using System.Collections; using System.Collections.Generic; using System.Threading.Tasks; using UnityEngine; using UnityEngine.UI; using static OrderPanel; public class ShiMingPanel : MonoBehaviour { //姓名 public InputField inputName; //身份证号 public InputField inputIDNum; //银行卡 public InputField inputBankNum; //手机号 public InputField inputPhone; //认证按钮 public Button btnProve; private RealName realName; // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { } //实名认证消息体 public class RealName { //身份证 public string idCard; public string bank; public string realName; } //准备请求的头部信息,包含授权令牌 private Dictionary headInfo = new Dictionary { { "Authorization", Global.global.serverResponse.data.token } }; public async Task ReGetOrder() { // 请求体 //异步发送请求 //string responsel6 = await web.SendRequest(web.URL + "/snail/order/queryPage", "POST", JsonUtility.ToJson(msg), headInfo); //Debug.Log(responsel6); } }