <20>Ա<EFBFBD><D4B1>ڴ<EFBFBD><DAB4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȷ<EFBFBD>Ľ<EFBFBD><C4BD><EFBFBD><EFBFBD><EFBFBD>ݣ<EFBFBD>
|
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}
|
||
|
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public class GameKnightUserModel2
|
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{
|
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// <20><>Ϊʾ<CEAA><CABE><EFBFBD>е<EFBFBD> `gameKnightUserModelList` Ϊ null<6C><6C><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʱ<EFBFBD><CAB1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ֶ<EFBFBD>
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ֶ<EFBFBD><D6B6><EFBFBD>Ϣ<EFBFBD><CFA2><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
}
|
||
//========523======================================================
|
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public class KnightBetBody
|
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{
|
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public int knightId { get; set; }
|
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public int userId { get; set; }
|
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public int horseNo { get; set; }
|
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public float bet { get; set; }
|
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}
|
||
//<2F><><EFBFBD><EFBFBD>
|
||
public class KnightBetResponse : Response
|
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{
|
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public string knighBetData;
|
||
}
|
||
//=======524========================================================
|
||
public class KnightKill : Response
|
||
{
|
||
public KnightBetData data { get; set; }
|
||
}
|
||
|
||
public class KnightBetData
|
||
{
|
||
public int id { get; set; }
|
||
public string gameNo { get; set; }
|
||
public int gameSession { get; set; }
|
||
public string startTime { get; set; }
|
||
public string betTime { get; set; }
|
||
public string countTime { get; set; }
|
||
public string settleTime { get; set; }
|
||
public int status { get; set; }
|
||
public string horseNoAll { get; set; }
|
||
public string horseNoKill { get; set; }
|
||
public string horseNoRemain { get; set; }
|
||
public float beansCoinAll { get; set; }
|
||
public float beansCoinKill { get; set; }
|
||
public float beansCoinRemain { get; set; }
|
||
public float beansCoinFee { get; set; }
|
||
public float beansCoinDivide { get; set; }
|
||
}
|
||
|
||
//======525========================================================
|
||
[Serializable]
|
||
public class KnightBetResult : Response
|
||
{
|
||
|
||
public Data data;
|
||
|
||
[Serializable]
|
||
public class Data
|
||
{
|
||
public int id;
|
||
public string gameNo;
|
||
public int gameSession;
|
||
public string startTime;
|
||
public string betTime;
|
||
public string countTime;
|
||
public string settleTime;
|
||
public int status;
|
||
public string horseNoAll;
|
||
public string horseNoKill;
|
||
public string horseNoRemain;
|
||
public float beansCoinAll;
|
||
public float beansCoinKill;
|
||
public float beansCoinRemain;
|
||
public float beansCoinFee;
|
||
public float beansCoinDivide;
|
||
}
|
||
}
|
||
//======526========================================================
|
||
public class QueryKnightRecordBody
|
||
{
|
||
public int userId;
|
||
public int orderByDesc { get; set; }
|
||
}
|
||
|
||
public class GameKnightModelRecord
|
||
{
|
||
public int id { get; set; }
|
||
public string gameNo { get; set; }
|
||
public int gameSession { get; set; }
|
||
public string startTime { get; set; }
|
||
public string betTime { get; set; }
|
||
public string countTime { get; set; }
|
||
public string settleTime { get; set; }
|
||
public int status { get; set; }
|
||
public string horseNoAll { get; set; }
|
||
public string horseNoKill { get; set; }
|
||
public string horseNoRemain { get; set; }
|
||
public float beansCoinAll { get; set; }
|
||
public float beansCoinKill { get; set; }
|
||
public float beansCoinRemain { get; set; }
|
||
public float beansCoinFee { get; set; }
|
||
public float beansCoinDivide { get; set; }
|
||
}
|
||
|
||
public class KnightRecordtData
|
||
{
|
||
public float beansCoinBet { get; set; }
|
||
public float beansCoinWin { get; set; }
|
||
public List<GameKnightModelRecord> gameKnightModelList { get; set; }
|
||
}
|
||
|
||
public class KnightRecord : Response
|
||
{
|
||
public KnightRecordtData data { get; set; }
|
||
}
|
||
//============================================
|
||
//工会分页
|
||
public class UnionPageBody//请求体
|
||
{
|
||
public int orderByDesc { get; set; }
|
||
}
|
||
|
||
public class UnionDataInPage
|
||
{
|
||
public int Id { get; set; }
|
||
public string Name { get; set; }
|
||
public string Cover { get; set; }
|
||
public int Level { get; set; }
|
||
public string Slogan { get; set; }
|
||
public int LeaderId { get; set; }
|
||
public string LeaderUserName { get; set; }
|
||
public string CreateTime { get; set; } // 由于createTime可能为null,且类型未明确,这里使用object类型,可根据实际情况调整为DateTime?或其他类型
|
||
public string UpdateTime { get; set; }
|
||
}
|
||
|
||
public class UnionPageData
|
||
{
|
||
public int PageNo { get; set; }
|
||
public int PageSize { get; set; }
|
||
public int TotalCount { get; set; }
|
||
public List<UnionDataInPage> DataList { get; set; }
|
||
}
|
||
|
||
public class UnionPage : Response
|
||
{
|
||
public UnionPageData Data { get; set; }
|
||
}
|
||
//========1.7================================================================
|
||
|
||
public class BizUnionModel
|
||
{
|
||
|
||
public int Id { get; set; }
|
||
public string Name { get; set; }
|
||
public string Cover { get; set; }
|
||
public int Level { get; set; }
|
||
public string Slogan { get; set; }
|
||
public int LeaderId { get; set; }
|
||
public string LeaderUserName { get; set; }
|
||
public string CreateTime { get; set; } // 可以根据实际情况调整为DateTime?
|
||
public string UpdateTime { get; set; }
|
||
}
|
||
|
||
public class BizUnionUserModel
|
||
{
|
||
public int Id { get; set; }
|
||
public int UnionId { get; set; }
|
||
public int UserId { get; set; }
|
||
public string UserName { get; set; }
|
||
public int Station { get; set; }
|
||
public int HigherUserId { get; set; }
|
||
public int HigherStation { get; set; }
|
||
public int Status { get; set; }
|
||
public string CreateTime { get; set; }
|
||
public string UpdateTime { get; set; }
|
||
}
|
||
|
||
public class UnionDetalResponseData
|
||
{
|
||
public BizUnionModel BizUnionModel { get; set; }
|
||
public List<BizUnionUserModel> BizUnionUserModelList { get; set; }
|
||
}
|
||
|
||
public class UnionDetalResponse : Response
|
||
{
|
||
public UnionDetalResponseData Data { get; set; }
|
||
}
|
||
//====4.1============================
|
||
//查询靓号分页
|
||
public class GoodIdResponse : Response
|
||
{
|
||
public GoodIdData Data { get; set; }
|
||
}
|
||
|
||
public class GoodIdData
|
||
{
|
||
public int PageNo { get; set; }
|
||
public int PageSize { get; set; }
|
||
public int TotalCount { get; set; }
|
||
public List<GoodIdItem> DataList { get; set; }
|
||
}
|
||
|
||
public class GoodIdItem
|
||
{
|
||
public int Id { get; set; }
|
||
public string CuteNo { get; set; }
|
||
public decimal BeansCoin { get; set; }
|
||
public int UserId { get; set; }
|
||
public int Type { get; set; }
|
||
public int Status { get; set; }
|
||
public string CreateTime { get; set; }
|
||
public string UpdateTime { get; set; }
|
||
}
|
||
public class GoodIdPageBody
|
||
{
|
||
public int orderByDesc { get; set; }
|
||
}
|
||
//====4.2购买靓号=========================================================
|
||
//请求体
|
||
public class BuyGoodIdBody
|
||
{
|
||
public int userId { get; set; }
|
||
public int cutePoolId { get; set; }
|
||
}
|
||
//返回值
|
||
|
||
public class BuyGoodIdResponse : Response
|
||
{
|
||
public BuyGoodIdData Data { get; set; }
|
||
}
|
||
|
||
public class BuyGoodIdData
|
||
{
|
||
public int PageNo { get; set; }
|
||
public int PageSize { get; set; }
|
||
public int TotalCount { get; set; }
|
||
public List<object> DataList { get; set; } // 你可以根据需要将List<object>替换为List<YourDataType>===========================================================
|
||
}
|
||
//1.4个人信息新============================================================
|
||
[System.Serializable] // 确保这个类可以被序列化/反序列化
|
||
public class RealPlayerInfo : Response
|
||
{
|
||
public RealPlayerInfoData data; // 玩家信息的实际数据
|
||
|
||
// 内部类,对应JSON中的"data"字段
|
||
[System.Serializable]
|
||
public class RealPlayerInfoData
|
||
{
|
||
public int userId;
|
||
public long userName;
|
||
public string token; // 使用object类型以处理可能的null值,或者根据实际需要使用具体类型
|
||
public string nickName;
|
||
public string headImg;
|
||
public int gender;
|
||
public string birthday; // 同上,处理可能的null值
|
||
public double voluteCoin;
|
||
public double beansCoin;
|
||
public double ichorCoin;
|
||
public string idCard;
|
||
public string bank;
|
||
public string realName;
|
||
public int isCert;
|
||
public string inviteCodeMy;
|
||
public string inviteCodeBind;
|
||
public string bindTime;
|
||
public int station;
|
||
public string cuteNo;
|
||
public string memberTime;
|
||
public bool isMember;
|
||
public int unionId;
|
||
}
|
||
}
|
||
//======================================================
|
||
public class InviteHigherInfo : Response
|
||
{
|
||
public InviteHigherInfoData data { get; set; }
|
||
}
|
||
|
||
public class InviteHigherInfoData
|
||
{
|
||
public int userId { get; set; }
|
||
public string userName { get; set; }
|
||
public string token { get; set; }
|
||
public string nickName { get; set; }
|
||
public string headImg { get; set; }
|
||
public int gender { get; set; }
|
||
public string birthday { get; set; }
|
||
public string voluteCoin { get; set; }
|
||
public string beansCoin { get; set; }
|
||
public string ichorCoin { get; set; }
|
||
public string idCard { get; set; }
|
||
public string bank { get; set; }
|
||
public string realName { get; set; }
|
||
public bool? isCert { get; set; }
|
||
public string inviteCodeMy { get; set; }
|
||
public string inviteCodeBind { get; set; }
|
||
public string bindTime { get; set; }
|
||
public string station { get; set; }
|
||
public string cuteNo { get; set; }
|
||
public string memberTime { get; set; }
|
||
public bool? isMember { get; set; }
|
||
public string unionId { get; set; }
|
||
}
|
||
//===========6.2=====================================================
|
||
public class InviteInfoList
|
||
{
|
||
public int code { get; set; }
|
||
public string message { get; set; }
|
||
public InviteData data { get; set; }
|
||
}
|
||
|
||
public class InviteData
|
||
{
|
||
public int pageNo { get; set; }
|
||
public int pageSize { get; set; }
|
||
public int totalCount { get; set; }
|
||
public List<InviteUserInfo> dataList { get; set; }
|
||
}
|
||
|
||
public class InviteUserInfo
|
||
{
|
||
public int userId { get; set; }
|
||
public string userName { get; set; }
|
||
public string token { get; set; }
|
||
public string nickName { get; set; }
|
||
public string headImg { get; set; }
|
||
public int gender { get; set; }
|
||
public string birthday { get; set; }
|
||
public string voluteCoin { get; set; }
|
||
public string beansCoin { get; set; }
|
||
public string ichorCoin { get; set; }
|
||
public string idCard { get; set; }
|
||
public string bank { get; set; }
|
||
public string realName { get; set; }
|
||
public string isCert { get; set; }
|
||
public string inviteCodeMy { get; set; }
|
||
public string inviteCodeBind { get; set; }
|
||
public string bindTime { get; set; }
|
||
public string station { get; set; }
|
||
public string cuteNo { get; set; }
|
||
public string memberTime { get; set; }
|
||
public bool? isMember { get; set; }
|
||
public string unionId { get; set; }
|
||
}
|
||
//=========81==========================================
|
||
//添加地址请求体
|
||
public class newAddressBody
|
||
{
|
||
public string receiveName { get; set; }
|
||
public string receivePhone { get; set; }
|
||
public string area { get; set; }
|
||
public string address { get; set; }
|
||
}
|
||
public class newAddressResponse : Response
|
||
{
|
||
public string data;
|
||
}
|
||
//======8.2================================================
|
||
//请求体
|
||
public class updateAddressBody
|
||
{
|
||
public int id { get; set; }
|
||
public string receiveName { get; set; }
|
||
public string receivePhone { get; set; }
|
||
public string area { get; set; }
|
||
public string address { get; set; }
|
||
}
|
||
//返回
|
||
public class updateAddressResponse : Response
|
||
{
|
||
public string data;
|
||
}
|
||
//=========8.3=================================================
|
||
[Serializable]
|
||
public class Address
|
||
{
|
||
public int id;
|
||
public int userId;
|
||
public string receiveName;
|
||
public string receivePhone;
|
||
public string area;
|
||
public string address;
|
||
public int status;
|
||
public string createTime;
|
||
}
|
||
|
||
[Serializable]
|
||
public class AdressResponse : Response
|
||
{
|
||
public List<Address> data; // 包含多个地址的列表
|
||
}
|
||
//8.4===================================================================
|
||
public class AdressInfoResponse : Response
|
||
{
|
||
public AddressInfoData data { get; set; }
|
||
}
|
||
|
||
public class AddressInfoData
|
||
{
|
||
public int id { get; set; }
|
||
public int userId { get; set; }
|
||
public string receiveName { get; set; }
|
||
public string receivePhone { get; set; }
|
||
public string area { get; set; }
|
||
public string address { get; set; }
|
||
public int status { get; set; }
|
||
public string createTime { get; set; }
|
||
}
|
||
//2.1========================================================
|
||
public class getMallListBody
|
||
{
|
||
public int productType { get; set; }//商品类型,0实物商品,1虚拟商品
|
||
public int pageNo { get; set; }//默认1
|
||
public int pageSize { get; set; }//默认20
|
||
}
|
||
|
||
// 响应的最外层结构
|
||
public class MallResponsePro:Response
|
||
{
|
||
public MallDataPro Data { get; set; }
|
||
}
|
||
|
||
// 内层 Data 结构
|
||
public class MallDataPro
|
||
{
|
||
public int PageNo { get; set; }
|
||
public int PageSize { get; set; }
|
||
public int TotalCount { get; set; }
|
||
public List<ProductPro> DataList { get; set; }
|
||
}
|
||
|
||
// 商品结构
|
||
public class ProductPro
|
||
{
|
||
public int ProductId { get; set; }
|
||
public int ProductType { get; set; }
|
||
public string ProductName { get; set; }
|
||
public string ProductPic { get; set; }
|
||
public string ProductCover { get; set; }
|
||
public float Price { get; set; }
|
||
public int SellOpen { get; set; }
|
||
public string CreateTime { get; set; } // CreateTime可能是 null,表示没有时间信息
|
||
}
|
||
//2.2===================================================
|
||
public class getProdectBody
|
||
{
|
||
public int productId { get; set; }
|
||
}
|
||
[System.Serializable]
|
||
public class getProductResponse:Response
|
||
{
|
||
public ProductInfo Data;
|
||
}
|
||
|
||
[System.Serializable]
|
||
//public class MallProduct
|
||
//{
|
||
// public int PageNo;
|
||
// public int PageSize;
|
||
// public int TotalCount;
|
||
// public List<ProductInfo> DataList;
|
||
//}
|
||
|
||
//[System.Serializable]
|
||
public class ProductInfo
|
||
{
|
||
public int ProductId;
|
||
public int ProductType;
|
||
public string ProductName;
|
||
public string ProductPic;
|
||
public string ProductCover;
|
||
public float Price;
|
||
public int SellOpen;
|
||
public string CreateTime; // 可以是 null
|
||
}
|
||
//2.3============================================
|
||
//请求体
|
||
public class BuyProductBody
|
||
{
|
||
public int productId;//商品ID
|
||
public int userId;//用户ID
|
||
public string receiveName;//接收者姓名
|
||
public string receivePhone;//接收者手机
|
||
public string area;//地址
|
||
public string address;//区域
|
||
}
|
||
//回
|
||
public class BuyProductResponse : Response
|
||
{
|
||
public string data;
|
||
}
|
||
|
||
//====3.1===============================================
|
||
public class announcementPageBody
|
||
{
|
||
public int userId;
|
||
public int pageNo;
|
||
public int pageSize;
|
||
}
|
||
|
||
// 表示公告页
|
||
public class announcementPage : Response
|
||
{
|
||
public AnnouncementData data { get; set; } // 包含公告数据的对象
|
||
}
|
||
|
||
// 包含公告数据
|
||
public class AnnouncementData
|
||
{
|
||
public int pageNo { get; set; } // 当前页码
|
||
public int pageSize { get; set; } // 每页数据量
|
||
public int totalCount { get; set; } // 总记录数
|
||
public List<Announcement> dataList { get; set; } // 公告列表
|
||
}
|
||
|
||
// 单条公告
|
||
public class Announcement
|
||
{
|
||
public int id { get; set; } // 公告ID
|
||
public string title { get; set; } // 公告标题
|
||
public string icon { get; set; } // 公告图标URL
|
||
public string content { get; set; } // 公告内容
|
||
public int onShelves { get; set; } // 是否上架 (1为上架,0为下架)
|
||
public string createTime { get; set; } // 创建时间
|
||
}
|
||
//========3.2=======================================================
|
||
// 响应结果的根类
|
||
public class annDetail : Response
|
||
{
|
||
public AnnDetailData data { get; set; } // 包含具体公告数据的对象
|
||
}
|
||
|
||
// 公告数据的对象
|
||
public class AnnDetailData
|
||
{
|
||
public int id { get; set; } // 公告ID
|
||
public string title { get; set; } // 公告标题
|
||
public string icon { get; set; } // 公告图标URL
|
||
public string content { get; set; } // 公告内容
|
||
public int onShelves { get; set; } // 是否上架 (1为上架,0为下架)
|
||
public string createTime { get; set; } // 创建时间
|
||
} |