Merge branch 'main' of http://shu.sheziwanglo.cn:3000/hyskai/_TheStrongestSnail
This commit is contained in:
commit
d133f5ee4e
2022
TheStrongestSnail/Assets/Resources/LLPrefabs/Donate3Panel.prefab
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2022
TheStrongestSnail/Assets/Resources/LLPrefabs/Donate3Panel.prefab
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@ -0,0 +1,7 @@
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|||||||
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fileFormatVersion: 2
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||||||
|
guid: 05a39ff91f9f6e540a25c456675c0f5f
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
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assetBundleName:
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||||||
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assetBundleVariant:
|
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@ -10,15 +10,15 @@ public class DonatePanel : BaseUIPanel
|
|||||||
public GameObject game;
|
public GameObject game;
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
Button1.onClick.AddListener(() => ButtononClick(DonatePanelItem.mode.voluteCoin, Button1));
|
Button1.onClick.AddListener(() => ButtononClick(DonatePanelItem.mode.slot, Button1));
|
||||||
Button2.onClick.AddListener(() => ButtononClick(DonatePanelItem.mode.slot, Button2));
|
Button2.onClick.AddListener(() => ButtononClick(DonatePanelItem.mode.voluteCoin, Button2));
|
||||||
}
|
}
|
||||||
|
|
||||||
void ButtononClick(DonatePanelItem.mode mymode, Button button)
|
void ButtononClick(DonatePanelItem.mode mymode, Button button)
|
||||||
{
|
{
|
||||||
ButtonClickAnimationAsync(button.gameObject);
|
ButtonClickAnimationAsync(button.gameObject);
|
||||||
Canvas canvas = GetComponentInParent<Canvas>();
|
Canvas canvas = GetComponentInParent<Canvas>();
|
||||||
GameObject conver = Instantiate(game, canvas.transform);
|
GameObject conver = Instantiate(game, canvas.transform);
|
||||||
conver.GetComponentInChildren<DonatePanelItem>().mymode = mymode;
|
conver.GetComponentInChildren<DonatePanelItem>().mymode = mymode;
|
||||||
}
|
}
|
||||||
}
|
}
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||||||
|
@ -44,24 +44,17 @@ public class DonatePanelItem : BaseUIPanel
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|||||||
}
|
}
|
||||||
async void buttonOnClick()
|
async void buttonOnClick()
|
||||||
{
|
{
|
||||||
|
Canvas canvas = GetComponentInParent<Canvas>();
|
||||||
string response = "";//²âÊÔ
|
GameObject donateTc = (GameObject)Instantiate(Resources.Load("LLPrefabs/Donate3Panel"),canvas.transform);
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||||||
|
donateTc.GetComponent<DonateTc>().donatePanelItem = this;
|
||||||
if (mymode == mode.voluteCoin)
|
if (mymode == mode.voluteCoin)
|
||||||
{
|
{
|
||||||
string body = "{\"toCuteNo\":" + (int.Parse(Recipient.text)).ToString() + ",\"voluteCoin\":" + GiftQuantity.text + "}";
|
donateTc.GetComponent<DonateTc>().ConfirmText.text = "材料【蜗壳】数量【" + GiftQuantity.text + "】至ID【" + Recipient.text + "】";
|
||||||
response = await web.SendRequest(web.URL + "/snail/transfer/voluteCoin", "POST", body, Global.global.CreateHeaders());
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
string body = "{\"toCuteNo\":" + (int.Parse(Recipient.text)).ToString() + ",\"slotId\":" + GiftQuantity.text + "}";
|
donateTc.GetComponent<DonateTc>().ConfirmText.text = "材料【卡槽】数量【" + GiftQuantity.text + "】至ID【" + Recipient.text + "】";
|
||||||
response = await web.SendRequest(web.URL + "/snail/transfer/slot", "POST", body, Global.global.CreateHeaders());
|
|
||||||
}
|
}
|
||||||
ServerResponse18 serverResponse = JsonConvert.DeserializeObject<ServerResponse18>(response);
|
|
||||||
if (serverResponse.code != 200)
|
|
||||||
{
|
|
||||||
addEventPopUp(serverResponse.message);
|
|
||||||
}
|
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||||||
Destroy(gameObject);
|
|
||||||
}
|
}
|
||||||
async void GiftQuantityData(string userInput)
|
async void GiftQuantityData(string userInput)
|
||||||
{
|
{
|
||||||
@ -77,8 +70,9 @@ public class DonatePanelItem : BaseUIPanel
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|||||||
await ButtonClickAnimationAsync(Fees.gameObject, 1.05f);
|
await ButtonClickAnimationAsync(Fees.gameObject, 1.05f);
|
||||||
Total.text = (int.Parse(userInput) + (int.Parse(userInput) * 0.08)).ToString();
|
Total.text = (int.Parse(userInput) + (int.Parse(userInput) * 0.08)).ToString();
|
||||||
await ButtonClickAnimationAsync(Total.gameObject, 1.05f);
|
await ButtonClickAnimationAsync(Total.gameObject, 1.05f);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -9,7 +9,7 @@ public class Global : MonoBehaviour
|
|||||||
public logoPanel.ServerResponse serverResponse;
|
public logoPanel.ServerResponse serverResponse;
|
||||||
public ServerResponse response;
|
public ServerResponse response;
|
||||||
public static Global global ;
|
public static Global global ;
|
||||||
|
public RealPlayerInfo realPlayerInfo;
|
||||||
// Start is called before the first frame update
|
// Start is called before the first frame update
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
|
@ -87,18 +87,18 @@ public class logoPanel : Base
|
|||||||
{
|
{
|
||||||
|
|
||||||
|
|
||||||
|
/* loginbody body = new loginbody
|
||||||
|
{
|
||||||
|
userName = userNameField.text,
|
||||||
|
password = passwordField.text,
|
||||||
|
verifyCode = int.Parse(verifyCodeField.text)
|
||||||
|
};*/
|
||||||
loginbody body = new loginbody
|
loginbody body = new loginbody
|
||||||
{
|
{
|
||||||
userName = userNameField.text,
|
userName = "15151658596",
|
||||||
password = passwordField.text,
|
password = "123456",
|
||||||
verifyCode = int.Parse(verifyCodeField.text)
|
verifyCode = 111111
|
||||||
};
|
};
|
||||||
//loginbody body = new loginbody
|
|
||||||
//{
|
|
||||||
// userName = "15151658596",
|
|
||||||
// password = "123456",
|
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||||||
// verifyCode = 111111
|
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||||||
//};
|
|
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string loginResponse = await web.SendRequest(web.URL+"/snail/user/login", "POST", JsonUtility.ToJson(body));
|
string loginResponse = await web.SendRequest(web.URL+"/snail/user/login", "POST", JsonUtility.ToJson(body));
|
||||||
ServerResponse response = JsonUtility.FromJson<ServerResponse>(loginResponse);
|
ServerResponse response = JsonUtility.FromJson<ServerResponse>(loginResponse);
|
||||||
if (response != null && response.code == 200 && response.data != null)
|
if (response != null && response.code == 200 && response.data != null)
|
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@ -107,7 +107,7 @@ public class logoPanel : Base
|
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SceneManager.LoadScene(1);
|
SceneManager.LoadScene(1);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
Debug.Log(response.code);
|
//Debug.Log(response.code);
|
||||||
}
|
}
|
||||||
|
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||||||
private void OnClickRigistBtn()
|
private void OnClickRigistBtn()
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|
@ -0,0 +1,40 @@
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|
using System.Collections;
|
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|
using System.Collections.Generic;
|
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|
using System.Threading.Tasks;
|
||||||
|
using UnityEngine;
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|
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||||||
|
public class Scene_main_jiekou :Base
|
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|
{
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|
public static Scene_main_jiekou instance;
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|
public mainBTN _mainBTN;
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||||||
|
private RealPlayerInfo _realPlayerInfo;
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||||||
|
private queryPlayerInfo _queryPlayerInfo;
|
||||||
|
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||||||
|
// Start is called before the first frame update
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||||||
|
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||||||
|
private void Awake()
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||||||
|
{
|
||||||
|
instance = this;
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||||||
|
getInfo();
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||||||
|
}
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|
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||||||
|
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||||||
|
async void getInfo()
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||||||
|
{
|
||||||
|
//base.testLogo();
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||||||
|
await StartAsync();
|
||||||
|
Debug.Log(_realPlayerInfo.data.nickName);
|
||||||
|
Debug.Log(_realPlayerInfo.data.voluteCoin);
|
||||||
|
Debug.Log(_realPlayerInfo.data.beansCoin);
|
||||||
|
_mainBTN.UpDatePlayer(_realPlayerInfo.data.nickName, _realPlayerInfo.data.voluteCoin.ToString("f1")+"M", _realPlayerInfo.data.beansCoin.ToString("f1")+"M");
|
||||||
|
}
|
||||||
|
async Task StartAsync()
|
||||||
|
{
|
||||||
|
_realPlayerInfo = new RealPlayerInfo();
|
||||||
|
_queryPlayerInfo = new queryPlayerInfo();
|
||||||
|
|
||||||
|
_realPlayerInfo = await _queryPlayerInfo.QueryPlayerInfoPro();
|
||||||
|
}
|
||||||
|
|
||||||
|
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||||||
|
}
|
@ -0,0 +1,11 @@
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|||||||
|
fileFormatVersion: 2
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||||||
|
guid: 9f93d017de20a114a8a10b54863dda9b
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||||||
|
MonoImporter:
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||||||
|
externalObjects: {}
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||||||
|
serializedVersion: 2
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||||||
|
defaultReferences: []
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||||||
|
executionOrder: 0
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||||||
|
icon: {instanceID: 0}
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||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
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assetBundleVariant:
|
@ -0,0 +1,3 @@
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|||||||
|
internal class TextMeshUGUI
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||||||
|
{
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||||||
|
}
|
@ -0,0 +1,11 @@
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|||||||
|
fileFormatVersion: 2
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||||||
|
guid: b210f710cb46b72419cc8009cd879ad6
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||||||
|
MonoImporter:
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||||||
|
externalObjects: {}
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||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
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||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
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assetBundleVariant:
|
@ -3,6 +3,7 @@ using System.Collections.Generic;
|
|||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.UI;
|
using UnityEngine.UI;
|
||||||
using DG.Tweening;
|
using DG.Tweening;
|
||||||
|
using TMPro;
|
||||||
|
|
||||||
//MD FUCK Everthing
|
//MD FUCK Everthing
|
||||||
//史山,别学
|
//史山,别学
|
||||||
@ -27,19 +28,23 @@ public class mainBTN :main_game
|
|||||||
public GameObject BTN_1;
|
public GameObject BTN_1;
|
||||||
public GameObject BTN_2;
|
public GameObject BTN_2;
|
||||||
public GameObject BTN_3;
|
public GameObject BTN_3;
|
||||||
|
[Header("BTN的父节点")]
|
||||||
|
public GameObject BTNBox;
|
||||||
|
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||||||
|
[Header("下面是显示部分")]
|
||||||
|
public Image playerIcon;
|
||||||
|
public Text playerName;
|
||||||
|
public Text playerWoKeNumber;
|
||||||
|
public Text playerWoDanNumber;
|
||||||
|
|
||||||
public GameObject BTN_0_0;
|
private float startPosY;
|
||||||
public GameObject BTN_1_1;
|
private float clickPosY;
|
||||||
public GameObject BTN_2_2;
|
|
||||||
public GameObject BTN_3_3;
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
// Start is called before the first frame update
|
// Start is called before the first frame update
|
||||||
public override void Start()
|
public override void Start()
|
||||||
{
|
{
|
||||||
base.Start();
|
base.Start();
|
||||||
|
|
||||||
// 确保mainPanel不为空
|
// 确保mainPanel不为空
|
||||||
if (mainPanel == null)
|
if (mainPanel == null)
|
||||||
@ -51,10 +56,18 @@ public class mainBTN :main_game
|
|||||||
mainPanelRect = mainPanel.GetComponent<RectTransform>();
|
mainPanelRect = mainPanel.GetComponent<RectTransform>();
|
||||||
|
|
||||||
// 添加按钮点击事件
|
// 添加按钮点击事件
|
||||||
BTN_0.GetComponent<Button>().onClick.AddListener(() => MovePanel(0));
|
BTN_0.GetComponent<Button>().onClick.AddListener(() => {
|
||||||
BTN_1.GetComponent<Button>().onClick.AddListener(() => MovePanel(-2100));
|
MovePanel(0);
|
||||||
BTN_2.GetComponent<Button>().onClick.AddListener(() => MovePanel(-3760));
|
});
|
||||||
BTN_3.GetComponent<Button>().onClick.AddListener(() => MovePanel(-5350));
|
BTN_1.GetComponent<Button>().onClick.AddListener(() => {
|
||||||
|
MovePanel(-2100);
|
||||||
|
});
|
||||||
|
BTN_2.GetComponent<Button>().onClick.AddListener(() => {
|
||||||
|
MovePanel(-3760);
|
||||||
|
});
|
||||||
|
BTN_3.GetComponent<Button>().onClick.AddListener(() => {
|
||||||
|
MovePanel(-5350);
|
||||||
|
});
|
||||||
|
|
||||||
|
|
||||||
BTN5.onClick.AddListener(() => {
|
BTN5.onClick.AddListener(() => {
|
||||||
@ -70,27 +83,91 @@ public class mainBTN :main_game
|
|||||||
asyncOnShopBTN(BTN8, panel8);
|
asyncOnShopBTN(BTN8, panel8);
|
||||||
});
|
});
|
||||||
|
|
||||||
|
startPosY = BTN_0.transform.position.y;
|
||||||
|
clickPosY = startPosY + Screen.height * 0.02f;
|
||||||
|
|
||||||
|
MovePanel(-3760);
|
||||||
|
}
|
||||||
|
|
||||||
|
void BTNMove(float targetX)
|
||||||
|
{
|
||||||
|
if (targetX==0)
|
||||||
|
{
|
||||||
|
BTN_0.transform.SetParent(this.transform);
|
||||||
|
BTN_1.transform.SetParent(BTNBox.transform);
|
||||||
|
BTN_2.transform.SetParent(BTNBox.transform);
|
||||||
|
BTN_3.transform.SetParent(BTNBox.transform);
|
||||||
|
|
||||||
|
BTN_0.transform.DOMoveY(clickPosY, 0.1f);
|
||||||
|
BTN_1.transform.DOMoveY(startPosY, 0.1f);
|
||||||
|
BTN_2.transform.DOMoveY(startPosY, 0.1f);
|
||||||
|
BTN_3.transform.DOMoveY(startPosY, 0.1f);
|
||||||
|
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
else if (targetX == -2100)
|
||||||
|
{
|
||||||
|
BTN_0.transform.SetParent(BTNBox.transform);
|
||||||
|
BTN_1.transform.SetParent(this.transform);
|
||||||
|
BTN_2.transform.SetParent(BTNBox.transform);
|
||||||
|
BTN_3.transform.SetParent(BTNBox.transform);
|
||||||
|
|
||||||
|
BTN_0.transform.DOMoveY(startPosY, 0.1f);
|
||||||
|
BTN_1.transform.DOMoveY(clickPosY, 0.1f);
|
||||||
|
BTN_2.transform.DOMoveY(startPosY, 0.1f);
|
||||||
|
BTN_3.transform.DOMoveY(startPosY, 0.1f);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
else if (targetX == -3760)
|
||||||
|
{
|
||||||
|
BTN_0.transform.SetParent(BTNBox.transform);
|
||||||
|
BTN_1.transform.SetParent(BTNBox.transform);
|
||||||
|
BTN_2.transform.SetParent(this.transform);
|
||||||
|
BTN_3.transform.SetParent(BTNBox.transform);
|
||||||
|
|
||||||
|
BTN_0.transform.DOMoveY(startPosY, 0.1f);
|
||||||
|
BTN_1.transform.DOMoveY(startPosY, 0.1f);
|
||||||
|
BTN_2.transform.DOMoveY(clickPosY, 0.1f);
|
||||||
|
BTN_3.transform.DOMoveY(startPosY, 0.1f);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
else if (targetX == -5350)
|
||||||
|
{
|
||||||
|
BTN_0.transform.SetParent(BTNBox.transform);
|
||||||
|
BTN_1.transform.SetParent(BTNBox.transform);
|
||||||
|
BTN_2.transform.SetParent(BTNBox.transform);
|
||||||
|
BTN_3.transform.SetParent(this.transform);
|
||||||
|
|
||||||
|
BTN_0.transform.DOMoveY(startPosY, 0.1f);
|
||||||
|
BTN_1.transform.DOMoveY(startPosY, 0.1f);
|
||||||
|
BTN_2.transform.DOMoveY(startPosY, 0.1f);
|
||||||
|
BTN_3.transform.DOMoveY(clickPosY, 0.1f);
|
||||||
|
return;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// 统一的面板移动方法
|
// 统一的面板移动方法
|
||||||
public void MovePanel(float targetX)
|
public void MovePanel(float targetX)
|
||||||
{
|
{
|
||||||
// ¸üа´Å¥µÄÏÔʾºÍÒþ²Ø
|
BTNMove(targetX);
|
||||||
BTN_0.SetActive(targetX != 0);
|
|
||||||
BTN_1.SetActive(targetX != -2100);
|
|
||||||
BTN_2.SetActive(targetX != -3760);
|
|
||||||
BTN_3.SetActive(targetX != -5350);
|
|
||||||
|
|
||||||
BTN_0_0.SetActive(targetX == 0);
|
|
||||||
BTN_1_1.SetActive(targetX == -2100);
|
|
||||||
BTN_2_2.SetActive(targetX == -3760);
|
|
||||||
BTN_3_3.SetActive(targetX == -5350);
|
|
||||||
|
|
||||||
// 使用 DOTween 实现平滑移动
|
// 使用 DOTween 实现平滑移动
|
||||||
mainPanelRect.DOKill(); // 杀死之前的动画,防止重复动画干扰
|
mainPanelRect.DOKill(); // 杀死之前的动画,防止重复动画干扰
|
||||||
mainPanelRect.DOAnchorPosX(targetX, 0.3f).SetEase(Ease.Linear);
|
mainPanelRect.DOAnchorPosX(targetX, 0.3f).SetEase(Ease.Linear);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
public void UpDatePlayer(string playerName, string playerWoKeNumber, string playerWoDanNumber)
|
||||||
|
{
|
||||||
|
this.playerName.text = playerName;
|
||||||
|
this.playerWoKeNumber.text = playerWoKeNumber;
|
||||||
|
this.playerWoDanNumber.text = playerWoDanNumber;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void UpDatePlayer(Sprite playerIcon, string playerName,string playerWoKeNumber,string playerWoDanNumber)
|
||||||
|
{
|
||||||
|
this.playerIcon.sprite = playerIcon;
|
||||||
|
this.playerName.text = playerName;
|
||||||
|
this.playerWoKeNumber.text = playerWoKeNumber;
|
||||||
|
this.playerWoDanNumber.text = playerWoDanNumber;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
19
TheStrongestSnail/Assets/Scripts/Scene_main/main_RedDot.cs
Normal file
19
TheStrongestSnail/Assets/Scripts/Scene_main/main_RedDot.cs
Normal file
@ -0,0 +1,19 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class main_RedDot : MonoBehaviour
|
||||||
|
{
|
||||||
|
public GameObject redDot;
|
||||||
|
|
||||||
|
|
||||||
|
public void ShowRedDot()
|
||||||
|
{
|
||||||
|
redDot.SetActive(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void HideRedDot()
|
||||||
|
{
|
||||||
|
redDot.SetActive(false);
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 9cdd24b678761ff4a945ba07d88461bc
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
55
TheStrongestSnail/Assets/Scripts/lianghaoLL/DonateTc.cs
Normal file
55
TheStrongestSnail/Assets/Scripts/lianghaoLL/DonateTc.cs
Normal file
@ -0,0 +1,55 @@
|
|||||||
|
using Newtonsoft.Json;
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
public class DonateTc : BaseUIPanel
|
||||||
|
{
|
||||||
|
|
||||||
|
public Text ConfirmText;
|
||||||
|
public Button ConfirmBtn;
|
||||||
|
public Button CancelBtn;
|
||||||
|
public DonatePanelItem donatePanelItem;
|
||||||
|
// Start is called before the first frame update
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
ConfirmBtn.onClick.AddListener(ConfrimPanel);
|
||||||
|
CancelBtn.onClick.AddListener(CancelPanel);
|
||||||
|
}
|
||||||
|
|
||||||
|
void CancelPanel()
|
||||||
|
{
|
||||||
|
Destroy(this.gameObject);
|
||||||
|
}
|
||||||
|
|
||||||
|
async void ConfrimPanel()
|
||||||
|
{
|
||||||
|
string response = "";//²âÊÔ
|
||||||
|
if (donatePanelItem.mymode == DonatePanelItem.mode.voluteCoin)
|
||||||
|
{
|
||||||
|
string body = "{\"toCuteNo\":\"" + (int.Parse(donatePanelItem.Recipient.text)).ToString() + "\",\"voluteCoin\":" + int.Parse(donatePanelItem.GiftQuantity.text) + "}";
|
||||||
|
Debug.Log(body);
|
||||||
|
response = await web.SendRequest(web.URL + "/snail/transfer/voluteCoin", "POST", body, Global.global.CreateHeaders());
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
string body = "{\"toCuteNo\":\"" + (int.Parse(donatePanelItem.Recipient.text)).ToString() + "\",\"slotId\":" + int.Parse(donatePanelItem.GiftQuantity.text) + "}";
|
||||||
|
Debug.Log(body);
|
||||||
|
response = await web.SendRequest(web.URL + "/snail/transfer/slot", "POST", body, Global.global.CreateHeaders());
|
||||||
|
}
|
||||||
|
ServerResponse18 serverResponse = JsonConvert.DeserializeObject<ServerResponse18>(response);
|
||||||
|
if (serverResponse.code != 200)
|
||||||
|
{
|
||||||
|
addEventPopUp(serverResponse.message);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Destroy(gameObject);
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
11
TheStrongestSnail/Assets/Scripts/lianghaoLL/DonateTc.cs.meta
Normal file
11
TheStrongestSnail/Assets/Scripts/lianghaoLL/DonateTc.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
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|
guid: 871a2436f2fcbc8428ff0c89f6f64cad
|
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|
MonoImporter:
|
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|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
36
TheStrongestSnail/Assets/Scripts/lianghaoLL/ExchangePanel.cs
Normal file
36
TheStrongestSnail/Assets/Scripts/lianghaoLL/ExchangePanel.cs
Normal file
@ -0,0 +1,36 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using TMPro;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
public class ExchangePanel : MonoBehaviour
|
||||||
|
{
|
||||||
|
public TMP_InputField exchangeInput;
|
||||||
|
public Button CancelBtn;
|
||||||
|
public Button ConfirmBtn;
|
||||||
|
// Start is called before the first frame update
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
ConfirmBtn.onClick.AddListener(ConfrimPanel);
|
||||||
|
CancelBtn.onClick.AddListener(CancelPanel);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void CancelPanel()
|
||||||
|
{
|
||||||
|
Destroy(this.gameObject);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
async void ConfrimPanel()
|
||||||
|
{
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 219dc8e3c58f153489f189f611caa529
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -27,7 +27,6 @@ public class queryPlayerInfo : MonoBehaviour
|
|||||||
//解析服务器传入的数据
|
//解析服务器传入的数据
|
||||||
RealPlayerInfo realPlayerInfo = new RealPlayerInfo();
|
RealPlayerInfo realPlayerInfo = new RealPlayerInfo();
|
||||||
realPlayerInfo = JsonConvert.DeserializeObject<RealPlayerInfo>(response14);
|
realPlayerInfo = JsonConvert.DeserializeObject<RealPlayerInfo>(response14);
|
||||||
|
|
||||||
return realPlayerInfo;
|
return realPlayerInfo;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
2010
TheStrongestSnail/Assets/prefabs/HYLPrefabs/SMFinishPanel.prefab
Normal file
2010
TheStrongestSnail/Assets/prefabs/HYLPrefabs/SMFinishPanel.prefab
Normal file
File diff suppressed because it is too large
Load Diff
@ -0,0 +1,7 @@
|
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|
fileFormatVersion: 2
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|
guid: 78183fe970ab5ef41a9ef3204049b95b
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|
externalObjects: {}
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||||||
|
userData:
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|
assetBundleName:
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||||||
|
assetBundleVariant:
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@ -3850,6 +3850,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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||||||
@ -3896,3 +3897,144 @@ MonoBehaviour:
|
|||||||
m_FillOrigin: 0
|
m_FillOrigin: 0
|
||||||
m_UseSpriteMesh: 0
|
m_UseSpriteMesh: 0
|
||||||
m_PixelsPerUnitMultiplier: 1
|
m_PixelsPerUnitMultiplier: 1
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|
--- !u!1001 &2905030397198865495
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||||||
|
PrefabInstance:
|
||||||
|
m_ObjectHideFlags: 0
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||||||
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serializedVersion: 2
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m_Modification:
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m_TransformParent: {fileID: 3485144752579768852}
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m_Modifications:
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Loading…
Reference in New Issue
Block a user