using System.Collections; using System.Collections.Generic; using UnityEngine; public class Anilottery : MonoBehaviour { public GameObject YelloBox; public Animator YelloAni; public GameObject PurpleBox; public Animator PurpleAni; public GameObject RewardPanel; // Start is called before the first frame update void Start() { RewardPanel.SetActive(false); } public void OpenBox(int id = 0)//0Êǻƣ¬1ÊÇ×Ï { if (id == 0) { PurpleBox.SetActive(false); YelloBox.SetActive(true); YelloAni.SetBool("IsOpen", true); } else { YelloBox.SetActive(false); PurpleBox.SetActive(true); PurpleAni.SetBool("IsOpen", true); } } public void ReturnState()//»Ö¸´¶¯»­×´Ì¬ { YelloAni.SetBool("IsOpen", false); PurpleAni.SetBool("IsOpen", false); } }