刷新率更新55,ui适配,打包

This commit is contained in:
wulongxiao 2024-11-28 08:45:27 +08:00
parent 319e8197f5
commit e73020f081
2 changed files with 13 additions and 13 deletions

View File

@ -2365,10 +2365,10 @@ RectTransform:
m_Father: {fileID: 332514050} m_Father: {fileID: 332514050}
m_RootOrder: 1 m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0} m_AnchorMin: {x: 0.5, y: 1}
m_AnchorMax: {x: 1, y: 1} m_AnchorMax: {x: 0.5, y: 1}
m_AnchoredPosition: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: -1219.5}
m_SizeDelta: {x: 0, y: 0} m_SizeDelta: {x: 1372, y: 2439}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &319575069 --- !u!114 &319575069
MonoBehaviour: MonoBehaviour:
@ -2505,10 +2505,10 @@ RectTransform:
m_Father: {fileID: 278122029} m_Father: {fileID: 278122029}
m_RootOrder: 1 m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0} m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0.5, y: 0} m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 1219.5} m_AnchoredPosition: {x: 0, y: 1.5}
m_SizeDelta: {x: 1372, y: 2439} m_SizeDelta: {x: 0, y: 3}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &332514051 --- !u!114 &332514051
MonoBehaviour: MonoBehaviour:
@ -7493,10 +7493,10 @@ RectTransform:
m_Father: {fileID: 332514050} m_Father: {fileID: 332514050}
m_RootOrder: 2 m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0} m_AnchorMin: {x: 0.5, y: 0}
m_AnchorMax: {x: 1, y: 1} m_AnchorMax: {x: 0.5, y: 0}
m_AnchoredPosition: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 1219.5}
m_SizeDelta: {x: 0, y: 0} m_SizeDelta: {x: 1372, y: 2439}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &1298370611 --- !u!1 &1298370611
GameObject: GameObject:

View File

@ -17,7 +17,7 @@ public class Base : MonoBehaviour
private void Awake() private void Awake()
{ {
Application.targetFrameRate = Mathf.RoundToInt(100f); // ÉèÖÃÄ¿±êÖ¡ÂÊ Application.targetFrameRate = Mathf.RoundToInt(55f); // ÉèÖÃÄ¿±êÖ¡ÂÊ
initializeGlobal(); initializeGlobal();
if (retbutton != null) if (retbutton != null)
{ {